NBA Live 09 OTP Night Recap

by
Posted October 15th, 2008 at 10:47 am

Last night I was finally a member of a victorious group in the NBA Live 09 Pasta Padre club. I had felt doomed after having lost most of the games with the EASHL club and starting up with Live and having lost every game previously. It was a really good feeling to get the win, especially since we played well as a team from start to finish and despite the continued overly fast pace it was probably the most controlled matchup thus far.

After a rough start the club seems to have settled down and has won five of the last nine games. Once the improvements are made to the mode I’m confident the level of success will increase even more. Continue on for recaps from both the 360 and PS3 clubs and the full game video of the victory.

First to start off over on the PS3 side thanks to CDJ of NCAA Strategies for writing up how the evening went. Anyone who would like an invite make sure to leave your PSN name in the comments and he’ll get you added in.

Online tonight were DaBulls_12, andybaseball, and cdj. Numerous attempts to find a foe for the Pasta Utopia OTP Club failed, so the team played a regular OTP game. The match-up was Chicago at New York with nine players among the two teams.

Early in the game, someone on Chicago found it humorous to keep calling timeouts and eventually that led to the Knicks getting a significant lead in the first quarter. This led to many on the two teams dropping out, but fortunately the guilty party left as well. The Bulls utilized an aggressive defense and were able to rally back with strong play in the second and fourth quarters.

The game featured very slight lag, only noticed on free throw attempts and over-pursuit on defense (over-running defenders). For the first time playing, it went very well with only a few items of feedback: The color code under the players does not seem to be the same for everyone playing. The player controlling Hinrich happened to be the guilty party calling timeouts and had a yellow circle under his feet on my screen. However, on andybaseball’s screen it was a red icon. The lack of coordination of icon colors makes it tougher for players to yell out icon color when calling for a pass. The second item of possible improvement would be to leave the defender ‘danger’ icon on all game. In the heat of the battle, the offensive player can get lost and if playing on a SDTV, it may be impossible to determine which player you should be looking for if the icon is missing. Finally, having to wait for three members to get online for a Club OTP game can be tough for those groups with few members. While only having two humans on a team may mean more reliance on CPU play, it would lead to more OTP Club games being played.

Overall, the game was a lot of fun – especially rallying back from an early deficit. The Bulls used a lot of screens and cuts to get open and easy shots.

Hopefully next week we can field a full PS3 team and have an easier time finding a club foe. If interesting in joining, leave your PSN ID in the comments section.

Box score:
CHI: 16 – 18 – 12 – 19 — 65
NYK: 25 – 7 – 13 – 9 — 54

POG: Drew Gooden: 23 pts, 7 reb, 4 ast, 3 steals, 2 blocks (DaBulls_12)
Luol Deng: 15 pts, 3 reb, 2 ast (cdj)

And now on to the 360 side where it was four of us taking on a full team of five in two games, the first of which I recorded and can be watched below. I also added the box score and my rating for the game (as Morris Peterson) in which we came out on top.

In addition to the impressions and suggestions I’ve already posted we discussed a couple things that would be better off changed. The first is that we really wish we didn’t have to hear the other team on the mics before the games start during the ready up screen and the lineup screen. I can maybe understand this for unranked games, but there is little to no reason to chat with your opponents in ranked games.

Another is the animation that you sometimes get stuck in after a made basket, Tyson Chandler faced this pretty often and because of it couldn’t get back on defense. Given the fast pace of the gameplay in OTP right now that created too many easy opportunities for the opposition who pushed the ball down the court quickly.

While I like the grading system it doesn’t always record things correctly. There were times I got a “bad double team” detraction because I was running after a guy on a fast break and couldn’t catch up to him before he dunked it. I believe we also saw a blocked shot go out of bounds and detract from someone as a turnover. So hopefully EA can improve on the grading system while also adding more categories in the future. Taking a charge would be a good one for example, while fouling with less than a few seconds on the shot clock could be a negative one. There are many different aspects of the game that could be considered in team play while grading out a performance.

