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	<title>Comments on: Madden 10: Sim Style Gameplay</title>
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		<title>By: Ty </title>
		<link>http://www.pastapadre.com/2009/03/09/madden-10-sim-style-gameplay/comment-page-1#comment-57325</link>
		<dc:creator>Ty </dc:creator>
		<pubDate>Sat, 14 Mar 2009 18:38:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.pastapadre.com/?p=7047#comment-57325</guid>
		<description>As for as improvements go, Madden 10 is shaping up to be one of the best ever. Just to name a few improvements: Realistic WR Accleration and Route Running, Better QB Dropbacks, SPEED fixes(finally i might actually use the sweep or toss during a game), and My Favorite so far is Head Tracking. I really appreciate the fact that EA fixed this issue because i would always have my WR open on a post or 10 yard in and the all of a sudden the CB takes one step and moves about 5 yards to Pick, Deflect, tip the pass so hopefully these ideas pan out for Madden 10 </description>
		<content:encoded><![CDATA[<p>As for as improvements go, Madden 10 is shaping up to be one of the best ever. Just to name a few improvements: Realistic WR Accleration and Route Running, Better QB Dropbacks, SPEED fixes(finally i might actually use the sweep or toss during a game), and My Favorite so far is Head Tracking. I really appreciate the fact that EA fixed this issue because i would always have my WR open on a post or 10 yard in and the all of a sudden the CB takes one step and moves about 5 yards to Pick, Deflect, tip the pass so hopefully these ideas pan out for Madden 10</p>
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		<title>By: KRIS</title>
		<link>http://www.pastapadre.com/2009/03/09/madden-10-sim-style-gameplay/comment-page-1#comment-57220</link>
		<dc:creator>KRIS</dc:creator>
		<pubDate>Fri, 13 Mar 2009 00:32:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.pastapadre.com/?p=7047#comment-57220</guid>
		<description>OMG </description>
		<content:encoded><![CDATA[<p>OMG</p>
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		<title>By: Skihawks</title>
		<link>http://www.pastapadre.com/2009/03/09/madden-10-sim-style-gameplay/comment-page-1#comment-57007</link>
		<dc:creator>Skihawks</dc:creator>
		<pubDate>Tue, 10 Mar 2009 23:20:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.pastapadre.com/?p=7047#comment-57007</guid>
		<description>I also hope that EA fixes the classic uniforms.  Look at New England&#039;s throwbacks...The pants that New England wore actually had stripes down the side, they weren&#039;t plain white.... 
 
Please, please fix the uniforms.  This is something that Peter Moore commented on last year when Pasta questioned him about the inaccuracy of the uniforms.... </description>
		<content:encoded><![CDATA[<p>I also hope that EA fixes the classic uniforms.  Look at New England&#039;s throwbacks&#8230;The pants that New England wore actually had stripes down the side, they weren&#039;t plain white&#8230;. </p>
<p>Please, please fix the uniforms.  This is something that Peter Moore commented on last year when Pasta questioned him about the inaccuracy of the uniforms&#8230;.</p>
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		<title>By: Mr. Professional</title>
		<link>http://www.pastapadre.com/2009/03/09/madden-10-sim-style-gameplay/comment-page-1#comment-57004</link>
		<dc:creator>Mr. Professional</dc:creator>
		<pubDate>Tue, 10 Mar 2009 23:06:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.pastapadre.com/?p=7047#comment-57004</guid>
		<description>^^^YES!!!!!! 
If an injury report says he&#039;s out for the game(s), I want to see him helped off, not always under his own power.  Also remove the &quot;INJURY!&quot; alert from the jumbotron </description>
		<content:encoded><![CDATA[<p>^^^YES!!!!!!<br />
If an injury report says he&#039;s out for the game(s), I want to see him helped off, not always under his own power.  Also remove the &quot;INJURY!&quot; alert from the jumbotron</p>
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		<title>By: sean</title>
		<link>http://www.pastapadre.com/2009/03/09/madden-10-sim-style-gameplay/comment-page-1#comment-57000</link>
		<dc:creator>sean</dc:creator>
		<pubDate>Tue, 10 Mar 2009 22:24:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.pastapadre.com/?p=7047#comment-57000</guid>
		<description>who cares aout that stuff. id rather have the gameplay better </description>
		<content:encoded><![CDATA[<p>who cares aout that stuff. id rather have the gameplay better</p>
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		<title>By: mike</title>
		<link>http://www.pastapadre.com/2009/03/09/madden-10-sim-style-gameplay/comment-page-1#comment-56999</link>
		<dc:creator>mike</dc:creator>
		<pubDate>Tue, 10 Mar 2009 22:22:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.pastapadre.com/?p=7047#comment-56999</guid>
		<description>the fatigue is fine. i have players sub in all the time </description>
		<content:encoded><![CDATA[<p>the fatigue is fine. i have players sub in all the time</p>
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		<title>By: James</title>
		<link>http://www.pastapadre.com/2009/03/09/madden-10-sim-style-gameplay/comment-page-1#comment-56996</link>
		<dc:creator>James</dc:creator>
		<pubDate>Tue, 10 Mar 2009 21:53:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.pastapadre.com/?p=7047#comment-56996</guid>
		<description>Id also like to see a player get injured and be taken care of... it would add alot to the game if they had a training staff come and help the player off the field huddle around him while hes laying down. </description>
		<content:encoded><![CDATA[<p>Id also like to see a player get injured and be taken care of&#8230; it would add alot to the game if they had a training staff come and help the player off the field huddle around him while hes laying down.</p>
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		<title>By: James</title>
		<link>http://www.pastapadre.com/2009/03/09/madden-10-sim-style-gameplay/comment-page-1#comment-56994</link>
		<dc:creator>James</dc:creator>
		<pubDate>Tue, 10 Mar 2009 21:49:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.pastapadre.com/?p=7047#comment-56994</guid>
		<description>Wow... cant wait to see gameplay vids when the time comes, im also hoping they fix the QB sneak thats 95% effective even with a QB like peyton manning. I&#039;m going to say good work EA, not great but deff a huge step in the right direction!... still going to be a first day rent then ill decide if ima buy it but by the looks of it it just might be a purchase for me, cant wait to hear what your doing for franchise (thats a selling point) </description>
		<content:encoded><![CDATA[<p>Wow&#8230; cant wait to see gameplay vids when the time comes, im also hoping they fix the QB sneak thats 95% effective even with a QB like peyton manning. I&#039;m going to say good work EA, not great but deff a huge step in the right direction!&#8230; still going to be a first day rent then ill decide if ima buy it but by the looks of it it just might be a purchase for me, cant wait to hear what your doing for franchise (thats a selling point)</p>
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		<title>By: Sidewinder</title>
		<link>http://www.pastapadre.com/2009/03/09/madden-10-sim-style-gameplay/comment-page-1#comment-56993</link>
		<dc:creator>Sidewinder</dc:creator>
		<pubDate>Tue, 10 Mar 2009 21:28:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.pastapadre.com/?p=7047#comment-56993</guid>
		<description>If anything, it&#039;s the presentation that&#039;s probably been the least improved aspect across all sports games of this generation.   
  
