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	<title>Comments on: The Latest Madden 10 Previews</title>
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		<title>By: Madden Football 10 buzz around the web &#124; Dynasty Manager</title>
		<link>http://www.pastapadre.com/2009/07/27/more-madden-10-previews/comment-page-2#comment-73614</link>
		<dc:creator>Madden Football 10 buzz around the web &#124; Dynasty Manager</dc:creator>
		<pubDate>Tue, 04 Aug 2009 07:45:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.pastapadre.com/?p=9660#comment-73614</guid>
		<description>[...] &#8220;One of the goals this year was to slim the game down. A new streamlined menu system is one of the first things that will be noticed. They’re attempting to keep the gameplay screen as clean and simplified as possible.&#8221; — pastapadre.com [...]</description>
		<content:encoded><![CDATA[<p>[...] &#8220;One of the goals this year was to slim the game down. A new streamlined menu system is one of the first things that will be noticed. They’re attempting to keep the gameplay screen as clean and simplified as possible.&#8221; — pastapadre.com [...]</p>
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		<title>By: Madden History</title>
		<link>http://www.pastapadre.com/2009/07/27/more-madden-10-previews/comment-page-2#comment-73414</link>
		<dc:creator>Madden History</dc:creator>
		<pubDate>Sat, 01 Aug 2009 07:14:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.pastapadre.com/?p=9660#comment-73414</guid>
		<description>2008-2009- David Ortiz gets the shaft, and it is announced that Madden 10 will be headed by Ian Cummings, Ian and Co. proclaim a much needed new direction for Madden, despite the &#8220;EA Marketing team&#8221; directly on the other coin praising the successes of Madden 09 financially and gameplay wise in order to market Madden 10. Despite this back to basics profession, the producers decide to stick with the original heavily criticized engine to make their improvements on top of. Early demo impressions reveal exactly what the last sentence would implicate.  
 
Some say 2k football would never outsell Madden, but that was 5 years ago. Consider if the great 2k Football games were available each year after year, for the past 5 awful years of Madden. Consider if consumers had a choice. It is my belief that the exact same thing that happened with 2K basketball slowly taking over the market from EA Sports NBA Live in those same 5 years, would have happened with football. Maybe someone at EA recognized this, and pushed for the exclusive license.  </description>
		<content:encoded><![CDATA[<p>2008-2009- David Ortiz gets the shaft, and it is announced that Madden 10 will be headed by Ian Cummings, Ian and Co. proclaim a much needed new direction for Madden, despite the &ldquo;EA Marketing team&rdquo; directly on the other coin praising the successes of Madden 09 financially and gameplay wise in order to market Madden 10. Despite this back to basics profession, the producers decide to stick with the original heavily criticized engine to make their improvements on top of. Early demo impressions reveal exactly what the last sentence would implicate.  </p>
<p>Some say 2k football would never outsell Madden, but that was 5 years ago. Consider if the great 2k Football games were available each year after year, for the past 5 awful years of Madden. Consider if consumers had a choice. It is my belief that the exact same thing that happened with 2K basketball slowly taking over the market from EA Sports NBA Live in those same 5 years, would have happened with football. Maybe someone at EA recognized this, and pushed for the exclusive license.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Madden History</title>
		<link>http://www.pastapadre.com/2009/07/27/more-madden-10-previews/comment-page-2#comment-73415</link>
		<dc:creator>Madden History</dc:creator>
		<pubDate>Sat, 01 Aug 2009 07:14:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.pastapadre.com/?p=9660#comment-73415</guid>
		<description>2007 - NFL becomes more hands on and touchy with overseeing aspects of game - No tattoos, less violent hits, less fun celebrations, other uniform related issues  
 
2007-2008- Two of the worst editions in the series history receive top reviews and awards from various gaming publications, no doubt creating a sense of complacency within EA Sports. These near perfect ratings also may have caused an incentive for the NFL to renew the exclusivity license even further, which they did until 2012.  
 
