Random Thoughts on Madden 09

by
Posted August 10th, 2008 at 5:35 pm

Having gone to the community event and gotten an extensive amount of time with the game there I have already been able to give my overall impressions on the game. My thoughts from then basically carry over to now. Madden 09 is a significant upgrade in gameplay and presentation. At the same time the overall experience feels more empty after having enjoyed NCAA Football 09′s online dynasty. There just isn’t a feature or mode in Madden that matches up to that.

So I thought I would just drop some of the random thoughts I’ve had about the game as I’ve played it over the last few days. I may continue to add to this list through tomorrow.

  • Some of the main gripes with NCAA Football 09 are the kickoff coverage, pass rush, and CPU QB accuracy. I don’t feel that any of those issues apply to Madden.
  • In order to get a realistic number of plays, stats, and scores the quarter length will need to be at least 8 minutes if not longer.
  • I use the “hardcore” play setting to eliminate the on-screen indicators and icons. So why then on offense do I have to collapse the pre-play controls panel on every single possession?
  • Something that may be overlooked is the addition of a kick return play with a single returner. This was something I had specifically asked for at the event and in multiple articles on the site. Now people can’t avoid the premiere returners by simply directing kicks away from them and towards the second returner that was back. The play doesn’t stand out much as being different and I’ve had to point out to multiple people that it is even there. It is on the bottom right called “Return Middle”.
  • One of my favorite visual touches is the hit stick screen shake. It really makes it feel as though the hit had greater impact.
  • I’ve noticed players running out of bounds when no one was even in their vicinity. Apparently this is something that is already on the radar to possibly be addressed in the second patch
  • Adjustments to the kickoff coverage are being made in the first patch to prevent frequent long kick returns. I really don’t understand that though because I haven’t noticed anything off with the return distances. The average field position after kickoff would probably be about the 28, which would match pretty closely to what teams average in the NFL. Even if it was off by a few yards that really wouldn’t merit patch attention.
  • I’ve struggled offensively so far but especially in the running game. I’ve started to improve in this area though especially as seen in the Seahawks-Chiefs game. From trying a variety of running backs it is obvious that ratings really do differentiate the superstars from everyone else. I’m also factoring in becoming more comfortable with the controls and the difficulty or IQ setting. The CPU has rushed the ball effectively in only one game against me so far. Where it seems that outside running nets the best chance for yards for the user it more often results in losses for the CPU.
  • Camera flashes are still overdone. You don’t notice them as much when playing as opposed to watching, but they would still be better utilized situationally instead of constantly.
  • The lack of changes to Superstar mode is disappointing, which I detailed back at the community event. The main differences are the fixes to the camera so that it doesn’t spin around at a change of possession, and the ability to stay within practices for the entire week instead of having to load in and out. Play calling seemed better and the QBs don’t throw as many INTs. Most of the thoughts as to what would have immediately improved the mode weren’t implemented though. Please get rid of influence! All those screens do is interrupt the flow of playing!
  • Create-A-Team is similar to last year. There may be a few more options in the way of logos and stadium building but just from browsing through it there didn’t seem to be much different.
  • I set up a test fantasy football league so that I could try out the feature of importing your team into Madden and playing with them as a custom team. Unfortunately right now it doesn’t work. I’ve got emails in on this issue.
  • One of the most frustrating things that can happen in a football game is getting sacked immediately after a play fake. It doesn’t happen as much as it used to but it still does. They really need to add in a quick play fake in the future. Different QBs execute them differently, there isn’t just one deliberate play fake motion that everyone does.
