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	<title>Comments on: What constitutes skill in sports gaming?</title>
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	<link>http://www.pastapadre.com/2008/04/15/what-constitutes-skill-in-sports-gaming</link>
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		<title>By: Sidewinder</title>
		<link>http://www.pastapadre.com/2008/04/15/what-constitutes-skill-in-sports-gaming/comment-page-2#comment-17996</link>
		<dc:creator>Sidewinder</dc:creator>
		<pubDate>Thu, 17 Apr 2008 23:24:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.pastapadre.com/?p=2524#comment-17996</guid>
		<description>High Heat, MVP 05 and all the PC mods for those games really made them great.

Now we have MLB 08 PS3, and out of the box it is the best playing baseball game yet.  The great thing about this game is that it scales well to your personal experience too.  If you are a little leaguer, you can pick it up and have fun while reinforcing what you have been coached in the field.

If you are a pro, you can pick it up and use all the additional knowledge to your advantage, because the controls are so intuitive and ergonomic and the AI is outstanding.

Games like this are rare and need to be appreciated.  A BPI this good will even make you a better hitter when playing on the field too.

A game this realistic will separate the men from the boys when playing, because one&#039;s baseball knowledge and instincts will trump someone with lesser skills.

That is the sign of a great sports game.  When real skill and knowledge of a sport translate into on-screen performance and outcomes.</description>
		<content:encoded><![CDATA[<p>High Heat, MVP 05 and all the PC mods for those games really made them great.</p>
<p>Now we have MLB 08 PS3, and out of the box it is the best playing baseball game yet.  The great thing about this game is that it scales well to your personal experience too.  If you are a little leaguer, you can pick it up and have fun while reinforcing what you have been coached in the field.</p>
<p>If you are a pro, you can pick it up and use all the additional knowledge to your advantage, because the controls are so intuitive and ergonomic and the AI is outstanding.</p>
<p>Games like this are rare and need to be appreciated.  A BPI this good will even make you a better hitter when playing on the field too.</p>
<p>A game this realistic will separate the men from the boys when playing, because one&#8217;s baseball knowledge and instincts will trump someone with lesser skills.</p>
<p>That is the sign of a great sports game.  When real skill and knowledge of a sport translate into on-screen performance and outcomes.</p>
]]></content:encoded>
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	<item>
		<title>By: Sidewinder</title>
		<link>http://www.pastapadre.com/2008/04/15/what-constitutes-skill-in-sports-gaming/comment-page-2#comment-157217</link>
		<dc:creator>Sidewinder</dc:creator>
		<pubDate>Thu, 17 Apr 2008 23:24:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.pastapadre.com/?p=2524#comment-157217</guid>
		<description>High Heat, MVP 05 and all the PC mods for those games really made them great.

Now we have MLB 08 PS3, and out of the box it is the best playing baseball game yet.  The great thing about this game is that it scales well to your personal experience too.  If you are a little leaguer, you can pick it up and have fun while reinforcing what you have been coached in the field.

If you are a pro, you can pick it up and use all the additional knowledge to your advantage, because the controls are so intuitive and ergonomic and the AI is outstanding.

Games like this are rare and need to be appreciated.  A BPI this good will even make you a better hitter when playing on the field too.

A game this realistic will separate the men from the boys when playing, because one&#039;s baseball knowledge and instincts will trump someone with lesser skills.

That is the sign of a great sports game.  When real skill and knowledge of a sport translate into on-screen performance and outcomes.</description>
		<content:encoded><![CDATA[<p>High Heat, MVP 05 and all the PC mods for those games really made them great.</p>
<p>Now we have MLB 08 PS3, and out of the box it is the best playing baseball game yet.  The great thing about this game is that it scales well to your personal experience too.  If you are a little leaguer, you can pick it up and have fun while reinforcing what you have been coached in the field.</p>
<p>If you are a pro, you can pick it up and use all the additional knowledge to your advantage, because the controls are so intuitive and ergonomic and the AI is outstanding.</p>
<p>Games like this are rare and need to be appreciated.  A BPI this good will even make you a better hitter when playing on the field too.</p>
<p>A game this realistic will separate the men from the boys when playing, because one&#8217;s baseball knowledge and instincts will trump someone with lesser skills.</p>
<p>That is the sign of a great sports game.  When real skill and knowledge of a sport translate into on-screen performance and outcomes.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: GMONEY</title>
		<link>http://www.pastapadre.com/2008/04/15/what-constitutes-skill-in-sports-gaming/comment-page-2#comment-17877</link>
		<dc:creator>GMONEY</dc:creator>
		<pubDate>Thu, 17 Apr 2008 00:51:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.pastapadre.com/?p=2524#comment-17877</guid>
		<description>[quote comment=&quot;17753&quot;]What about High Heat Baseball 2004? The control was easy to master, and at the same time it was a pretty deep game. For a videogame that does not require too much preciseness in motor skills (which the real game of baseball requires), it sure did a good job depicting the feel of the game.[/quote]
        

