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	<title>Comments on: Madden 11 To Be &#8220;Simpler, Quicker, Deeper&#8221;</title>
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	<link>http://www.pastapadre.com/2010/03/10/madden-11-to-be-simpler-quicker-deeper</link>
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		<title>By: sal</title>
		<link>http://www.pastapadre.com/2010/03/10/madden-11-to-be-simpler-quicker-deeper/comment-page-2#comment-131914</link>
		<dc:creator>sal</dc:creator>
		<pubDate>Wed, 21 Jul 2010 01:07:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.pastapadre.com/?p=18371#comment-131914</guid>
		<description>i love madden 11</description>
		<content:encoded><![CDATA[<p>i love madden 11</p>
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		<title>By: rayray</title>
		<link>http://www.pastapadre.com/2010/03/10/madden-11-to-be-simpler-quicker-deeper/comment-page-2#comment-116516</link>
		<dc:creator>rayray</dc:creator>
		<pubDate>Fri, 26 Mar 2010 03:06:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.pastapadre.com/?p=18371#comment-116516</guid>
		<description>Really getting sick of EA being so concerned with attracting fringe gamers with accessibility. Its just dumbing down the experience for the loyal, core customers. Instead of just being satisfied with its current customer base they are obsessed with improving the profit margin. Madden fans crave the complexity of the game of football and NFL operations. Madden Arcade should suffice those seeking a simpler, quicker experience.</description>
		<content:encoded><![CDATA[<p>Really getting sick of EA being so concerned with attracting fringe gamers with accessibility. Its just dumbing down the experience for the loyal, core customers. Instead of just being satisfied with its current customer base they are obsessed with improving the profit margin. Madden fans crave the complexity of the game of football and NFL operations. Madden Arcade should suffice those seeking a simpler, quicker experience.</p>
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		<title>By: what what</title>
		<link>http://www.pastapadre.com/2010/03/10/madden-11-to-be-simpler-quicker-deeper/comment-page-2#comment-116491</link>
		<dc:creator>what what</dc:creator>
		<pubDate>Thu, 25 Mar 2010 18:45:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.pastapadre.com/?p=18371#comment-116491</guid>
		<description>More Animations are needed full stop. there should be at least 5 for every instance in a game.&lt;br&gt;&lt;br&gt;Franchise AI needs fixing, as do the draft classes. I hate drafting an A potential 75+ every round. make the potential impossible to see and randomised and make the players in the earlier rounds have higher ovr, but their potentials and skills are what differentiate them also.&lt;br&gt;Draft Logic for CPU MUST BE FIXED!&lt;br&gt;NCAA players should be in Madden without having to import and Suh should never be drafted in Round 5 for example.&lt;br&gt;&lt;br&gt;More Customisable Faces and Styles. I want face paint and different faces.&lt;br&gt;I&#039;d also like personalities, so that will affect FA moves, celebrations, how they react in the clutch, decision making on field etc.&lt;br&gt;I want to make a move for TO and then not throw the ball to him and hear complaints, but when he gets a TD i want to see popcorn go flying etc. but when Colston gets a TD he celebrates calmly with team mates and doesn&#039;t mind sharing receptions.</description>
		<content:encoded><![CDATA[<p>More Animations are needed full stop. there should be at least 5 for every instance in a game.</p>
<p>Franchise AI needs fixing, as do the draft classes. I hate drafting an A potential 75+ every round. make the potential impossible to see and randomised and make the players in the earlier rounds have higher ovr, but their potentials and skills are what differentiate them also.<br />Draft Logic for CPU MUST BE FIXED!<br />NCAA players should be in Madden without having to import and Suh should never be drafted in Round 5 for example.</p>
<p>More Customisable Faces and Styles. I want face paint and different faces.<br />I&#39;d also like personalities, so that will affect FA moves, celebrations, how they react in the clutch, decision making on field etc.<br />I want to make a move for TO and then not throw the ball to him and hear complaints, but when he gets a TD i want to see popcorn go flying etc. but when Colston gets a TD he celebrates calmly with team mates and doesn&#39;t mind sharing receptions.</p>
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		<title>By: madden11</title>
		<link>http://www.pastapadre.com/2010/03/10/madden-11-to-be-simpler-quicker-deeper/comment-page-2#comment-116188</link>
		<dc:creator>madden11</dc:creator>
		<pubDate>Mon, 22 Mar 2010 03:36:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.pastapadre.com/?p=18371#comment-116188</guid>
		<description>I would love to see simple quicker games. I feel that madden has gotten so complex with so many plays.  Most people have their couple of plays that they run all game. Would also love to have more time actually playing the game rather than picking plays or watching highlights.</description>
		<content:encoded><![CDATA[<p>I would love to see simple quicker games. I feel that madden has gotten so complex with so many plays.  Most people have their couple of plays that they run all game. Would also love to have more time actually playing the game rather than picking plays or watching highlights.</p>
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		<title>By: jkeyzie</title>
		<link>http://www.pastapadre.com/2010/03/10/madden-11-to-be-simpler-quicker-deeper/comment-page-2#comment-115936</link>
		<dc:creator>jkeyzie</dc:creator>
		<pubDate>Fri, 19 Mar 2010 06:34:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.pastapadre.com/?p=18371#comment-115936</guid>
		<description>I would like to see the playbook maker come back. That was one of my many pleasures about Madden, making my own offensive, and defensive plays...I know they took it out to make money on Headcoach, but that was greedy. Please put it back in Madden</description>
