NBA 2K9 Patch Details

by
Posted December 1st, 2008 at 2:19 pm

The patch for NBA 2K9 will be available for the PS3 early Wednesday morning and should follow for the 360 in the near future. There are a pretty significant number of fixes and improvements included in the patch. It’ll be interesting to find out how much is seen in regards to online play, especially with the Team-Up mode. Continue on for the full list of what has been addressed.

Update: The patch is already out for the 360.

General

Inbound Bug – We have corrected an issue where teams would not inbound the ball after a made basket, resulting in a non-authentic experience. This turned out to be a timing-specific issue with regards to quitting out of another game mode.

Player DNA – We found an issue where face sliders were getting offset when downloading the DNA of a player that another user has previously uploaded. Downloaded players should now look identical to when the original user uploaded the Player DNA.

Created Player Scrolling Crash – When a player was created with the ‘Thick’ body type and was not placed on a team, on the Bobcats, or on the Thunder, the game would crash when attempting to load the player model in the create player screen or in-game. This issue has been addressed.

Exiting Game Mode Crash – A crash was identified when the user attempted to leave a game mode (Association, Playoffs, etc.) when starting the game mode after receiving an updated Living Roster. This issue has been addressed.

Development Drill Crash – Related to the issue above, a few users were seeing a crash when attempting to perform a development drill after loading an Association file. The triggering issue has been identified and resolved.

Substitution Issue – It was discovered that when the user would change their ‘Substitution Method’ to ‘By Rotation’, the CPU would remain in the ‘By Fatigue’ method which would result in inconsistent subs or none at all. The CPU will now replicate the ‘Substitution Method’ chosen by the user’s team.

2K Cam Framerate – We have greatly improved the framerate gameplay in the 2K camera. Additional cameras have also seen performance boosts with the changes made.

Injury Frequency – In-game injuries during The Association will now occur at a lower frequency. This is particularly true with hard fouls, loose ball dives, and general falls.

Association League Leaders – Users playing through The Association with 5 minute quarters were finding that their players who should qualify for the league leaders weren’t properly being listed. This issue has been corrected.

Association Simulation – The simulator inside The Association has been tuned to produce more realistic game results. We found the final scores for most games to be too high pre-patch.

Online

Player Match Crash – It was discovered on launch day that when a certain number of users simultaneously select the ‘Player Match’ option, the game will eventually crash when looping through the available players.

Team-Up Lag – An intense round of optimization has taken place for the Team-Up experience. The changes made grant significant speed improvements for users on slower broadband connections such as lower-end DSL connections. The end result is a much smoother gameplay experience for everyone.

‘2K’ Cam – In order to increase user satisfaction with the title, we have added the ‘2K’ camera angle as a playable camera angle when playing online.

First FT Lag / Difficulty – The first free throw of an online game had a variable amount of lag depending on which camera was chosen for the shot. We have corrected this issue by asserting a fixed camera for this shot that eliminates any controller lag. In addition to this, the ‘make’ window for free throws in online play has been increased to account for the timing difference.

Waiting For Opponent – Users with poor connections were causing the game to loop too long on the “Waiting for Opponent” dialog before continuing on into the game. We’ve cleaned up this behavior to place players into the game in a much quicker fashion.

Quick Match Connection Problems – An issue was identified where users were being re-directed to the online FAQ instead of being taken into a game. This message will now only appear in appropriate situations.

Online League Injuries – In online leagues, injured players that were taken off the roster weren’t healing. The game now properly detects injured players and heals them in the appropriate time frame regardless of where they are placed on the roster.

PS3 Voice / Team-Up – An issue was uncovered where voice chat would drop or become intermittent when more than two users were talking simultaneously. This issue has been resolved.

Team-Up Cameras – The Broadcast camera for Team-Up has been optimized to show the user a better balance of their player, the ball, and they player they should be guarding. Also, 2K Cam has been added to the list of cameras the user can use during Team-Up play.

