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	<title>Comments on: EA and Gamestop Team Up For Season Pass?</title>
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		<title>By: ReignMan</title>
		<link>http://www.pastapadre.com/2008/11/17/ea-and-gamestop-team-up-for-season-pass/comment-page-2#comment-45799</link>
		<dc:creator>ReignMan</dc:creator>
		<pubDate>Thu, 20 Nov 2008 15:54:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.pastapadre.com/?p=4837#comment-45799</guid>
		<description>To make a game classis, You need work, creativity, fanatic professional vocation. Many EA frenchises are missing these.

Certainly, it is easier to believe fictions, easier to explain things are not true and accept games are not good.</description>
		<content:encoded><![CDATA[<p>To make a game classis, You need work, creativity, fanatic professional vocation. Many EA frenchises are missing these.</p>
<p>Certainly, it is easier to believe fictions, easier to explain things are not true and accept games are not good.</p>
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	<item>
		<title>By: ReignMan</title>
		<link>http://www.pastapadre.com/2008/11/17/ea-and-gamestop-team-up-for-season-pass/comment-page-2#comment-184386</link>
		<dc:creator>ReignMan</dc:creator>
		<pubDate>Thu, 20 Nov 2008 15:54:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.pastapadre.com/?p=4837#comment-184386</guid>
		<description>To make a game classis, You need work, creativity, fanatic professional vocation. Many EA frenchises are missing these.

Certainly, it is easier to believe fictions, easier to explain things are not true and accept games are not good.</description>
		<content:encoded><![CDATA[<p>To make a game classis, You need work, creativity, fanatic professional vocation. Many EA frenchises are missing these.</p>
<p>Certainly, it is easier to believe fictions, easier to explain things are not true and accept games are not good.</p>
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	<item>
		<title>By: JR (cabrillo24)</title>
		<link>http://www.pastapadre.com/2008/11/17/ea-and-gamestop-team-up-for-season-pass/comment-page-2#comment-45716</link>
		<dc:creator>JR (cabrillo24)</dc:creator>
		<pubDate>Wed, 19 Nov 2008 22:53:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.pastapadre.com/?p=4837#comment-45716</guid>
		<description>A game becomes an instant classic for various reasons: lack of saturation in the market, overall rating, innovation, longetivity, &quot;cult-like&quot; following.   Sports games don&#039;t generally become instant classics, unless it&#039;s the first ((see NBA Live 95) or last of it&#039;s kind in the series (see 2K5 football).  

Now you&#039;re the one talking gibberish, and your biased is showing, and I&#039;m really done with you because it&#039;s like having a conversation with a middle schooler.</description>
		<content:encoded><![CDATA[<p>A game becomes an instant classic for various reasons: lack of saturation in the market, overall rating, innovation, longetivity, &#8220;cult-like&#8221; following.   Sports games don&#8217;t generally become instant classics, unless it&#8217;s the first ((see NBA Live 95) or last of it&#8217;s kind in the series (see 2K5 football).  </p>
<p>Now you&#8217;re the one talking gibberish, and your biased is showing, and I&#8217;m really done with you because it&#8217;s like having a conversation with a middle schooler.</p>
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	<item>
		<title>By: JR (cabrillo24)</title>
		<link>http://www.pastapadre.com/2008/11/17/ea-and-gamestop-team-up-for-season-pass/comment-page-2#comment-184385</link>
		<dc:creator>JR (cabrillo24)</dc:creator>
		<pubDate>Wed, 19 Nov 2008 22:53:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.pastapadre.com/?p=4837#comment-184385</guid>
		<description>A game becomes an instant classic for various reasons: lack of saturation in the market, overall rating, innovation, longetivity, &quot;cult-like&quot; following.   Sports games don&#039;t generally become instant classics, unless it&#039;s the first ((see NBA Live 95) or last of it&#039;s kind in the series (see 2K5 football).  