  • Infamous

    ugh yo this is terrible I’m sorry 2k9 is just better then this game now Live might have a better 5v5 but its about gameplay not 5v5

  • Infamous

    ugh yo this is terrible I’m sorry 2k9 is just better then this game now Live might have a better 5v5 but its about gameplay not 5v5

  • Josh

    I would like to know the total sales for Live so far. EA does a heck of a marketing job if they can continue to get people to buy this game.

  • Josh

    I would like to know the total sales for Live so far. EA does a heck of a marketing job if they can continue to get people to buy this game.

  • kwas676

    yo pasta do you know any thing about 2k9 patch i keep getting the inbound glitch and the shit keeps freezing god knows what im gonna find next.

  • kwas676

    yo pasta do you know any thing about 2k9 patch i keep getting the inbound glitch and the shit keeps freezing god knows what im gonna find next.

  • DaveDQ

    What some fail to understand is that this is multiple human users, and in most cases, they do not play the game as it should be played. There’s no play structure and 90% of the time, it’s rush rush down court. Imagine the difficulty in programming a game where normal offline play properly represents the sport and then having to worry about human users who play unrealistically.

    It’s impossible.

  • DaveDQ

    What some fail to understand is that this is multiple human users, and in most cases, they do not play the game as it should be played. There’s no play structure and 90% of the time, it’s rush rush down court. Imagine the difficulty in programming a game where normal offline play properly represents the sport and then having to worry about human users who play unrealistically.

    It’s impossible.

  • AzureEffect

    What improvements are going to be made Pasta….Is it just me or is it really hard to control players in this game…like going for rebounds, attempting to block shots, and the ball seems to go right throgh your player at times. Ive almost wanted to throw my controller at times because of the rebounding in this game sometimes. (Ive been to the Academy drills and they didn’t help) I’ve seen 1 opposing player grab a rebound over 4 teammates….So if they could fix rebounding & blocking OTP would be an even more solid feature because I have 2K9 and trying to play a “Team Up” game is almost as frustrating as rebounding in Live…I haven’t been able to connect to a game yet….People pop in & out of the Lobby and you just sit and wait…..and wait……and wait…so if Live could fix it’s gameplay then I would play OTP all the time. 2K9 has gameplay and fluidity down….Live feels so robotic and unreal but OTP is addictive…so it has my attention

  • AzureEffect

    What improvements are going to be made Pasta….Is it just me or is it really hard to control players in this game…like going for rebounds, attempting to block shots, and the ball seems to go right throgh your player at times. Ive almost wanted to throw my controller at times because of the rebounding in this game sometimes. (Ive been to the Academy drills and they didn’t help) I’ve seen 1 opposing player grab a rebound over 4 teammates….So if they could fix rebounding & blocking OTP would be an even more solid feature because I have 2K9 and trying to play a “Team Up” game is almost as frustrating as rebounding in Live…I haven’t been able to connect to a game yet….People pop in & out of the Lobby and you just sit and wait…..and wait……and wait…so if Live could fix it’s gameplay then I would play OTP all the time. 2K9 has gameplay and fluidity down….Live feels so robotic and unreal but OTP is addictive…so it has my attention

  • John

    Hey pasta when is the next scheduled OTP game? Can’t wait to get back on and win like we did above

  • John

    Hey pasta when is the next scheduled OTP game? Can’t wait to get back on and win like we did above

  • boucher

    5TH!!!!!!!!!!!!!!!!!!!!!!!!! THATS HOIW WE DO IT IN THE TDOT, IF ANNY BODI WANNA BUY LIVE 08 OFF ME ILL SELL IT 4 CHEAP LIKE 10 DOLLARA

  • boucher

    [quote comment="42141"]5TH!!!!!!!!!!!!!!!!!!!!!!!!! THATS HOIW WE DO IT IN THE TDOT, IF ANNY BODI WANNA BUY LIVE 08 OFF ME ILL SELL IT 4 CHEAP LIKE 10 DOLLARA[/quote]

    IF I COULD COUNT IM 6TH BUT WATEVA

  • boucher

    5TH!!!!!!!!!!!!!!!!!!!!!!!!! THATS HOIW WE DO IT IN THE TDOT, IF ANNY BODI WANNA BUY LIVE 08 OFF ME ILL SELL IT 4 CHEAP LIKE 10 DOLLARA

  • boucher

    [quote comment="42141"]5TH!!!!!!!!!!!!!!!!!!!!!!!!! THATS HOIW WE DO IT IN THE TDOT, IF ANNY BODI WANNA BUY LIVE 08 OFF ME ILL SELL IT 4 CHEAP LIKE 10 DOLLARA[/quote]

    IF I COULD COUNT IM 6TH BUT WATEVA

  • http://www.mymaddenpad.com/ Shopmaster

    Hey Pasta, let me know when the next OTP for Live is. I just picked it up, I may be ready … lol.