2008-2009 - After nearly 5 years of Madden only football gaming, the bar becomes greatly lowered, and an enormously flawed Madden 09 gets a positive reception. 9&#8217;s and 10&#8217;s mysteriously fly around for a game that has little to no concept of weight detection, broken sliders, noticeable player abilities or tendencies, and freezing bugs, among other issues. Where we see the birth of the terms &#8220;Robo QB&#8221;, &#8220;Suction Blocking&#8221; and Phonebooth Tackling&#8221; to describe soley Next Gen Madden&#8217;s issues.  </description>
		<content:encoded><![CDATA[<p>2007 &#8211; NFL becomes more hands on and touchy with overseeing aspects of game &#8211; No tattoos, less violent hits, less fun celebrations, other uniform related issues  </p>
<p>2007-2008- Two of the worst editions in the series history receive top reviews and awards from various gaming publications, no doubt creating a sense of complacency within EA Sports. These near perfect ratings also may have caused an incentive for the NFL to renew the exclusivity license even further, which they did until 2012.  </p>
<p>2008-2009 &#8211; After nearly 5 years of Madden only football gaming, the bar becomes greatly lowered, and an enormously flawed Madden 09 gets a positive reception. 9&rsquo;s and 10&rsquo;s mysteriously fly around for a game that has little to no concept of weight detection, broken sliders, noticeable player abilities or tendencies, and freezing bugs, among other issues. Where we see the birth of the terms &ldquo;Robo QB&rdquo;, &ldquo;Suction Blocking&rdquo; and Phonebooth Tackling&rdquo; to describe soley Next Gen Madden&rsquo;s issues.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Madden History</title>
		<link>http://www.pastapadre.com/2009/07/27/more-madden-10-previews/comment-page-2#comment-214180</link>
		<dc:creator>Madden History</dc:creator>
		<pubDate>Sat, 01 Aug 2009 07:14:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.pastapadre.com/?p=9660#comment-214180</guid>
		<description>2008-2009- David Ortiz gets the shaft, and it is announced that Madden 10 will be headed by Ian Cummings, Ian and Co. proclaim a much needed new direction for Madden, despite the &#8220;EA Marketing team&#8221; directly on the other coin praising the successes of Madden 09 financially and gameplay wise in order to market Madden 10. Despite this back to basics profession, the producers decide to stick with the original heavily criticized engine to make their improvements on top of. Early demo impressions reveal exactly what the last sentence would implicate.  
 
Some say 2k football would never outsell Madden, but that was 5 years ago. Consider if the great 2k Football games were available each year after year, for the past 5 awful years of Madden. Consider if consumers had a choice. It is my belief that the exact same thing that happened with 2K basketball slowly taking over the market from EA Sports NBA Live in those same 5 years, would have happened with football. Maybe someone at EA recognized this, and pushed for the exclusive license.</description>
		<content:encoded><![CDATA[<p>2008-2009- David Ortiz gets the shaft, and it is announced that Madden 10 will be headed by Ian Cummings, Ian and Co. proclaim a much needed new direction for Madden, despite the &ldquo;EA Marketing team&rdquo; directly on the other coin praising the successes of Madden 09 financially and gameplay wise in order to market Madden 10. Despite this back to basics profession, the producers decide to stick with the original heavily criticized engine to make their improvements on top of. Early demo impressions reveal exactly what the last sentence would implicate.  </p>
<p>Some say 2k football would never outsell Madden, but that was 5 years ago. Consider if the great 2k Football games were available each year after year, for the past 5 awful years of Madden. Consider if consumers had a choice. It is my belief that the exact same thing that happened with 2K basketball slowly taking over the market from EA Sports NBA Live in those same 5 years, would have happened with football. Maybe someone at EA recognized this, and pushed for the exclusive license.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Madden History</title>
		<link>http://www.pastapadre.com/2009/07/27/more-madden-10-previews/comment-page-2#comment-214181</link>
		<dc:creator>Madden History</dc:creator>
		<pubDate>Sat, 01 Aug 2009 07:14:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.pastapadre.com/?p=9660#comment-214181</guid>
		<description>2007 - NFL becomes more hands on and touchy with overseeing aspects of game - No tattoos, less violent hits, less fun celebrations, other uniform related issues  
 
2007-2008- Two of the worst editions in the series history receive top reviews and awards from various gaming publications, no doubt creating a sense of complacency within EA Sports. These near perfect ratings also may have caused an incentive for the NFL to renew the exclusivity license even further, which they did until 2012.  
 