Now you&#039;re the one talking gibberish, and your biased is showing, and I&#039;m really done with you because it&#039;s like having a conversation with a middle schooler.</description>
		<content:encoded><![CDATA[<p>A game becomes an instant classic for various reasons: lack of saturation in the market, overall rating, innovation, longetivity, &#8220;cult-like&#8221; following.   Sports games don&#8217;t generally become instant classics, unless it&#8217;s the first ((see NBA Live 95) or last of it&#8217;s kind in the series (see 2K5 football).  </p>
<p>Now you&#8217;re the one talking gibberish, and your biased is showing, and I&#8217;m really done with you because it&#8217;s like having a conversation with a middle schooler.</p>
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		<title>By: ReignMan</title>
		<link>http://www.pastapadre.com/2008/11/17/ea-and-gamestop-team-up-for-season-pass/comment-page-2#comment-45689</link>
		<dc:creator>ReignMan</dc:creator>
		<pubDate>Wed, 19 Nov 2008 17:56:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.pastapadre.com/?p=4837#comment-45689</guid>
		<description>&quot;Speaking from a high horse&quot;, preaching overweeningly, your style is childish. I guess &#039;6 figures&#039; means You are a rich man. Sorry about my text incorrections, I am from the EU. The reason is obvious for this Season Pass, as U have unpacked that nicely. I just wanted to enlight that a pricedrop is not enough to sell games.

Why is GOW an instant classic? Why Nba Live 09 not? Both are 60$. Nba live never shall be outstanding, just because EA release it yearly? Is that a good reason? Why EA think that all games can be a milking-cow-yearly-re-released-sims-game?

EA tried to build strong frenchises in the last years, but many of them are not competitive. Nba live, C&amp;C or the latest Need for speed, which had 50% from IGN today. U R a lucky man with lots of money, so U can buy all these mediocre games. Enjoy them, my friend.</description>
		<content:encoded><![CDATA[<p>&#8220;Speaking from a high horse&#8221;, preaching overweeningly, your style is childish. I guess &#8217;6 figures&#8217; means You are a rich man. Sorry about my text incorrections, I am from the EU. The reason is obvious for this Season Pass, as U have unpacked that nicely. I just wanted to enlight that a pricedrop is not enough to sell games.</p>
<p>Why is GOW an instant classic? Why Nba Live 09 not? Both are 60$. Nba live never shall be outstanding, just because EA release it yearly? Is that a good reason? Why EA think that all games can be a milking-cow-yearly-re-released-sims-game?</p>
<p>EA tried to build strong frenchises in the last years, but many of them are not competitive. Nba live, C&amp;C or the latest Need for speed, which had 50% from IGN today. U R a lucky man with lots of money, so U can buy all these mediocre games. Enjoy them, my friend.</p>
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		<title>By: ReignMan</title>
		<link>http://www.pastapadre.com/2008/11/17/ea-and-gamestop-team-up-for-season-pass/comment-page-2#comment-184384</link>
		<dc:creator>ReignMan</dc:creator>
		<pubDate>Wed, 19 Nov 2008 17:56:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.pastapadre.com/?p=4837#comment-184384</guid>
		<description>&quot;Speaking from a high horse&quot;, preaching overweeningly, your style is childish. I guess &#039;6 figures&#039; means You are a rich man. Sorry about my text incorrections, I am from the EU. The reason is obvious for this Season Pass, as U have unpacked that nicely. I just wanted to enlight that a pricedrop is not enough to sell games.

Why is GOW an instant classic? Why Nba Live 09 not? Both are 60$. Nba live never shall be outstanding, just because EA release it yearly? Is that a good reason? Why EA think that all games can be a milking-cow-yearly-re-released-sims-game?

EA tried to build strong frenchises in the last years, but many of them are not competitive. Nba live, C&amp;C or the latest Need for speed, which had 50% from IGN today. U R a lucky man with lots of money, so U can buy all these mediocre games. Enjoy them, my friend.</description>
		<content:encoded><![CDATA[<p>&#8220;Speaking from a high horse&#8221;, preaching overweeningly, your style is childish. I guess &#8217;6 figures&#8217; means You are a rich man. Sorry about my text incorrections, I am from the EU. The reason is obvious for this Season Pass, as U have unpacked that nicely. I just wanted to enlight that a pricedrop is not enough to sell games.</p>
<p>Why is GOW an instant classic? Why Nba Live 09 not? Both are 60$. Nba live never shall be outstanding, just because EA release it yearly? Is that a good reason? Why EA think that all games can be a milking-cow-yearly-re-released-sims-game?</p>
<p>EA tried to build strong frenchises in the last years, but many of them are not competitive. Nba live, C&amp;C or the latest Need for speed, which had 50% from IGN today. U R a lucky man with lots of money, so U can buy all these mediocre games. Enjoy them, my friend.</p>
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		<title>By: JR</title>
		<link>http://www.pastapadre.com/2008/11/17/ea-and-gamestop-team-up-for-season-pass/comment-page-2#comment-45684</link>
		<dc:creator>JR</dc:creator>
		<pubDate>Wed, 19 Nov 2008 16:48:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.pastapadre.com/?p=4837#comment-45684</guid>
		<description>The point I&#039;m making is had the 2K5 lineup (to include 2K5 football) at $19.99 compared to NBA Live 05/Madden 05 at $49.99 with both games being good. Had 2K5 at that particular time had chosen not to do the price reduction, the game would have probably kept only it&#039;s hardcore base and not introduced a new following.  Had 2K taken this approach with APF, then that franchise would probably still be around today, same thing for college hoops.  With today&#039;s times, gamers want a sure thing, and they are going to go with what they know, and not take the chance on something, even if it is improved.  To them, it&#039;s not worth the $60 gamble and to only get $25 on a trade in, to only buy the game they think they should have got in the first place.  Are you following me?  By making a game $30, its not seen as much a risk, and there would be more curiosity for the game, as consumers will be more willing to 1) take the risk in buying a lower priced product and 2) more research will be done on this particular item, thus highlighting new features.   This isn&#039;t directed at users of this site.  People seem to be pretty informed on here with regards to features of the game and what not.  I&#039;m talking about the average video game consumer.