  • http://www.mymaddenpad.com Shopmaster

    Hey Pasta, let me know when the next OTP for Live is. I just picked it up, I may be ready … lol.

  • famous67

    shot any body wonna buy my 2k9 4 the xbox 360 i cant take the glitches and the sht is not realistic so people need to stop lieing to themselves.

  • famous67

    shot any body wonna buy my 2k9 4 the xbox 360 i cant take the glitches and the sht is not realistic so people need to stop lieing to themselves.

  • DaveDQ

    Azure, I agree. the animations seem to be against the grain.

  • DaveDQ

    Azure, I agree. the animations seem to be against the grain.

  • dabulls_12

    after that game last night i think there needs to be a boot system cuz of that guy who kept calling timeout…ugh i almost quit lol

  • Ross

    We let you win Pasta.

    j/k

  • dabulls_12

    after that game last night i think there needs to be a boot system cuz of that guy who kept calling timeout…ugh i almost quit lol

  • Ross

    We let you win Pasta.

    j/k

  • AzureEffect

    I think you should also be allowed to be in more than one Club….at least three ….Because I wanted to run with some guys I ran in “Club Tryout” but I already had a squad and none of us want to leave the current Club we have…but whatever….I hope the improvements fix some of the things I aforementioned….

  • AzureEffect

    I think you should also be allowed to be in more than one Club….at least three ….Because I wanted to run with some guys I ran in “Club Tryout” but I already had a squad and none of us want to leave the current Club we have…but whatever….I hope the improvements fix some of the things I aforementioned….

  • bux

    most avoided question on the the board:

    Nba 2k9 sales vs Nba Live 09 sales courtesy of Gamasutra>>>

    Saling The World: NBA 2K9 Tops Competition in Debut Week.
    This week’s charts, with data taken from October 10th, 2008, find NBA 2K9 leading over its basketball sim competitors in its first week of release in North America, while Macross Ace Frontier and Super Robot Taisen Z lead demand in Japan. Data for “Saling The World” comes courtesy of the public sales information on Amazon.com, Amazon.co.uk, and Amazon.co.jp, with sales split out for each platform and territory, and pre-orders disregarded.
    Industry News

    October 10, 2008

    Saling The World: NBA 2K9 Tops Competition in Debut Week
    Gamasutra’s weekly column, “Saling The World”, covers the top five sellers for every available platform in the United States, Japan, and Europe, providing an important update of sales patterns worldwide.

    This week’s charts, with data taken from October 9th, 2008, find NBA 2K9 leading over its basketball sim competitors in its first week of release in North America, while Macross Ace Frontier and Super Robot Taisen Z lead demand in Japan. Data for “Saling The World” comes courtesy of the public sales information on Amazon.com, Amazon.co.uk, and Amazon.co.jp, with sales split out for each platform and territory, and pre-orders disregarded.

    This results in a true sense of what games are selling worldwide on the real-time updated service, as follows:

    Nintendo Wii
    North America: 1. Mario Kart Wii (Nintendo), 2. Wii Fit (Nintendo), 3. Super Mario Galaxy (Nintendo), 4. Super Smash Bros. Brawl (Nintendo), 5. Active Life Outdoor Challenge (Bandai Namco).

    Japan: 1. Wii Fit (Nintendo), 2. Mario Kart Wii (Nintendo), 3. Wii Sports (Nintendo), 4. Disaster: Day of Crisis (Nintendo), 5. Star Wars: The Force Unleashed (LucasArts).

    UK: 1. Wii Fit (Nintendo), 2. Guitar Hero III: Legends of Rock Bundle (Activision), 3. Family Trainer: Outdoor Challenge (Bandai Namco), 4. Wii Play (Nintendo), 5. FIFA 09 (EA Sports).