Gameplay

Subbing Fouled Out Player – A bug was found where you could substitute in a player who had previously fouled out, only when using the quick-sub method of the On-The-Fly Coaching menu.

Resetting Substitutions – When the user queued up substitutions via the On-The-Fly Coaching feature, re-accessing the feature before the substitutions actually took place would cause the subs to be reset such that the user would have to manually perform them again. We have addressed this issue.

Points Off Turnovers – It was discovered that this statistic was not calculating correctly when it is reported to the server for online league games. We have isolated the issue in the AI and have addressed the problem such that the stat is correctly reported.

Double Dribble Issue – By performing a sequence of moves that ended in a hop step, the user was able to perform a double dribble. This issue has been corrected.

Jab Step Fixes – The ‘Jab Step’ move has been reconstructed to be more balanced in the post. Specifically, it should not be effective in user vs. user games unless the ball-handler touches the defender. Also, performing the ‘Jab Step’ should no longer make the defense go back when the ball-handler loses the dribble.

Points in the Paint – In an effort to increase user satisfaction, we have tuned interior defense in combination with shooting percentages for shots taken in the paint. The result is something we feel will be more in-line with what our users are expecting.

Shooting Percentages – Continuing with the above description, we have tuned down shot success of perimeter shots when the defender is amply covering the offensive player taking the shot.

PlayVision – PlayVision in Team-Up was showing everyone’s starting point with no indication on which was yours. We have changed the behavior to only show the floor art for the player you are controlling.

General Fixes – A large number of other smaller issues have been addressed with the aim of increasing user satisfaction. These changes, while minor, have improved the quality of gameplay.

Tags:
  • http://www.billingsgazette.net/h/blogs/catgriz catgrizinsider

    FINALLY! I can finally play team-up, been waiting for it

  • http://www.billingsgazette.net/h/blogs/catgriz catgrizinsider

    FINALLY! I can finally play team-up, been waiting for it

  • Danny

    Sounds good to me.

  • Danny

    Sounds good to me.

  • Ean

    Damn its like they redid the whole game …

    If your not first your never gonna be happy …

  • Ean

    Damn its like they redid the whole game …

    If your not first your never gonna be happy …

  • amedawg00

    YESS!!…now that is is a comprehensive patch. 2K, you real fans never had any doubt that you would pull through for us in the clutch. My question is why isnt the same treatment and attention to customer concerns/complaints being applied to NHL 2K and was never addressed in the case of MLB 2K. My guess is that this is your flagship franchise and with the increased sales, you have a more rabid fan and customer base to please. So cynical yet so true.

  • amedawg00

    YESS!!…now that is is a comprehensive patch. 2K, you real fans never had any doubt that you would pull through for us in the clutch. My question is why isnt the same treatment and attention to customer concerns/complaints being applied to NHL 2K and was never addressed in the case of MLB 2K. My guess is that this is your flagship franchise and with the increased sales, you have a more rabid fan and customer base to please. So cynical yet so true.

  • J-Claw

    Good news on Team-Up having a better camera now, but it sounds more like they blame people's connections and not their servers which is BS. If Live can get 10 and FIFA 20 without lag then its on 2K to provide the same. Plus they didn't say anything about changing it so its not pre-set matchups and auto-assigning team and players which is lame.

    Getting past that it looks like they put a lot of effort into the patch so that is appreciated

  • BIG D

    bring back LOBBIES!!!!

  • J-Claw

    Good news on Team-Up having a better camera now, but it sounds more like they blame people's connections and not their servers which is BS. If Live can get 10 and FIFA 20 without lag then its on 2K to provide the same. Plus they didn't say anything about changing it so its not pre-set matchups and auto-assigning team and players which is lame.

    Getting past that it looks like they put a lot of effort into the patch so that is appreciated

  • BIG D

    bring back LOBBIES!!!!