Let me know once NBA 2K9 reaches over 800,000 games sold, or NBA Live reaches over 660,000 games old for this year.  Both games have sold great at the beginning, but I doubt it will continue to hold up this momentum.

As for other software sales.  GOW2 and other games that aren&#039;t yearly releases are instant classics and novelty games that are MUST haves.  There are plenty of gamers who allocate their funds to a particular set of games per year (i.e. Gears of War 2, GTV IV, Fable 2, Metal Gear).   Those types of games never really feel the effects of the economic times as these games are not saturated in the market with various versions of the game.

One final note, business does exists for costumers, but it also exists for CUSTOMERS.  For someone bragging about being a &quot;university graduated economist&quot; you don&#039;t know the difference between &quot;costume&quot; (one who makes makes or supplies costumes, as for plays or masquerades&quot; or a &quot;customer&quot; (ones that buys goods or services).  

Well I&#039;m off to D.C. for a business trip, because unlike you, I&#039;m 6 figures and I actually know how things work buddy ;)</description>
		<content:encoded><![CDATA[<p>The point I&#8217;m making is had the 2K5 lineup (to include 2K5 football) at $19.99 compared to NBA Live 05/Madden 05 at $49.99 with both games being good. Had 2K5 at that particular time had chosen not to do the price reduction, the game would have probably kept only it&#8217;s hardcore base and not introduced a new following.  Had 2K taken this approach with APF, then that franchise would probably still be around today, same thing for college hoops.  With today&#8217;s times, gamers want a sure thing, and they are going to go with what they know, and not take the chance on something, even if it is improved.  To them, it&#8217;s not worth the $60 gamble and to only get $25 on a trade in, to only buy the game they think they should have got in the first place.  Are you following me?  By making a game $30, its not seen as much a risk, and there would be more curiosity for the game, as consumers will be more willing to 1) take the risk in buying a lower priced product and 2) more research will be done on this particular item, thus highlighting new features.   This isn&#8217;t directed at users of this site.  People seem to be pretty informed on here with regards to features of the game and what not.  I&#8217;m talking about the average video game consumer.</p>
<p>Let me know once NBA 2K9 reaches over 800,000 games sold, or NBA Live reaches over 660,000 games old for this year.  Both games have sold great at the beginning, but I doubt it will continue to hold up this momentum.</p>
<p>As for other software sales.  GOW2 and other games that aren&#8217;t yearly releases are instant classics and novelty games that are MUST haves.  There are plenty of gamers who allocate their funds to a particular set of games per year (i.e. Gears of War 2, GTV IV, Fable 2, Metal Gear).   Those types of games never really feel the effects of the economic times as these games are not saturated in the market with various versions of the game.</p>
<p>One final note, business does exists for costumers, but it also exists for CUSTOMERS.  For someone bragging about being a &#8220;university graduated economist&#8221; you don&#8217;t know the difference between &#8220;costume&#8221; (one who makes makes or supplies costumes, as for plays or masquerades&#8221; or a &#8220;customer&#8221; (ones that buys goods or services).  </p>
<p>Well I&#8217;m off to D.C. for a business trip, because unlike you, I&#8217;m 6 figures and I actually know how things work buddy <img src='http://www.pastapadre.com/wordpress/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<title>By: JR</title>
		<link>http://www.pastapadre.com/2008/11/17/ea-and-gamestop-team-up-for-season-pass/comment-page-2#comment-184383</link>
		<dc:creator>JR</dc:creator>
		<pubDate>Wed, 19 Nov 2008 16:48:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.pastapadre.com/?p=4837#comment-184383</guid>
		<description>The point I&#039;m making is had the 2K5 lineup (to include 2K5 football) at $19.99 compared to NBA Live 05/Madden 05 at $49.99 with both games being good. Had 2K5 at that particular time had chosen not to do the price reduction, the game would have probably kept only it&#039;s hardcore base and not introduced a new following.  Had 2K taken this approach with APF, then that franchise would probably still be around today, same thing for college hoops.  With today&#039;s times, gamers want a sure thing, and they are going to go with what they know, and not take the chance on something, even if it is improved.  To them, it&#039;s not worth the $60 gamble and to only get $25 on a trade in, to only buy the game they think they should have got in the first place.  Are you following me?  By making a game $30, its not seen as much a risk, and there would be more curiosity for the game, as consumers will be more willing to 1) take the risk in buying a lower priced product and 2) more research will be done on this particular item, thus highlighting new features.   This isn&#039;t directed at users of this site.  People seem to be pretty informed on here with regards to features of the game and what not.  I&#039;m talking about the average video game consumer.

