Archive for the ‘Other Categories’ Category
  • Zynga Developing NFL and Tiger Woods Mobile Games
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    Posted August 7th, 2014 at 5:30 pm 2 Comments »
    Social gaming company Zynga today announced a new brand to be known as Zynga Sports 365 with football and golf being the first projects under the umbrella. The NFL and NFLPA licenses have been secured for the football game and Tiger Woods has been partnered with for golf. One of the names behind these games will be immediately recognizable to many Madden fans. Ian Cummings, who was the creative director for Madden NFL 10 through a good portion of '12, is a design director at the new Zynga...
  • EA Sports Extends Partnership with Premier League and FIFA 15 Benefits Immediately
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    Posted August 7th, 2014 at 9:45 am 4 Comments »
    In an announcement yesterday EA Sports confirmed an extension of the agreement with the Premier League as "official sports technology partners" and a few ways in which the company has taken advantage of the access for FIFA 15. All 20 Premier League stadiums will appear in the game, additional effort has been put into crafting the player likenesses, special broadcast presentation will attempt to replicate the television viewing experience, and audio has been captured from actual matches. I...
  • Top Rated Goalies and Defensemen in NHL 15
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    Posted August 5th, 2014 at 1:45 pm 10 Comments »
    EA Sports has now begun the process of revealing player ratings for NHL 15. In similar fashion to Madden NFL 15, they're doing it by showing off the top five at each position before moving on to complete rosters. The first two positions are the goalies and defensemen. The most glaring omission is probably P.K. Subban, who despite making it to the finals of the NHL 15 cover athlete selection process gets shut out of the top five. Goalie Henrik Lundqvist + Jonathan Quick (93), Carey Price...
  • The Golf Club Console Release Likely to Land on Worst Possible Date
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    Posted August 1st, 2014 at 9:00 am 10 Comments »
    HB Studios has announced the upcoming release for the PlayStation 4 and Xbox One versions of The Golf Club has been narrowed to a two date window. The company claims the likely date the game will be available digitally is August 26, with a slight possibility it could be a week prior. It has been out on PC through Steam Early Access since mid-April. The Golf Club isn't designed in a traditional manner where front-loaded sales will determine its success. The hope for it is to have legs dr...
  • Agility and Control Improvements Highlighted in New Video for FIFA 15
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    Posted July 31st, 2014 at 5:00 pm 3 Comments »
    EA Sports today released a new video demonstrating the player agility and control that will be present in FIFA 15. Improved aspects include "closer control and more realistic player movement, new ball physics and crunching physical challenges". Leave defenders in the dust or control the ball like the world’s best footballers. Players explode into action with improved balance, cuts and closer touches when in possession, giving greater responsiveness and personality to the game’s supersta...
  • Press Row Hangout Clips: Responding to More Viewer Questions
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    Posted July 31st, 2014 at 9:45 am No Comments »
    Four more viewer questions are discussed in the final two clips from the most recent Press Row Hangout. The topics include The Golf Club and whether there could be more unlicensed sports games in the future, when to expect the Madden NFL 15 demo, why publishers seem to be holding back information on games until later now, and what sports game release in the past generated the most anticipation for the panelists. (more…)...
  • Breaking Down the New EA Access Subscription Service
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    Posted July 30th, 2014 at 1:15 pm 20 Comments »
    EA Access was announced yesterday and based on the reaction there appears to be quite a lot of interest in the concept of a subscription service which provides a library of older games to play and pre-release play periods for new games. Many who were aware of EA Sports Season Ticket liked what that provided too, which EA Access appears to have improved upon in several areas and offers less in others, but that program was never actively advertised by the company so it never took off. They wil...
  • EA Access Announced for Xbox One; Exclusive Pre-Release Play Periods and Library of Games With Subscription
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    Posted July 29th, 2014 at 10:45 am 43 Comments »
    Electronic Arts today announced "EA Access" a new program that provides membership-style access to a back catalog of games plus the chance to play games up to five days prior to their release and get 10% off digital purchases. Both of those benefits are similar to the now discontinued Season Ticket. EA Access will go for $5 a month, or $30 for the full year, and is exclusive to the Xbox One. It's in beta right now and will open to all soon. ♦EA Access membership unlocks The Vault, a col...
  • Press Row Hangout Clips: Importance of Commentary and Some Viewer Questions
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    Posted July 29th, 2014 at 10:00 am 1 Comment »
    The next clips from the most recent Press Row Hangout involve a discussion over the importance of commentary in sports games and answering the first viewer questions. Even more of those will posted tomorrow. Commentary is a big factor in immersion and delivering authentic television-style presentation but many complain about it and go so far as to turn it off or listen to something else when it grows tired. Is commentary an area developers should focus on more? What consoles will lead ...
  • Press Row Hangout Clips: Are Patches Helping or Hurting Games and Publishers Fail to Provide Specifics on Last-Gen Editions
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    Posted July 28th, 2014 at 11:15 am 3 Comments »
    The latest Press Row Hangout tackled a number of topics and the first two are featured in the clips below. More will be posted throughout the week and the full show audio will be featured on Friday's Press Row Podcast. 1) Patches have allowed developers to continue working on games right up to and beyond release. But is that resulting in better games or simply ones that are left unfinished while relying on consumers to hope that fixes and improvements are made later? 2) It's the first ...
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