Gotta agree with you. High Heat was spot on in terms of gameplay. It got no love because the graphics where subpar.</description>
		<content:encoded><![CDATA[<p>[quote comment="17753"]What about High Heat Baseball 2004? The control was easy to master, and at the same time it was a pretty deep game. For a videogame that does not require too much preciseness in motor skills (which the real game of baseball requires), it sure did a good job depicting the feel of the game.[/quote]</p>
<p>Gotta agree with you. High Heat was spot on in terms of gameplay. It got no love because the graphics where subpar.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: GMONEY</title>
		<link>http://www.pastapadre.com/2008/04/15/what-constitutes-skill-in-sports-gaming/comment-page-2#comment-157216</link>
		<dc:creator>GMONEY</dc:creator>
		<pubDate>Thu, 17 Apr 2008 00:51:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.pastapadre.com/?p=2524#comment-157216</guid>
		<description>[quote comment=&quot;17753&quot;]What about High Heat Baseball 2004? The control was easy to master, and at the same time it was a pretty deep game. For a videogame that does not require too much preciseness in motor skills (which the real game of baseball requires), it sure did a good job depicting the feel of the game.[/quote]
        

Gotta agree with you. High Heat was spot on in terms of gameplay. It got no love because the graphics where subpar.</description>
		<content:encoded><![CDATA[<p>[quote comment="17753"]What about High Heat Baseball 2004? The control was easy to master, and at the same time it was a pretty deep game. For a videogame that does not require too much preciseness in motor skills (which the real game of baseball requires), it sure did a good job depicting the feel of the game.[/quote]</p>
<p>Gotta agree with you. High Heat was spot on in terms of gameplay. It got no love because the graphics where subpar.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Alan</title>
		<link>http://www.pastapadre.com/2008/04/15/what-constitutes-skill-in-sports-gaming/comment-page-2#comment-17753</link>
		<dc:creator>Alan</dc:creator>
		<pubDate>Wed, 16 Apr 2008 14:12:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.pastapadre.com/?p=2524#comment-17753</guid>
		<description>What about High Heat Baseball 2004? The control was easy to master, and at the same time it was a pretty deep game. For a videogame that does not require too much preciseness in motor skills (which the real game of baseball requires), it sure did a good job depicting the feel of the game.</description>
		<content:encoded><![CDATA[<p>What about High Heat Baseball 2004? The control was easy to master, and at the same time it was a pretty deep game. For a videogame that does not require too much preciseness in motor skills (which the real game of baseball requires), it sure did a good job depicting the feel of the game.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Alan</title>
		<link>http://www.pastapadre.com/2008/04/15/what-constitutes-skill-in-sports-gaming/comment-page-2#comment-157215</link>
		<dc:creator>Alan</dc:creator>
		<pubDate>Wed, 16 Apr 2008 14:12:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.pastapadre.com/?p=2524#comment-157215</guid>
		<description>What about High Heat Baseball 2004? The control was easy to master, and at the same time it was a pretty deep game. For a videogame that does not require too much preciseness in motor skills (which the real game of baseball requires), it sure did a good job depicting the feel of the game.</description>
		<content:encoded><![CDATA[<p>What about High Heat Baseball 2004? The control was easy to master, and at the same time it was a pretty deep game. For a videogame that does not require too much preciseness in motor skills (which the real game of baseball requires), it sure did a good job depicting the feel of the game.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: GMONEY</title>
		<link>http://www.pastapadre.com/2008/04/15/what-constitutes-skill-in-sports-gaming/comment-page-2#comment-17720</link>
		<dc:creator>GMONEY</dc:creator>
		<pubDate>Wed, 16 Apr 2008 02:03:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.pastapadre.com/?p=2524#comment-17720</guid>
		<description>First off this is a great topic. Personally I thought the vision cone was a great idea but it was poorly executed in the game. Madden is more of a game skill then actual football knowledge. The scemes are generic on both sides of the ball. There is very little that is complex about it, that is why the junk defences and crazy playcalling work. The junk defenses have cut down on the money plays on offence. But, in turn you fixed one problem and created another. Hopefully NFL Head Coach 09 is the X&#039;s and O&#039;s strategy game that alot of people seem to be clamering for. NHL 08 is a great game but the auto comback logic for the computer is off the charts at the end of the game.</description>