  • There are lots of dropped interceptions. While no one wants INTs to be the most likely way to stop the opposition, it almost seems as though dropping them is the way to compensate for poor decision making both on the user part and the CPU part.
  • What’s with the QB sprinting forward when a false start occurs? That happens in NCAA also.
  • In the Bengals-Colts game that was won in OT on a field goal the commentary was a major disappointment. It was treated as if it was just any other field goal.
  • Overall I really like the flow of the commentary. Despite criticisms I find Tom Hammond to be sufficient though overly deliberate. Chris Collinsworth comes across very naturally.
  • I’ll continue to stress the importance of Madden adding in some form of home field advantage. How something that factors into every game (for some teams more than others) is continually ignored is beyond me.
  • I have no problem with the CPU snapping quickly,  I don’t want to wait around. But I’d like at least a second or two so I could select a defensive player to control. Sometimes I can’t even get to them before they snap.
  • You can make quick subs on the play call screen which lets you move in a variety of players at each position which is great. But why can’t Seneca Wallace be put in that way yet a list of players who’ve never taken a snap at WR can be chosen?
  • Sideline awareness is poor overall. Receivers making the “sideline catch” animation when they’re several yards from the sideline, and receivers not attempting to get their feet in when they are right at the sideline.
  • Play challenges are still quite inaccurate. You can see a great example of that in the 3rd segment of the Bills-Jets game.
  • It still annoys me, as with NCAA, how you’re defaulted into different areas of the playbook depending on the situation. You get the Ask Madden on 4th downs and special teams after kicks.
  • Had an instance where the game wouldn’t call a timeout despite my constant pressing of the button at the end of the first half in the Bengals-Colts game. I’ve had this happen a few times before and have heard from others of the same. That should be looked into because it can be extremely costly and change the course of a game.
  • The jerseys get dirty (progressively) and look fantastic. I especially like that it is done on an individual basis. I formation subbed in players that hadn’t seen action and they were completely clean.
  • Random online weather is a relief to finally have. The first online game I played had snow.
  • A countdown timer needs to be added to the screen in online games when on offense. Right now after picking a play there isn’t anything displayed which makes it appear as though the game has frozen when waiting for your opponent to choose.
  • Reading a lot of reports of disconnect issues online. I haven’t played enough online yet to confirm if this is widespread or not. Last year Madden had a big problem with disconnects especially around release time.
  • After making an INT the player momentum almost always seems to pull you backwards.
  • It’s amazing how the kickers in NCAA have more leg strength on field goals than those in Madden. Thankfully Madden seems to have gotten it right.
  • The Madden Moments are a cool addition and I’ve completed several already, but having updated rosters for them and not the ones from last year takes away from the experience (though it is understandable why that’s not possible). They’re better thought of as trying to recreate the outcome rather than recreate what and how it actually happened. I also wonder why they chose the Seahawks @ Falcons which was a meaningless game in the final week of the season that didn’t even see the starters play very much. It was just a high scoring game.
  • The EA Sports World videos look better than they have for any game before Madden 09, but there is still a lot that can be done. Having sound is important, and we’ll get that with NBA Live 09 so at least it is on the way. They also need to just allow you to store them so we don’t have to download, convert, and upload elsewhere. It’s great that you can embed the videos but what good is that when you know you’ll be uploading more and deleting your previous videos by doing so?
  • Disappointed that there is no uploading of screenshots.
  • Unlike NCAA, you have to sit through the full replay when choosing the camera angle to upload from. So it can take several minutes to find the one you like best when it could just take a few seconds if you could cancel out of the replay.
  • There should be an easier way to download roster updates than starting up an online game and then exiting out of it.
Tags:
  • Smarq