2008-2009 - After nearly 5 years of Madden only football gaming, the bar becomes greatly lowered, and an enormously flawed Madden 09 gets a positive reception. 9&#8217;s and 10&#8217;s mysteriously fly around for a game that has little to no concept of weight detection, broken sliders, noticeable player abilities or tendencies, and freezing bugs, among other issues. Where we see the birth of the terms &#8220;Robo QB&#8221;, &#8220;Suction Blocking&#8221; and Phonebooth Tackling&#8221; to describe soley Next Gen Madden&#8217;s issues.</description>
		<content:encoded><![CDATA[<p>2007 &#8211; NFL becomes more hands on and touchy with overseeing aspects of game &#8211; No tattoos, less violent hits, less fun celebrations, other uniform related issues  </p>
<p>2007-2008- Two of the worst editions in the series history receive top reviews and awards from various gaming publications, no doubt creating a sense of complacency within EA Sports. These near perfect ratings also may have caused an incentive for the NFL to renew the exclusivity license even further, which they did until 2012.  </p>
<p>2008-2009 &#8211; After nearly 5 years of Madden only football gaming, the bar becomes greatly lowered, and an enormously flawed Madden 09 gets a positive reception. 9&rsquo;s and 10&rsquo;s mysteriously fly around for a game that has little to no concept of weight detection, broken sliders, noticeable player abilities or tendencies, and freezing bugs, among other issues. Where we see the birth of the terms &ldquo;Robo QB&rdquo;, &ldquo;Suction Blocking&rdquo; and Phonebooth Tackling&rdquo; to describe soley Next Gen Madden&rsquo;s issues.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Madden History</title>
		<link>http://www.pastapadre.com/2009/07/27/more-madden-10-previews/comment-page-2#comment-73413</link>
		<dc:creator>Madden History</dc:creator>
		<pubDate>Sat, 01 Aug 2009 07:13:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.pastapadre.com/?p=9660#comment-73413</guid>
		<description>2006 - Much hoopla gets made about EA Sports acquiring the ESPN license, which they then end up doing absolutely nothing of note with to enhance the gaming experience.  
 
2006- David Ortiz takes charge of Madden franchise for two disastrous years that this gen Madden may never recover from due to EA&#8217;s refusal to change engine  
 
2006 - John Madden, original creator and namesake of Madden, is pushed out/steps down as a creative force behind Madden games.  
 
2006 - Popularity of online play causes EA to tweak game in accordance to its online community cheesers rather then real NFL football as had previously been the case for a decade. Despite publicly deriding and criticizing cheap online play, EA goes on to market toward these same players, even producing a TV series around them called &#8220;Madden Nation&#8221;.  </description>
		<content:encoded><![CDATA[<p>2006 &#8211; Much hoopla gets made about EA Sports acquiring the ESPN license, which they then end up doing absolutely nothing of note with to enhance the gaming experience.  </p>
<p>2006- David Ortiz takes charge of Madden franchise for two disastrous years that this gen Madden may never recover from due to EA&rsquo;s refusal to change engine  </p>
<p>2006 &#8211; John Madden, original creator and namesake of Madden, is pushed out/steps down as a creative force behind Madden games.  </p>
<p>2006 &#8211; Popularity of online play causes EA to tweak game in accordance to its online community cheesers rather then real NFL football as had previously been the case for a decade. Despite publicly deriding and criticizing cheap online play, EA goes on to market toward these same players, even producing a TV series around them called &ldquo;Madden Nation&rdquo;.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Madden History</title>
		<link>http://www.pastapadre.com/2009/07/27/more-madden-10-previews/comment-page-2#comment-73412</link>
		<dc:creator>Madden History</dc:creator>
		<pubDate>Sat, 01 Aug 2009 07:13:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.pastapadre.com/?p=9660#comment-73412</guid>
		<description>Brief Timeline decline of Madden football  
 
2005 - Madden releases one of its most well received games in history, Madden 2005. It is regarded as the peak of Madden&#8217;s life on the Ps2 and XBOX. 2K Sports counters with the release of what will go on to be the most critically acclaimed football game of all time, NFL 2k5, which coincidentally would be 2K&#8217;s last NFL game. Times are good.  
 
Late 2005 - EA Sports sign an exclusive licensing deal through 2009 with the NFL and the NFLPA to give them the exclusive rights to use the NFL&#039;s teams, stadiums and players in a video game.  
 
2006 - EA misleads the public with a over dramatized movie trailer which was portrayed as being what Madden on the Next Gen gameplay would be like. This would be 100% false. </description>
		<content:encoded><![CDATA[<p>Brief Timeline decline of Madden football  </p>
<p>2005 &#8211; Madden releases one of its most well received games in history, Madden 2005. It is regarded as the peak of Madden&rsquo;s life on the Ps2 and XBOX. 2K Sports counters with the release of what will go on to be the most critically acclaimed football game of all time, NFL 2k5, which coincidentally would be 2K&rsquo;s last NFL game. Times are good.  </p>
<p>Late 2005 &#8211; EA Sports sign an exclusive licensing deal through 2009 with the NFL and the NFLPA to give them the exclusive rights to use the NFL&#039;s teams, stadiums and players in a video game.  </p>
<p>2006 &#8211; EA misleads the public with a over dramatized movie trailer which was portrayed as being what Madden on the Next Gen gameplay would be like. This would be 100% false.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Madden History</title>
		<link>http://www.pastapadre.com/2009/07/27/more-madden-10-previews/comment-page-2#comment-214178</link>
		<dc:creator>Madden History</dc:creator>
		<pubDate>Sat, 01 Aug 2009 07:13:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.pastapadre.com/?p=9660#comment-214178</guid>
		<description>Brief Timeline decline of Madden football  
 