    Super Mario Galaxy and Super Smash Bros. Brawl return to North America’s Wii chart this week following drops in price at Amazon. Mario Kart Wii and Wii Fit still lead overall sales, meanwhile, as Bandai Namco’s Active Life Outdoor Challenge hangs on at fifth place.

    One Piece Unlimited Cruise: Episode 1 – Nami ni Yureru Hihou drops out of the Japanese top five as Star Wars: The Force Unleashed moves in, while the recently released Disaster: Day of Crisis falls to fourth place in regional Wii sales.

    Xbox 360
    North America: 1. NBA 2K9 (2K Sports), 2. Star Wars: The Force Unleashed (LucasArts), 3. Rock Band 2 (MTV Games), 4. Grand Theft Auto IV (Rockstar), 5. Halo 3 (Microsoft).

    Japan: 1. Tales of Vesperia (Namco), 2. Dead Rising — Xbox 360 Platinum Collection (Capcom), 3. Infinite Undiscovery (Square Enix), 4. Musou Orochi: Maou Sairin (Koei), 5. Chikyuu Boueigun 3 (D3 Publisher).

    UK: 1. FIFA 09 (EA Sports), 2. Tiger Woods PGA Tour 09 (EA Sports), 3. Halo 3 (Microsoft), 4. Lego Batman (Warner Bros.), 5. Star Wars: The Force Unleashed (LucasArts).

    2K Sports’ NBA 2K9 proves to be the most popular of this week’s debuting basketball sims in North America, topping Xbox 360 software sales and outpacing the performance of EA’s NBA Live 09, which fails to place in the regional top five. Star Wars: The Force Unleashed moves up a spot in this week’s results, meanwhile, pushing Rock Band 2 down to third place.

    Elsewhere, Tales of Vesperia returns to the 360′s top spot in Japan, while FIFA 09 leads sales in its debut week in the UK.

    PlayStation 3
    North America: 1. Star Wars: The Force Unleashed (LucasArts), 2. Grand Theft Auto IV (Rockstar), 3. NBA 2K9 (2K Sports), 4. Metal Gear Solid 4: Guns of the Patriots (Konami), 5. Iron Man (Sega).

    Japan: 1. Aquanaut’s Holiday (SCEI), 2. Metal Gear Solid 4: Guns of the Patriots — Special Edition (Konami), 3. Tears to Tiara: Kakan no Daichi — Limited Edition (Aqua Plus), 4. Afrika (SCEI), 5. The Elder Scrolls IV: Oblivion — PlayStation 3 the Best (Bethesda).

    UK: 1. FIFA 09 (EA Sports), 2. Tiger Woods PGA Tour 09 (EA Sports), 3. Star Wars: The Force Unleashed (LucasArts), 4. Grand Theft Auto IV (Rockstar), 5. Gran Turismo 5: Prologue (SCEE).

    NBA 2K9 also makes a big debut on the PlayStation 3 this week, taking third in overall platform sales in North America. NBA Live 09 places within Amazon’s top 25 PS3 sellers in its first week of release, while the retailer reports that Sony’s NBA 09: The Inside finishes outside the console’s top 100.

  • bux

    most avoided question on the the board:

    Nba 2k9 sales vs Nba Live 09 sales courtesy of Gamasutra>>>

    Saling The World: NBA 2K9 Tops Competition in Debut Week.
    This week’s charts, with data taken from October 10th, 2008, find NBA 2K9 leading over its basketball sim competitors in its first week of release in North America, while Macross Ace Frontier and Super Robot Taisen Z lead demand in Japan. Data for “Saling The World” comes courtesy of the public sales information on Amazon.com, Amazon.co.uk, and Amazon.co.jp, with sales split out for each platform and territory, and pre-orders disregarded.
    Industry News

    October 10, 2008

    Saling The World: NBA 2K9 Tops Competition in Debut Week
    Gamasutra’s weekly column, “Saling The World”, covers the top five sellers for every available platform in the United States, Japan, and Europe, providing an important update of sales patterns worldwide.