    I’m so friggen’ excited!!!!!

  • Smarq

    I’m so friggen’ excited!!!!!

  • scott

    PASTA!!!

    hey jw if u could put up a complete list of team uniforms please (home, away, alt, throwback) and Is There Anyway You Could Tell Us If There Is Switching Players Positions (I.E LG To RG, LOLB To ROLB) Without Just Doing It In The Depth Chart??? And Also If You Can Rebuild Stadium In Franchise Mode Without Moving Team Or Switch Teams After A Season In Franchise Mode??? Thanks

  • scott

    PASTA!!!

    hey jw if u could put up a complete list of team uniforms please (home, away, alt, throwback) and Is There Anyway You Could Tell Us If There Is Switching Players Positions (I.E LG To RG, LOLB To ROLB) Without Just Doing It In The Depth Chart??? And Also If You Can Rebuild Stadium In Franchise Mode Without Moving Team Or Switch Teams After A Season In Franchise Mode??? Thanks

  • http://Umfleague.com/ Bradkaz96

    [quote comment="31698"][quote comment="31692"][quote comment="31691"]Hey Pasta

    In NCAA, I feel the need to hot route a DE or OLB to the cover the flat zone on every play since the halfback/tight ends seem to be able to get outside for a reception a lot quicker than the receiver’s defender can get out there to cover. Is this similar in Madden?[/quote]

    You mean in man-to-man? Its hard to say this early, but I haven’t noticed much in the way or passes to the flats being overly effective.[/quote]

    Yeah i did mean in man-to-man. Just seems like in NCAA the backs can get outside a lot quicker than their defender.[/quote]

    I have the game as well and yes this feature is still in the game, it wasn’t really talked about at all but I can assure you it is there.

  • http://Umfleague.com Bradkaz96

    [quote comment="31698"][quote comment="31692"][quote comment="31691"]Hey Pasta

    In NCAA, I feel the need to hot route a DE or OLB to the cover the flat zone on every play since the halfback/tight ends seem to be able to get outside for a reception a lot quicker than the receiver’s defender can get out there to cover. Is this similar in Madden?[/quote]

    You mean in man-to-man? Its hard to say this early, but I haven’t noticed much in the way or passes to the flats being overly effective.[/quote]

    Yeah i did mean in man-to-man. Just seems like in NCAA the backs can get outside a lot quicker than their defender.[/quote]

    I have the game as well and yes this feature is still in the game, it wasn’t really talked about at all but I can assure you it is there.

  • http://Umfleague.com/ Bradkaz96

    [quote comment="31697"]Hey Pasta,

    Is there still a run/pass commit option tied to the right thumbstick? Flick down for run commit–up for pass commit?

    Thanks for the impressions and coverage…[/quote]

    I have the game as well and yes this feature is still in the game, it wasn’t really talked about at all but I can assure you it is there. Sorry about that last post I quoted the wrong one ;)

    Pasta I have to admit I agree with all of your random thoughts. I too have had difficulty running the ball which is a rarity. Its tough. I think in like 20 games I have broken 1 run over 20 yards. Its really hard. Seems like the defenders are in the backfield at the handoff most of the time.

  • http://Umfleague.com Bradkaz96

    [quote comment="31697"]Hey Pasta,

    Is there still a run/pass commit option tied to the right thumbstick? Flick down for run commit–up for pass commit?

    Thanks for the impressions and coverage…[/quote]

    I have the game as well and yes this feature is still in the game, it wasn’t really talked about at all but I can assure you it is there. Sorry about that last post I quoted the wrong one ;)

    Pasta I have to admit I agree with all of your random thoughts. I too have had difficulty running the ball which is a rarity. Its tough. I think in like 20 games I have broken 1 run over 20 yards. Its really hard. Seems like the defenders are in the backfield at the handoff most of the time.

  • Ross

    Scott, SportsGamer.com has the list of the uniforms for every team.

  • http://pastapadre.com/ sdot

    ok good 1 MIZ my fault I was preoccupied when I was typin that basically I was sayin they (EA) need 2 flesh out SS MODE i’m mean it has SO MUCH potential if they would just TRY ie

    APF 2K8 animations how receivers would stumble making cuts & slip N fall in bad weather plus the side line animation catches were so MUCH BETTER

    and NBA 09 the LIFE like let me see my player gettin drafted also show my player at actual events/press conferences instead of just sayin I attended sumthin like they do in NCAA 09 ie sayin that you went 2 the gym or sayin you attended a campus event I

    I mean on the last gen systems when you would win the HEISMAN they actually showed you winning it then it went “NEX GEN” & noe they just tell you U 1WTF is that

    I eman it would be so much better if I was more in control of my player ie I make WR shouldn’t I have stutter steps & other hesitation moves 2 Lose my defender instead of having 2 let the CPU run my route in order 2 execute the “STOP N GO” correctly & then also tie it in2 ratings so if you try 2 make a sharp cut but ur agility is low or the weather is bad it could lead 2 a BIG play by either having YOU or the DEFENDER NOT being able to make the cut resulting in either a BIG GAIN/TD 4 the offense or a BIG DEFENSIVE STOP or INT wit the TD

    i’m done 4 now EA will NEVER implement this anyway

  • Ross

    Scott, SportsGamer.com has the list of the uniforms for every team.