Let me know once NBA 2K9 reaches over 800,000 games sold, or NBA Live reaches over 660,000 games old for this year.  Both games have sold great at the beginning, but I doubt it will continue to hold up this momentum.

As for other software sales.  GOW2 and other games that aren&#039;t yearly releases are instant classics and novelty games that are MUST haves.  There are plenty of gamers who allocate their funds to a particular set of games per year (i.e. Gears of War 2, GTV IV, Fable 2, Metal Gear).   Those types of games never really feel the effects of the economic times as these games are not saturated in the market with various versions of the game.

One final note, business does exists for costumers, but it also exists for CUSTOMERS.  For someone bragging about being a &quot;university graduated economist&quot; you don&#039;t know the difference between &quot;costume&quot; (one who makes makes or supplies costumes, as for plays or masquerades&quot; or a &quot;customer&quot; (ones that buys goods or services).  

Well I&#039;m off to D.C. for a business trip, because unlike you, I&#039;m 6 figures and I actually know how things work buddy ;)</description>
		<content:encoded><![CDATA[<p>The point I&#8217;m making is had the 2K5 lineup (to include 2K5 football) at $19.99 compared to NBA Live 05/Madden 05 at $49.99 with both games being good. Had 2K5 at that particular time had chosen not to do the price reduction, the game would have probably kept only it&#8217;s hardcore base and not introduced a new following.  Had 2K taken this approach with APF, then that franchise would probably still be around today, same thing for college hoops.  With today&#8217;s times, gamers want a sure thing, and they are going to go with what they know, and not take the chance on something, even if it is improved.  To them, it&#8217;s not worth the $60 gamble and to only get $25 on a trade in, to only buy the game they think they should have got in the first place.  Are you following me?  By making a game $30, its not seen as much a risk, and there would be more curiosity for the game, as consumers will be more willing to 1) take the risk in buying a lower priced product and 2) more research will be done on this particular item, thus highlighting new features.   This isn&#8217;t directed at users of this site.  People seem to be pretty informed on here with regards to features of the game and what not.  I&#8217;m talking about the average video game consumer.</p>
<p>Let me know once NBA 2K9 reaches over 800,000 games sold, or NBA Live reaches over 660,000 games old for this year.  Both games have sold great at the beginning, but I doubt it will continue to hold up this momentum.</p>
<p>As for other software sales.  GOW2 and other games that aren&#8217;t yearly releases are instant classics and novelty games that are MUST haves.  There are plenty of gamers who allocate their funds to a particular set of games per year (i.e. Gears of War 2, GTV IV, Fable 2, Metal Gear).   Those types of games never really feel the effects of the economic times as these games are not saturated in the market with various versions of the game.</p>
<p>One final note, business does exists for costumers, but it also exists for CUSTOMERS.  For someone bragging about being a &#8220;university graduated economist&#8221; you don&#8217;t know the difference between &#8220;costume&#8221; (one who makes makes or supplies costumes, as for plays or masquerades&#8221; or a &#8220;customer&#8221; (ones that buys goods or services).  </p>
<p>Well I&#8217;m off to D.C. for a business trip, because unlike you, I&#8217;m 6 figures and I actually know how things work buddy <img src='http://www.pastapadre.com/wordpress/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<title>By: ReignMan</title>
		<link>http://www.pastapadre.com/2008/11/17/ea-and-gamestop-team-up-for-season-pass/comment-page-2#comment-45664</link>
		<dc:creator>ReignMan</dc:creator>
		<pubDate>Wed, 19 Nov 2008 13:00:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.pastapadre.com/?p=4837#comment-45664</guid>
		<description>From the mentioned Gamestats homepage: Press score 7.8; Gamer score 7.4. I admit it, it is a good game.