		<content:encoded><![CDATA[<p>First off this is a great topic. Personally I thought the vision cone was a great idea but it was poorly executed in the game. Madden is more of a game skill then actual football knowledge. The scemes are generic on both sides of the ball. There is very little that is complex about it, that is why the junk defences and crazy playcalling work. The junk defenses have cut down on the money plays on offence. But, in turn you fixed one problem and created another. Hopefully NFL Head Coach 09 is the X&#8217;s and O&#8217;s strategy game that alot of people seem to be clamering for. NHL 08 is a great game but the auto comback logic for the computer is off the charts at the end of the game.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: GMONEY</title>
		<link>http://www.pastapadre.com/2008/04/15/what-constitutes-skill-in-sports-gaming/comment-page-2#comment-157214</link>
		<dc:creator>GMONEY</dc:creator>
		<pubDate>Wed, 16 Apr 2008 02:03:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.pastapadre.com/?p=2524#comment-157214</guid>
		<description>First off this is a great topic. Personally I thought the vision cone was a great idea but it was poorly executed in the game. Madden is more of a game skill then actual football knowledge. The scemes are generic on both sides of the ball. There is very little that is complex about it, that is why the junk defences and crazy playcalling work. The junk defenses have cut down on the money plays on offence. But, in turn you fixed one problem and created another. Hopefully NFL Head Coach 09 is the X&#039;s and O&#039;s strategy game that alot of people seem to be clamering for. NHL 08 is a great game but the auto comback logic for the computer is off the charts at the end of the game.</description>
		<content:encoded><![CDATA[<p>First off this is a great topic. Personally I thought the vision cone was a great idea but it was poorly executed in the game. Madden is more of a game skill then actual football knowledge. The scemes are generic on both sides of the ball. There is very little that is complex about it, that is why the junk defences and crazy playcalling work. The junk defenses have cut down on the money plays on offence. But, in turn you fixed one problem and created another. Hopefully NFL Head Coach 09 is the X&#8217;s and O&#8217;s strategy game that alot of people seem to be clamering for. NHL 08 is a great game but the auto comback logic for the computer is off the charts at the end of the game.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Afrodamus</title>
		<link>http://www.pastapadre.com/2008/04/15/what-constitutes-skill-in-sports-gaming/comment-page-2#comment-17685</link>
		<dc:creator>Afrodamus</dc:creator>
		<pubDate>Tue, 15 Apr 2008 23:09:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.pastapadre.com/?p=2524#comment-17685</guid>
		<description>With the vision cone you actually had to read a defense and have the QB plant and throw.

W/O The vision cone you can sprint straight backwards 25 yards and scramble around like a fool and throw a strike.

Enough said</description>
		<content:encoded><![CDATA[<p>With the vision cone you actually had to read a defense and have the QB plant and throw.</p>
<p>W/O The vision cone you can sprint straight backwards 25 yards and scramble around like a fool and throw a strike.</p>
<p>Enough said</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Afrodamus</title>
		<link>http://www.pastapadre.com/2008/04/15/what-constitutes-skill-in-sports-gaming/comment-page-2#comment-157213</link>
		<dc:creator>Afrodamus</dc:creator>
		<pubDate>Tue, 15 Apr 2008 23:09:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.pastapadre.com/?p=2524#comment-157213</guid>
		<description>With the vision cone you actually had to read a defense and have the QB plant and throw.

W/O The vision cone you can sprint straight backwards 25 yards and scramble around like a fool and throw a strike.

Enough said</description>
		<content:encoded><![CDATA[<p>With the vision cone you actually had to read a defense and have the QB plant and throw.</p>
<p>W/O The vision cone you can sprint straight backwards 25 yards and scramble around like a fool and throw a strike.</p>
<p>Enough said</p>
]]></content:encoded>
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