  • http://pastapadre.com sdot

    ok good 1 MIZ my fault I was preoccupied when I was typin that basically I was sayin they (EA) need 2 flesh out SS MODE i’m mean it has SO MUCH potential if they would just TRY ie

    APF 2K8 animations how receivers would stumble making cuts & slip N fall in bad weather plus the side line animation catches were so MUCH BETTER

    and NBA 09 the LIFE like let me see my player gettin drafted also show my player at actual events/press conferences instead of just sayin I attended sumthin like they do in NCAA 09 ie sayin that you went 2 the gym or sayin you attended a campus event I

    I mean on the last gen systems when you would win the HEISMAN they actually showed you winning it then it went “NEX GEN” & noe they just tell you U 1WTF is that

    I eman it would be so much better if I was more in control of my player ie I make WR shouldn’t I have stutter steps & other hesitation moves 2 Lose my defender instead of having 2 let the CPU run my route in order 2 execute the “STOP N GO” correctly & then also tie it in2 ratings so if you try 2 make a sharp cut but ur agility is low or the weather is bad it could lead 2 a BIG play by either having YOU or the DEFENDER NOT being able to make the cut resulting in either a BIG GAIN/TD 4 the offense or a BIG DEFENSIVE STOP or INT wit the TD

    i’m done 4 now EA will NEVER implement this anyway

  • Josh

    [quote comment="31737"]Pasta, I just got the feeling that from all of the EA studios, Tiburon seems to be the one that gets really sloppy when it comes to little details. To me, EA Canada does a better job overall. With that said, I still found the presentation in this year’s Madden poor. Madden NFL 2000 for the PS2 (yes, the one with Eddie George on the cover) had better replays angles than the actual game. Heck, the first NFL 2K for the Sega Dreamcast had better presentation than any Madden game ever. And I won’t even bring ESPN NFL 2K5 to the table. I’m a huge Madden fan, I want this game to be great. Even the menu navigation is sloppy (too slow). Am I being overly critical?[/quote]

    You have a point. I’m a freak when it comes to detail. EA needs to understand that the little things do matter. Just to add with what you’re saying, it annoys me how some players on the sidelines are wearing the same numbers as the players on the field. WTF? Not to mention that they don’t resemble players on the field. EA needs to pay attention to stuff like that. It takes away from the realism. I know people will say this is nitpicking but I can’t help but notice it.

  • Josh

    [quote comment="31737"]Pasta, I just got the feeling that from all of the EA studios, Tiburon seems to be the one that gets really sloppy when it comes to little details. To me, EA Canada does a better job overall. With that said, I still found the presentation in this year’s Madden poor. Madden NFL 2000 for the PS2 (yes, the one with Eddie George on the cover) had better replays angles than the actual game. Heck, the first NFL 2K for the Sega Dreamcast had better presentation than any Madden game ever. And I won’t even bring ESPN NFL 2K5 to the table. I’m a huge Madden fan, I want this game to be great. Even the menu navigation is sloppy (too slow). Am I being overly critical?[/quote]

    You have a point. I’m a freak when it comes to detail. EA needs to understand that the little things do matter. Just to add with what you’re saying, it annoys me how some players on the sidelines are wearing the same numbers as the players on the field. WTF? Not to mention that they don’t resemble players on the field. EA needs to pay attention to stuff like that. It takes away from the realism. I know people will say this is nitpicking but I can’t help but notice it.