  • J-Claw

    Not gonna happen. They took it out cause of the stupid Team 2K. Ironic that they said they did to make the competition legit but left it so its just about who plays the most and counts street ball games lol

  • J-Claw

    Not gonna happen. They took it out cause of the stupid Team 2K. Ironic that they said they did to make the competition legit but left it so its just about who plays the most and counts street ball games lol

  • Josh

    The greatest basketball game of all time just got better!

  • Josh

    The greatest basketball game of all time just got better!

  • r00tabaga

    …at least they addressed the 2K cam for online play finally.

  • r00tabaga

    …at least they addressed the 2K cam for online play finally.

  • Sean

    Good stuff. All of us have been waiting for this!

  • Sean

    Good stuff. All of us have been waiting for this!

  • FAT DAVE

    I AM HAPPY VATOES!!

  • FAT DAVE

    I AM HAPPY VATOES!!

  • swizzy

    bout TYME dey fix dat GARBAGE

    if U dont NO now U NO

  • swizzy

    bout TYME dey fix dat GARBAGE

    if U dont NO now U NO

  • Spade

    Only thing missing is the Low-Post offense and the alley-oop completion thing by the computer and it will then be the PERFECT game.

  • Spade

    Only thing missing is the Low-Post offense and the alley-oop completion thing by the computer and it will then be the PERFECT game.

  • sdot

    A.I OOPIN % ISN'T a GLITCH itz WEAK D

    dey CAN'T fix U bein WACK DEFENSIVELY

    mayb dey can but dey would hav 2 REALLY DUMB it DOWN 4 U 2 be HAPPY

  • sdot

    A.I OOPIN % ISN'T a GLITCH itz WEAK D

    dey CAN'T fix U bein WACK DEFENSIVELY

    mayb dey can but dey would hav 2 REALLY DUMB it DOWN 4 U 2 be HAPPY

  • john

    THANK YOU!!!!!

  • john

    THANK YOU!!!!!

  • Ron

    pastsa mlb 2k should be getting info rekeased sometime today, just letting you know.

  • Ron

    pastsa mlb 2k should be getting info rekeased sometime today, just letting you know.

  • illwill

    ea take note!!!!

  • illwill

    ea take note!!!!

  • Bill

    no

  • Bill

    no

  • pastapadre

    No, not the patch we're waiting on now.

  • pastapadre

    No, not the patch we're waiting on now.

  • Jlowe

    Patch is out for the 360…Thx Pasta for posting it..

  • Jlowe

    Patch is out for the 360…Thx Pasta for posting it..

  • J-Claw

    No kidding. Turns out to be pictures of Tim Lincecum playing MLB 2K8 LOL

  • rdelizo35

    Padre,

    Thanks, man. Cool, so this new patch will be out Wednesday then. Am excited for it.

  • J-Claw

    No kidding. Turns out to be pictures of Tim Lincecum playing MLB 2K8 LOL

  • rdelizo35

    Padre,

    Thanks, man. Cool, so this new patch will be out Wednesday then. Am excited for it.

  • pastapadre

    I didn't talk about this because of the precedent they've set.

    1) The forum admins have proven to exaggerate and be extremely unreliable.
    2) Its too early for legit 2K9 info to be released. Would be way outside 2K's M.O.

  • pastapadre

    I didn't talk about this because of the precedent they've set.

    1) The forum admins have proven to exaggerate and be extremely unreliable.
    2) Its too early for legit 2K9 info to be released. Would be way outside 2K's M.O.

  • Joe

    Pasta have you gotten a more specific time frame for the 360 patch? Is it out now like Jlowe says? Just wondering.

  • Joe

    Pasta have you gotten a more specific time frame for the 360 patch? Is it out now like Jlowe says? Just wondering.

  • Billy

    Finally! A game company comes out with a PATCH! EA get on your game!!

  • Billy

    Finally! A game company comes out with a PATCH! EA get on your game!!

Quantcast