Top Spin 3 Developer Call Recap

by pastapadre
Posted May 9th, 2008 at 5:41 am

I was invited to sit in on a conference call with lead producer Anthony DeLuca of 2K Sports’ Top Spin 3 who talked all about the game which is scheduled to release on Tuesday June 24th. This will represent the second game in the franchise to come to the Xbox 360 and the first time it’ll be out on the PS3 and Wii. The general features and improvements of the game were discussed while answering questions that were submitted in advance. Continue on for a recap of the the notes that were taken.

Gameplay was a clear focus and a lot of work went into creating the most realistic tennis experience yet. At the same time it was important for the game to be pick-up-and-play friendly. The achieved both goals by offering a great deal of depth and advancement but at the same time someone can play the game in a simple way if they so choose. The Wii version goes after the casual crowd more than the PS3/360 as that one will have an array of mini-games and utilize the motion controls.

Along with that comes some changes to the controls. While those may take a few minutes to adjust to it sounds as though they’ll be more rewarding. You’ll now be pressing and holding the button to pull back and releasing it to hit your shot. Ultimately the timing of both will be critical. You’ll also be dealing with positioning, momentum, and aiming of the shots.

The graphics have received a significant upgrade with additional enhancements that will immediately be noticed in sound effects (negated the need for commentators) and the environment such as the venues and weather.

Each player has their own signature styles, the animations and abilities that define them in real life. They’ll be unique to each one and you can capitalize on them if you know the players well.

When it comes to putting together the roster it is a more intensive process than the games that have player’s associations. Where they get the license and have all (with the exception of a handful in the MLB) the players available here 2K Sports has to negotiate with each individual player. It was stated that the process went smoother than expected and they were able to sign many of the players they desired. As a note, Rafael Nadal being exclusive to the PS3 is due to a deal Nadal had made with Sony prior to being entered in Top Spin 3. All players will be available to use (no forced unlocking of them).

Online play (not offered with the Wii version) will debut the “World Tour” which is essentially a cycle of two week tournaments and leaderboards. The nice thing is that you can start fresh every two weeks instead of entering the game and realizing you have no shot at reaching the heights that have already been set. Ranked games will be available for singles matches but not doubles and there is no online co-op (framerate and lag were cited as the reasons but that excuse is getting flimsy). Downloadable content will be coming down the line and offering things such as new players, equipment, and clothing.

It’s been a while since I’ve really dug into a tennis game. The potential is there for Top Spin 3 to be a hit if it delivers an interesting and fun career mode and a good experience online with the World Tour.

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7 ResponsesLeave a comment
  • PDub
    May 9, 2008 at 9:21 am
    Reply

    I liked the original alot. I couldn’t get into the sequel becuase I was already loving Virtua Tennis 3, but I like the new control scheme idea. I wonder how different shot types will be performed. Will it just be a button modifier, or a different stick motion? I kind of hope there is an option for both. They should also have an option to keep the classic button controls. Looking forward to this one.

  • jkc2
    May 9, 2008 at 1:41 pm
    Reply

    thanks for the info, i’ve been looking forward to this and was disappointed when it was delayed, maybe they made some improvements that would then be worth the wait

  • Darkheath
    May 9, 2008 at 4:04 pm
    Reply

    I played the hell out of Top Spin one. That actually surprised me, I didn’t expect to like it so much. So I am looking forward to this game, but… I never got Top Spin 2 despite seeing it in used bins for reasonable prices. The main reason is that I went through way too many controllers using the first game. I think this game and hockey games are the hardest on controllers… or at least the left analogue stick. It’s constantly in use and that wears on it until it doesn’t respond correctly.

    So… until I can fork over another $50 for another controller, I probably won’t get this game. This is, in effect, a $110 game for me.

  • sean
    May 9, 2008 at 4:15 pm
    Reply

    [quote comment="20757"]I played the hell out of Top Spin one. That actually surprised me, I didn’t expect to like it so much. So I am looking forward to this game, but… I never got Top Spin 2 despite seeing it in used bins for reasonable prices. The main reason is that I went through way too many controllers using the first game. I think this game and hockey games are the hardest on controllers… or at least the left analogue stick. It’s constantly in use and that wears on it until it doesn’t respond correctly.

    So… until I can fork over another $50 for another controller, I probably won’t get this game. This is, in effect, a $110 game for me.[/quote]
    or you could just take care of your equipment.

  • Darkheath
    May 9, 2008 at 4:31 pm
    Reply

    I seriously take care of my equipment. What did you post that for?

    Tennis and hockey games are notoriously hard on the left stick as it is CONSTANTLY being used while play is going on and usually in harsh back & forth motions to get from one side of the court (ice) to the other.

    Not even FPS games like Halo are as harsh as you’re usually using the left stick more smoothly as you move.

    I’m sure that I had a few controllers “die” on me as a result of Top Spin. I eventually bought a new controller that I used only for all other games.

    A typical example would be while using the controller in an FPS, I could travel at normal speeds in most directions but forward (or one of the cardinal directions) would be at a snail’s pace. It basically became worthless.

  • sean
    May 9, 2008 at 4:57 pm
    Reply

    [quote comment="20762"]I seriously take care of my equipment. What did you post that for?

    Tennis and hockey games are notoriously hard on the left stick as it is CONSTANTLY being used while play is going on and usually in harsh back & forth motions to get from one side of the court (ice) to the other.

    Not even FPS games like Halo are as harsh as you’re usually using the left stick more smoothly as you move.

    I’m sure that I had a few controllers “die” on me as a result of Top Spin. I eventually bought a new controller that I used only for all other games.

    A typical example would be while using the controller in an FPS, I could travel at normal speeds in most directions but forward (or one of the cardinal directions) would be at a snail’s pace. It basically became worthless.[/quote]
    Alright, you win, I made a dumb comment because I was in a bad mood. Sorry

  • Darkheath
    May 9, 2008 at 5:12 pm
    Reply

    no problem. been there.

    But bottom line is: I like Top Spin enough to get it sometime. But I don’t want to have a marathon tennis session one night, pop in Halo the next day and become a slow moving target for all of the camping snipers out there!

    Anyone remember the days when you bought a console and got TWO controllers? Wow… thems was the days…

    Now they cost as much as the games themselves. oiy…

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