  • Darkheath

    I really like the Cleveland Browns pass, Pasta. It’s cool that you have to execute differently to heave a bomb than you would to chuck a pass to the flats. That seems nicely done. Still more psyched over Head Coach, though.

    As someone else mentioned, APF 2k8′s little stumbles were really nice. Hope to see some of that in this game.

  • Darkheath

    I really like the Cleveland Browns pass, Pasta. It’s cool that you have to execute differently to heave a bomb than you would to chuck a pass to the flats. That seems nicely done. Still more psyched over Head Coach, though.

    As someone else mentioned, APF 2k8′s little stumbles were really nice. Hope to see some of that in this game.

  • pat

    9 more hours until the midnight release!!!

  • pat

    9 more hours until the midnight release!!!

  • Uk II Gamer

    I’ve got mine coming tomorrow and considering I live in the Uk I think that is pretty sweet. three days early woop woop.

  • Uk II Gamer

    I’ve got mine coming tomorrow and considering I live in the Uk I think that is pretty sweet. three days early woop woop.

  • Ryan

    [quote comment="31752"]I hate that about not being able to get rid of the preplay control panel. I like to play with no weapons, no panels, no screen indicators, etc.. The less arcady the better. EA is alienating the hardcore guys like myself with all this kiddy stuff. It seems that are aiming for an age bracket of 5-14. I hope they send a patch to give us an option to get rid of the preplay panel. I also think they should’ve made the score overlay a little bit smaller because it takes up too much space on the field.[/quote]

    Couldn’t have worded it any better. It’s kiddy crap designed for 7 year olds who will play a game online, get blown out, and then quit after the first quarter. It’s too bad that the real gamers are going to have to put up with this now, not only offline with the menus, but online too. Think about it, the more young people who buy this game the more young people we will have to play online. Which means we will have to put up with 4 straight deep bombs to Terrell Owens because they have no idea how to run an offense. It’s good for business to expand outward but I have a feeling that the true fans of Madden are going to suffer.

  • Ryan

    [quote comment="31752"]I hate that about not being able to get rid of the preplay control panel. I like to play with no weapons, no panels, no screen indicators, etc.. The less arcady the better. EA is alienating the hardcore guys like myself with all this kiddy stuff. It seems that are aiming for an age bracket of 5-14. I hope they send a patch to give us an option to get rid of the preplay panel. I also think they should’ve made the score overlay a little bit smaller because it takes up too much space on the field.[/quote]

    Couldn’t have worded it any better. It’s kiddy crap designed for 7 year olds who will play a game online, get blown out, and then quit after the first quarter. It’s too bad that the real gamers are going to have to put up with this now, not only offline with the menus, but online too. Think about it, the more young people who buy this game the more young people we will have to play online. Which means we will have to put up with 4 straight deep bombs to Terrell Owens because they have no idea how to run an offense. It’s good for business to expand outward but I have a feeling that the true fans of Madden are going to suffer.

  • Josh

    [quote comment="31778"][quote comment="31752"]I hate that about not being able to get rid of the preplay control panel. I like to play with no weapons, no panels, no screen indicators, etc.. The less arcady the better. EA is alienating the hardcore guys like myself with all this kiddy stuff. It seems that are aiming for an age bracket of 5-14. I hope they send a patch to give us an option to get rid of the preplay panel. I also think they should’ve made the score overlay a little bit smaller because it takes up too much space on the field.[/quote]

    Couldn’t have worded it any better. It’s kiddy crap designed for 7 year olds who will play a game online, get blown out, and then quit after the first quarter. It’s too bad that the real gamers are going to have to put up with this now, not only offline with the menus, but online too. Think about it, the more young people who buy this game the more young people we will have to play online. Which means we will have to put up with 4 straight deep bombs to Terrell Owens because they have no idea how to run an offense. It’s good for business to expand outward but I have a feeling that the true fans of Madden are going to suffer.[/quote]

    You’re excatly rite man. It’s sad that EA cares more about 8 year old gamers than the hardcore players like you & me who have made Madden what it is today. Like I said I understand that EA has to appeal to the masses from a business standpoint, but when 90% of the game is catored to 8 year olds then where’s the balance. It becomes a problem when EA spends most of their time in development on this kiddy stuff when the still haven’t addressed some of the basics ie: Refs, chaingangs, Real sidelines, signature play, progressive lighting, just to name a few. Once the have the basics down then go in and add all the fluff. I question EA’s priorities.