    This week’s charts, with data taken from October 9th, 2008, find NBA 2K9 leading over its basketball sim competitors in its first week of release in North America, while Macross Ace Frontier and Super Robot Taisen Z lead demand in Japan. Data for “Saling The World” comes courtesy of the public sales information on Amazon.com, Amazon.co.uk, and Amazon.co.jp, with sales split out for each platform and territory, and pre-orders disregarded.

    This results in a true sense of what games are selling worldwide on the real-time updated service, as follows:

    Nintendo Wii
    North America: 1. Mario Kart Wii (Nintendo), 2. Wii Fit (Nintendo), 3. Super Mario Galaxy (Nintendo), 4. Super Smash Bros. Brawl (Nintendo), 5. Active Life Outdoor Challenge (Bandai Namco).

    Japan: 1. Wii Fit (Nintendo), 2. Mario Kart Wii (Nintendo), 3. Wii Sports (Nintendo), 4. Disaster: Day of Crisis (Nintendo), 5. Star Wars: The Force Unleashed (LucasArts).

    UK: 1. Wii Fit (Nintendo), 2. Guitar Hero III: Legends of Rock Bundle (Activision), 3. Family Trainer: Outdoor Challenge (Bandai Namco), 4. Wii Play (Nintendo), 5. FIFA 09 (EA Sports).

    Super Mario Galaxy and Super Smash Bros. Brawl return to North America’s Wii chart this week following drops in price at Amazon. Mario Kart Wii and Wii Fit still lead overall sales, meanwhile, as Bandai Namco’s Active Life Outdoor Challenge hangs on at fifth place.

    One Piece Unlimited Cruise: Episode 1 – Nami ni Yureru Hihou drops out of the Japanese top five as Star Wars: The Force Unleashed moves in, while the recently released Disaster: Day of Crisis falls to fourth place in regional Wii sales.

    Xbox 360
    North America: 1. NBA 2K9 (2K Sports), 2. Star Wars: The Force Unleashed (LucasArts), 3. Rock Band 2 (MTV Games), 4. Grand Theft Auto IV (Rockstar), 5. Halo 3 (Microsoft).

    Japan: 1. Tales of Vesperia (Namco), 2. Dead Rising — Xbox 360 Platinum Collection (Capcom), 3. Infinite Undiscovery (Square Enix), 4. Musou Orochi: Maou Sairin (Koei), 5. Chikyuu Boueigun 3 (D3 Publisher).

    UK: 1. FIFA 09 (EA Sports), 2. Tiger Woods PGA Tour 09 (EA Sports), 3. Halo 3 (Microsoft), 4. Lego Batman (Warner Bros.), 5. Star Wars: The Force Unleashed (LucasArts).

    2K Sports’ NBA 2K9 proves to be the most popular of this week’s debuting basketball sims in North America, topping Xbox 360 software sales and outpacing the performance of EA’s NBA Live 09, which fails to place in the regional top five. Star Wars: The Force Unleashed moves up a spot in this week’s results, meanwhile, pushing Rock Band 2 down to third place.

    Elsewhere, Tales of Vesperia returns to the 360′s top spot in Japan, while FIFA 09 leads sales in its debut week in the UK.

    PlayStation 3
    North America: 1. Star Wars: The Force Unleashed (LucasArts), 2. Grand Theft Auto IV (Rockstar), 3. NBA 2K9 (2K Sports), 4. Metal Gear Solid 4: Guns of the Patriots (Konami), 5. Iron Man (Sega).

    Japan: 1. Aquanaut’s Holiday (SCEI), 2. Metal Gear Solid 4: Guns of the Patriots — Special Edition (Konami), 3. Tears to Tiara: Kakan no Daichi — Limited Edition (Aqua Plus), 4. Afrika (SCEI), 5. The Elder Scrolls IV: Oblivion — PlayStation 3 the Best (Bethesda).

    UK: 1. FIFA 09 (EA Sports), 2. Tiger Woods PGA Tour 09 (EA Sports), 3. Star Wars: The Force Unleashed (LucasArts), 4. Grand Theft Auto IV (Rockstar), 5. Gran Turismo 5: Prologue (SCEE).

    NBA 2K9 also makes a big debut on the PlayStation 3 this week, taking third in overall platform sales in North America. NBA Live 09 places within Amazon’s top 25 PS3 sellers in its first week of release, while the retailer reports that Sony’s NBA 09: The Inside finishes outside the console’s top 100.