I don&#039;t know if anybody remembers, but in ESPN NFL 2K5, not only did they have the highlight show every week, but the Super Bowl was vastly different too. The pregame had the players all running out of the tunnel like they would, the coaches met and talked on the field, and there was even a fly-over. Not to mention all this stuff was done 5 years ago and there&#039;s actually been decline in the quality since then. I just can&#039;t see why they can&#039;t pay 2 or 3 guys to work on just that aspect of the game to make it feel as real as possible. </description>
		<content:encoded><![CDATA[<p>If anything, it&#039;s the presentation that&#039;s probably been the least improved aspect across all sports games of this generation.   </p>
<p>I don&#039;t know if anybody remembers, but in ESPN NFL 2K5, not only did they have the highlight show every week, but the Super Bowl was vastly different too. The pregame had the players all running out of the tunnel like they would, the coaches met and talked on the field, and there was even a fly-over. Not to mention all this stuff was done 5 years ago and there&#039;s actually been decline in the quality since then. I just can&#039;t see why they can&#039;t pay 2 or 3 guys to work on just that aspect of the game to make it feel as real as possible.</p>
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	<item>
		<title>By: Sidewinder</title>
		<link>http://www.pastapadre.com/2009/03/09/madden-10-sim-style-gameplay/comment-page-1#comment-56992</link>
		<dc:creator>Sidewinder</dc:creator>
		<pubDate>Tue, 10 Mar 2009 21:27:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.pastapadre.com/?p=7047#comment-56992</guid>
		<description>If anything, it&#039;s the presentation that&#039;s probably been the least improved aspect across all sports games of this generation.  
 
I don&#039;t know if anybody remembers, but in ESPN NFL 2K5, not only did they have the highlight show every week, but the Super Bowl was vastly different too. The pregame had the players all running out of the tunnel like they would, the coaches met and talked on the field, and there was even a flyover. Not to mention all this stuff was done 5 years ago and there&#039;s actually been decline in the quality since then. I just can&#039;t see why they can&#039;t pay 2 or 3 guys to work on just that aspect of the game to make it feel as real as possible. </description>
		<content:encoded><![CDATA[<p>If anything, it&#039;s the presentation that&#039;s probably been the least improved aspect across all sports games of this generation.  </p>
<p>I don&#039;t know if anybody remembers, but in ESPN NFL 2K5, not only did they have the highlight show every week, but the Super Bowl was vastly different too. The pregame had the players all running out of the tunnel like they would, the coaches met and talked on the field, and there was even a flyover. Not to mention all this stuff was done 5 years ago and there&#039;s actually been decline in the quality since then. I just can&#039;t see why they can&#039;t pay 2 or 3 guys to work on just that aspect of the game to make it feel as real as possible.</p>
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