  • Josh

    [quote comment="31778"][quote comment="31752"]I hate that about not being able to get rid of the preplay control panel. I like to play with no weapons, no panels, no screen indicators, etc.. The less arcady the better. EA is alienating the hardcore guys like myself with all this kiddy stuff. It seems that are aiming for an age bracket of 5-14. I hope they send a patch to give us an option to get rid of the preplay panel. I also think they should’ve made the score overlay a little bit smaller because it takes up too much space on the field.[/quote]

    Couldn’t have worded it any better. It’s kiddy crap designed for 7 year olds who will play a game online, get blown out, and then quit after the first quarter. It’s too bad that the real gamers are going to have to put up with this now, not only offline with the menus, but online too. Think about it, the more young people who buy this game the more young people we will have to play online. Which means we will have to put up with 4 straight deep bombs to Terrell Owens because they have no idea how to run an offense. It’s good for business to expand outward but I have a feeling that the true fans of Madden are going to suffer.[/quote]

    You’re excatly rite man. It’s sad that EA cares more about 8 year old gamers than the hardcore players like you & me who have made Madden what it is today. Like I said I understand that EA has to appeal to the masses from a business standpoint, but when 90% of the game is catored to 8 year olds then where’s the balance. It becomes a problem when EA spends most of their time in development on this kiddy stuff when the still haven’t addressed some of the basics ie: Refs, chaingangs, Real sidelines, signature play, progressive lighting, just to name a few. Once the have the basics down then go in and add all the fluff. I question EA’s priorities.

  • juda

    I noticed that if you play on a indoor turf that the player jersey get dirty. I could be wrong but I dont think that a jersey gets that dirty on turf at least not visibly dirty

  • juda

    I noticed that if you play on a indoor turf that the player jersey get dirty. I could be wrong but I dont think that a jersey gets that dirty on turf at least not visibly dirty

  • Tom

    “I have no problem with the CPU snapping quickly, I don’t want to wait around. But I’d like at least a second or two so I could select a defensive player to control. Sometimes I can’t even get to them before they snap.”

    Deal breaker for me. This is the biggest reason I traded in my Madden last year within 2 weeks. It was SO frustrating to not be able to adjust on defense due to quick snaps by CPU.
    Count me out again this year, I suppose. Damn it!!!!!!!!!

  • Tom

    “I have no problem with the CPU snapping quickly, I don’t want to wait around. But I’d like at least a second or two so I could select a defensive player to control. Sometimes I can’t even get to them before they snap.”

    Deal breaker for me. This is the biggest reason I traded in my Madden last year within 2 weeks. It was SO frustrating to not be able to adjust on defense due to quick snaps by CPU.
    Count me out again this year, I suppose. Damn it!!!!!!!!!

  • stabone

    Man, from your comments, this game sounds horrible. I am kinda sad I pre-ordered it.

  • stabone

    Man, from your comments, this game sounds horrible. I am kinda sad I pre-ordered it.

  • Da901Scholar

    I can’t wait to get this game, you can turn off all that kiddy stuff like Rewind, which is what I’m going to do so it can be fair and realistic other than that it’s still a great game.

  • Da901Scholar

    I can’t wait to get this game, you can turn off all that kiddy stuff like Rewind, which is what I’m going to do so it can be fair and realistic other than that it’s still a great game.

  • rob

    I tried NCAA 09….looked at thier new CPU vs CPU option, and I could not understand why the Camera view for CPU vs CPU is” BEHIND THE QUARTERBACK!”
    In other words it is a head to head view…not Broadcast.