2005 - Madden releases one of its most well received games in history, Madden 2005. It is regarded as the peak of Madden&#8217;s life on the Ps2 and XBOX. 2K Sports counters with the release of what will go on to be the most critically acclaimed football game of all time, NFL 2k5, which coincidentally would be 2K&#8217;s last NFL game. Times are good.  
 
Late 2005 - EA Sports sign an exclusive licensing deal through 2009 with the NFL and the NFLPA to give them the exclusive rights to use the NFL&#039;s teams, stadiums and players in a video game.  
 
2006 - EA misleads the public with a over dramatized movie trailer which was portrayed as being what Madden on the Next Gen gameplay would be like. This would be 100% false.</description>
		<content:encoded><![CDATA[<p>Brief Timeline decline of Madden football  </p>
<p>2005 &#8211; Madden releases one of its most well received games in history, Madden 2005. It is regarded as the peak of Madden&rsquo;s life on the Ps2 and XBOX. 2K Sports counters with the release of what will go on to be the most critically acclaimed football game of all time, NFL 2k5, which coincidentally would be 2K&rsquo;s last NFL game. Times are good.  </p>
<p>Late 2005 &#8211; EA Sports sign an exclusive licensing deal through 2009 with the NFL and the NFLPA to give them the exclusive rights to use the NFL&#039;s teams, stadiums and players in a video game.  </p>
<p>2006 &#8211; EA misleads the public with a over dramatized movie trailer which was portrayed as being what Madden on the Next Gen gameplay would be like. This would be 100% false.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Madden History</title>
		<link>http://www.pastapadre.com/2009/07/27/more-madden-10-previews/comment-page-2#comment-214179</link>
		<dc:creator>Madden History</dc:creator>
		<pubDate>Sat, 01 Aug 2009 07:13:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.pastapadre.com/?p=9660#comment-214179</guid>
		<description>2006 - Much hoopla gets made about EA Sports acquiring the ESPN license, which they then end up doing absolutely nothing of note with to enhance the gaming experience.  
 
2006- David Ortiz takes charge of Madden franchise for two disastrous years that this gen Madden may never recover from due to EA&#8217;s refusal to change engine  
 
2006 - John Madden, original creator and namesake of Madden, is pushed out/steps down as a creative force behind Madden games.  
 
2006 - Popularity of online play causes EA to tweak game in accordance to its online community cheesers rather then real NFL football as had previously been the case for a decade. Despite publicly deriding and criticizing cheap online play, EA goes on to market toward these same players, even producing a TV series around them called &#8220;Madden Nation&#8221;.</description>
		<content:encoded><![CDATA[<p>2006 &#8211; Much hoopla gets made about EA Sports acquiring the ESPN license, which they then end up doing absolutely nothing of note with to enhance the gaming experience.  </p>
<p>2006- David Ortiz takes charge of Madden franchise for two disastrous years that this gen Madden may never recover from due to EA&rsquo;s refusal to change engine  </p>
<p>2006 &#8211; John Madden, original creator and namesake of Madden, is pushed out/steps down as a creative force behind Madden games.  </p>
<p>2006 &#8211; Popularity of online play causes EA to tweak game in accordance to its online community cheesers rather then real NFL football as had previously been the case for a decade. Despite publicly deriding and criticizing cheap online play, EA goes on to market toward these same players, even producing a TV series around them called &ldquo;Madden Nation&rdquo;.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Joeyland</title>
		<link>http://www.pastapadre.com/2009/07/27/more-madden-10-previews/comment-page-2#comment-73331</link>
		<dc:creator>Joeyland</dc:creator>
		<pubDate>Fri, 31 Jul 2009 00:48:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.pastapadre.com/?p=9660#comment-73331</guid>
		<description>This game is a mess, I don&#039;t think they have a clue what to do at this point. Every thing they add, screws up something else, how about pro-tak, anyone miss collisions? </description>
		<content:encoded><![CDATA[<p>This game is a mess, I don&#039;t think they have a clue what to do at this point. Every thing they add, screws up something else, how about pro-tak, anyone miss collisions?</p>
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