		<content:encoded><![CDATA[<p>I would like to see the playbook maker come back. That was one of my many pleasures about Madden, making my own offensive, and defensive plays&#8230;I know they took it out to make money on Headcoach, but that was greedy. Please put it back in Madden</p>
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		<title>By: jkeyzie</title>
		<link>http://www.pastapadre.com/2010/03/10/madden-11-to-be-simpler-quicker-deeper/comment-page-2#comment-115937</link>
		<dc:creator>jkeyzie</dc:creator>
		<pubDate>Fri, 19 Mar 2010 06:32:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.pastapadre.com/?p=18371#comment-115937</guid>
		<description>Some comments are on point, as for the hit stick getting old, this is football, what other stick do you want? trip stick? fight stick? This football. Only one way to play it. It is what it is.</description>
		<content:encoded><![CDATA[<p>Some comments are on point, as for the hit stick getting old, this is football, what other stick do you want? trip stick? fight stick? This football. Only one way to play it. It is what it is.</p>
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		<title>By: Pat</title>
		<link>http://www.pastapadre.com/2010/03/10/madden-11-to-be-simpler-quicker-deeper/comment-page-2#comment-115583</link>
		<dc:creator>Pat</dc:creator>
		<pubDate>Wed, 17 Mar 2010 03:42:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.pastapadre.com/?p=18371#comment-115583</guid>
		<description>What they should do is make franchise mode realistic like restricted free agency and normal free agency,</description>
		<content:encoded><![CDATA[<p>What they should do is make franchise mode realistic like restricted free agency and normal free agency,</p>
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		<title>By: blondeviking64</title>
		<link>http://www.pastapadre.com/2010/03/10/madden-11-to-be-simpler-quicker-deeper/comment-page-2#comment-115169</link>
		<dc:creator>blondeviking64</dc:creator>
		<pubDate>Mon, 15 Mar 2010 23:07:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.pastapadre.com/?p=18371#comment-115169</guid>
		<description>i like that they do things like bring the chains out or consult whether or not a player has crossed the plane of the endzone. The problem is that these things happen when my player is well beyond a yard in, or past the first down marker. If these things happened when there is doubt on the players part as to whether they made it then it would be worth it and exciting. But when its obvious and the game suddenly cuts away I get very annoyed.</description>
		<content:encoded><![CDATA[<p>i like that they do things like bring the chains out or consult whether or not a player has crossed the plane of the endzone. The problem is that these things happen when my player is well beyond a yard in, or past the first down marker. If these things happened when there is doubt on the players part as to whether they made it then it would be worth it and exciting. But when its obvious and the game suddenly cuts away I get very annoyed.</p>
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		<title>By: red34</title>
		<link>http://www.pastapadre.com/2010/03/10/madden-11-to-be-simpler-quicker-deeper/comment-page-1#comment-248574</link>
		<dc:creator>red34</dc:creator>
		<pubDate>Mon, 15 Mar 2010 16:36:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.pastapadre.com/?p=18371#comment-248574</guid>
		<description>i wish they made it where defenses got better at defending certain plays the more they saw it, and counters work better after running a basic power play often, and qbs got better at read coverages the mor they saw them, and a running back like brandon jacobs and marion barber got better as the game went on and wore out the defense and dbs got better at covering routes the more theyre run. because how often do you see a team run hitches and curls play after play, and then just run a hitch and go and beat the corner for a big play? or see an offense run power i for a few drives and then when the backers are over pursuing or flying into the same gap to fast the OC calls a counter and it catches them by surprise. It would really add to the mental side of football.</description>
		<content:encoded><![CDATA[<p>i wish they made it where defenses got better at defending certain plays the more they saw it, and counters work better after running a basic power play often, and qbs got better at read coverages the mor they saw them, and a running back like brandon jacobs and marion barber got better as the game went on and wore out the defense and dbs got better at covering routes the more theyre run. because how often do you see a team run hitches and curls play after play, and then just run a hitch and go and beat the corner for a big play? or see an offense run power i for a few drives and then when the backers are over pursuing or flying into the same gap to fast the OC calls a counter and it catches them by surprise. It would really add to the mental side of football.</p>
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		<title>By: blondeviking64</title>
		<link>http://www.pastapadre.com/2010/03/10/madden-11-to-be-simpler-quicker-deeper/comment-page-2#comment-115077</link>
		<dc:creator>blondeviking64</dc:creator>
		<pubDate>Mon, 15 Mar 2010 16:07:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.pastapadre.com/?p=18371#comment-115077</guid>
		<description>i like that they do things like bring the chains out or consult whether or not a player has crossed the plane of the endzone. The problem is that these things happen when my player is well beyond a yard in, or past the first down marker. If these things happened when there is doubt on the players part as to whether they made it then it would be worth it and exciting. But when its obvious and the game suddenly cuts away I get very annoyed.</description>
		<content:encoded><![CDATA[<p>i like that they do things like bring the chains out or consult whether or not a player has crossed the plane of the endzone. The problem is that these things happen when my player is well beyond a yard in, or past the first down marker. If these things happened when there is doubt on the players part as to whether they made it then it would be worth it and exciting. But when its obvious and the game suddenly cuts away I get very annoyed.</p>
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