    I am assuming Madden 09 wilkl use the same logic for the CPU vs CPU option.

    I just don’t understand this………..

  • rob

    I tried NCAA 09….looked at thier new CPU vs CPU option, and I could not understand why the Camera view for CPU vs CPU is” BEHIND THE QUARTERBACK!”
    In other words it is a head to head view…not Broadcast.

    I am assuming Madden 09 wilkl use the same logic for the CPU vs CPU option.

    I just don’t understand this………..

  • rob

    [quote comment="31749"]I got my game early, but I havent been able to get a patch update that puts Farve in the game and back on the roster, Jets or as a Packer. Can someone walk me thru it? I would appreciate it! Thanks.[/quote]

    Say ,,,could you tell me if Madden 09 has a TV Broadcast view (or sidelind view) for the CPU vs CPU option..or is it “BEHIND THE QUARTERBACK ” view….

  • rob

    [quote comment="31749"]I got my game early, but I havent been able to get a patch update that puts Farve in the game and back on the roster, Jets or as a Packer. Can someone walk me thru it? I would appreciate it! Thanks.[/quote]

    Say ,,,could you tell me if Madden 09 has a TV Broadcast view (or sidelind view) for the CPU vs CPU option..or is it “BEHIND THE QUARTERBACK ” view….

  • kc10785

    hahahahahahahahaha they just restarted the server online at 11:00 est and all the people who had good records b4 the game came out officially and get head starts with there rank is back to 0 win and 0 losses good move EA

  • kc10785

    hahahahahahahahaha they just restarted the server online at 11:00 est and all the people who had good records b4 the game came out officially and get head starts with there rank is back to 0 win and 0 losses good move EA

  • Patrick

    [quote comment="31820"]I noticed that if you play on a indoor turf that the player jersey get dirty. I could be wrong but I dont think that a jersey gets that dirty on turf at least not visibly dirty[/quote]

    jerseys do get dirty on turf cuz i play football at my high school and we have a turf field. because the turf is made out of “reused” tires and so it gets ur jersey black

  • Patrick

    [quote comment="31820"]I noticed that if you play on a indoor turf that the player jersey get dirty. I could be wrong but I dont think that a jersey gets that dirty on turf at least not visibly dirty[/quote]

    jerseys do get dirty on turf cuz i play football at my high school and we have a turf field. because the turf is made out of “reused” tires and so it gets ur jersey black

  • tomba321

    You can toggle on and off the pre play menu by going into your settings pasta! :)

    best football game since 2k5 and probably better thanks to the animations as well

    Graphics are great more movie like. we’ll never see the photorealism of 2k5 ever again so its a mute point….

  • tomba321

    You can toggle on and off the pre play menu by going into your settings pasta! :)

    best football game since 2k5 and probably better thanks to the animations as well

    Graphics are great more movie like. we’ll never see the photorealism of 2k5 ever again so its a mute point….

  • http://pastapadre.com/ sdot

    WRONG their yas yet 2 be a BETTER FOOTBALL game than 2K5

  • http://pastapadre.com sdot

    WRONG their yas yet 2 be a BETTER FOOTBALL game than 2K5

  • smellson

    On the play selection screen my instant replay screen looks like scrambled nonsense, anyone have this problem too?

  • smellson

    On the play selection screen my instant replay screen looks like scrambled nonsense, anyone have this problem too?

  • Saluki1137

    Pasta i’ve had a problem with a bug that causes my xbox to freeze whenever i finish an online game and it goes into the top 5 replays screen. Have you heard anything from EA about fixing this?

  • Saluki1137

    Pasta i’ve had a problem with a bug that causes my xbox to freeze whenever i finish an online game and it goes into the top 5 replays screen. Have you heard anything from EA about fixing this?

  • Patrick

    ONLINE DISCONNECTS PISSING ME OFF PASTA!!!!!!!!!!!!!!!

  • Patrick

    ONLINE DISCONNECTS PISSING ME OFF PASTA!!!!!!!!!!!!!!!

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