According to the same site 2k5 had an overall press score 8.4, live 05 got 8.3, so the price-drop was not the only advantage of 2k5. 

I never ever wrote down, that live 09 sucks, I just whip EA, Live is not even close to the frenchise I fell in love 10 years ago.

Funny to tell me to learn more about economy, as I am an university graduated  economist. Obviously the recession has effect on software sales, but still, quality games like GOW2 had a 1.5 million first week.
Or more accurately, 2k9 sales are 40% better, than 2k8 last year, nba live 09 sales are 15% better, than live 08 last year. Maybe I am more aware of facts, as You believe.

And one last important thing. All this business exists for costumers, costumers are free to criticize games.</description>
		<content:encoded><![CDATA[<p>From the mentioned Gamestats homepage: Press score 7.8; Gamer score 7.4. I admit it, it is a good game.</p>
<p>According to the same site 2k5 had an overall press score 8.4, live 05 got 8.3, so the price-drop was not the only advantage of 2k5. </p>
<p>I never ever wrote down, that live 09 sucks, I just whip EA, Live is not even close to the frenchise I fell in love 10 years ago.</p>
<p>Funny to tell me to learn more about economy, as I am an university graduated  economist. Obviously the recession has effect on software sales, but still, quality games like GOW2 had a 1.5 million first week.<br />
Or more accurately, 2k9 sales are 40% better, than 2k8 last year, nba live 09 sales are 15% better, than live 08 last year. Maybe I am more aware of facts, as You believe.</p>
<p>And one last important thing. All this business exists for costumers, costumers are free to criticize games.</p>
]]></content:encoded>
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		<title>By: ReignMan</title>
		<link>http://www.pastapadre.com/2008/11/17/ea-and-gamestop-team-up-for-season-pass/comment-page-2#comment-184382</link>
		<dc:creator>ReignMan</dc:creator>
		<pubDate>Wed, 19 Nov 2008 13:00:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.pastapadre.com/?p=4837#comment-184382</guid>
		<description>From the mentioned Gamestats homepage: Press score 7.8; Gamer score 7.4. I admit it, it is a good game.

According to the same site 2k5 had an overall press score 8.4, live 05 got 8.3, so the price-drop was not the only advantage of 2k5. 

I never ever wrote down, that live 09 sucks, I just whip EA, Live is not even close to the frenchise I fell in love 10 years ago.

Funny to tell me to learn more about economy, as I am an university graduated  economist. Obviously the recession has effect on software sales, but still, quality games like GOW2 had a 1.5 million first week.
Or more accurately, 2k9 sales are 40% better, than 2k8 last year, nba live 09 sales are 15% better, than live 08 last year. Maybe I am more aware of facts, as You believe.

And one last important thing. All this business exists for costumers, costumers are free to criticize games.</description>
		<content:encoded><![CDATA[<p>From the mentioned Gamestats homepage: Press score 7.8; Gamer score 7.4. I admit it, it is a good game.</p>
<p>According to the same site 2k5 had an overall press score 8.4, live 05 got 8.3, so the price-drop was not the only advantage of 2k5. </p>
<p>I never ever wrote down, that live 09 sucks, I just whip EA, Live is not even close to the frenchise I fell in love 10 years ago.</p>
<p>Funny to tell me to learn more about economy, as I am an university graduated  economist. Obviously the recession has effect on software sales, but still, quality games like GOW2 had a 1.5 million first week.<br />
Or more accurately, 2k9 sales are 40% better, than 2k8 last year, nba live 09 sales are 15% better, than live 08 last year. Maybe I am more aware of facts, as You believe.</p>
<p>And one last important thing. All this business exists for costumers, costumers are free to criticize games.</p>
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