  • bux

    in other words, the NBA LIve 09 aint selling… Subject to deletion via Pasta himself.

    Peace,

    Buxarooni

  • bux

    in other words, the NBA LIve 09 aint selling… Subject to deletion via Pasta himself.

    Peace,

    Buxarooni

  • famous67

    hello none of you are even gonna see any of tht money so who cares who sells more, so your telling me your glad 2k made a whole bunch of money off a unfinished game give me a break.

  • famous67

    hello none of you are even gonna see any of tht money so who cares who sells more, so your telling me your glad 2k made a whole bunch of money off a unfinished game give me a break.

  • bux

    just posted up what was asked… Something tells me you are a lil mad about that, dont worry your boy will delete it soon okay bro?

    Rabid

  • bux

    just posted up what was asked… Something tells me you are a lil mad about that, dont worry your boy will delete it soon okay bro?

    Rabid

  • Ean

    Pasta … You guys should use James Posey instead of Moe Peterson … Posey is taller, better shooter and defender …

  • Ean

    Pasta … You guys should use James Posey instead of Moe Peterson … Posey is taller, better shooter and defender …

  • DetPistons

    LOL i love Chandler So easy to use in this game last night

  • DetPistons

    LOL i love Chandler So easy to use in this game last night

  • famous67

    lol Rabid its cool

  • famous67

    lol Rabid its cool

  • http://pastapadre.com/ sdot

    so wut U sayin Live is COMPLETE if dat ain’t ???

    LMAO @ da lil homie GTFOH

  • http://pastapadre.com sdot

    so wut U sayin Live is COMPLETE if dat ain’t ???

    LMAO @ da lil homie GTFOH

  • Jay Bishop

    That’s it! I am just about done with reading the comments. You hoes ain’t got shit good to say anyway. Yall act like some real BITCHES!!!!!!!!! Who gives a fuck about 2K vs Live. That’s some 5th grade shit for real. Both games have their good and bad so just choose one and SHUT THE FUCK UP! I would like to have adult discussion of the games themself not this BS “I like this game, your game is shit” little girl shit you bamas do. Bitches! P.S. Get off Pasta’s nuts cause he likes LIVE. If you don’t like what he posts on this site….roll bitch! Keep up the work Pasta I see you and appreciate what you do regardless.

  • Jay Bishop

    That’s it! I am just about done with reading the comments. You hoes ain’t got shit good to say anyway. Yall act like some real BITCHES!!!!!!!!! Who gives a fuck about 2K vs Live. That’s some 5th grade shit for real. Both games have their good and bad so just choose one and SHUT THE FUCK UP! I would like to have adult discussion of the games themself not this BS “I like this game, your game is shit” little girl shit you bamas do. Bitches! P.S. Get off Pasta’s nuts cause he likes LIVE. If you don’t like what he posts on this site….roll bitch! Keep up the work Pasta I see you and appreciate what you do regardless.

  • Josh

    [quote comment="42157"]in other words, the NBA LIve 09 aint selling… Subject to deletion via Pasta himself.

    Peace,

    Buxarooni[/quote]

    Thanx Bux

  • Josh

    [quote comment="42157"]in other words, the NBA LIve 09 aint selling… Subject to deletion via Pasta himself.

    Peace,

    Buxarooni[/quote]

    Thanx Bux

  • Josh

    [quote comment="42159"]hello none of you are even gonna see any of tht money so who cares who sells more, so your telling me your glad 2k made a whole bunch of money off a unfinished game give me a break.[/quote]

    I care because this means many more years of 2K basketball as long as they continue to sell. Not only that, once EA realizes that Live isn’t selling like it used to, it will force them to improve the product & not put out a subpar game every year.

  • Josh

    [quote comment="42159"]hello none of you are even gonna see any of tht money so who cares who sells more, so your telling me your glad 2k made a whole bunch of money off a unfinished game give me a break.[/quote]

    I care because this means many more years of 2K basketball as long as they continue to sell. Not only that, once EA realizes that Live isn’t selling like it used to, it will force them to improve the product & not put out a subpar game every year.

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