NCAA Football 13 Patch #2 Out Now

Posted August 15th, 2012 at 12:15 pm

The second patch for NCAA Football 13 which had been targeted for a late August release has come in early by arriving today. This update addresses some of the early issues reported by consumers regarding gameplay and Dynasty mode and adds the “Uniform Store” where missing ones and fixes will be provided for free with any secondary unis coming at a cost.

The store is currently empty/unavailable and it remains unknown when any additions or corrections will make their way out. Continue on for a look at what has been delivered in the latest patch for NCAA Football 13 and leave any thoughts in the comments!

•Zone Defense has been updated. Improved receiver leverage logic as well as predicting when a receiver will be in or out of their zone. Improved Deep Half Zone decision making about when to split between uncovered receivers. Also, allow more zone overlapping in deep half to cover more area. Deep half defenders were dropping too close to the sideline or dropping outside when no receiver was outside of their position.
•No-Huddle QB Spy bug fixed. Defenders won’t go into spy assignments in man coverage.
•Receivers weren’t looking for hot-read passes.
•CPU QBs passing during drop would get set passes instead of on-the-run inaccurate ones.
•Man defender logic changed so won’t run into the backfield past the receiver they’re covering.
•Route running near sideline was causing issues especially on comeback routes.
•Fixed players not respecting show blitz/press/back off coverage after handing off a receiver.
•Fixed sideline streaks so they don’t get clamped where route would end after 10-15 yards.
•Drive summaries should now reset after each scoring drive.

•Increased the stability of the product by fixing various crashes.
•”Uniform Store” added.

•Once a promise becomes active, it was duplicating after each week advance.
•Recruit Reports & Advisory options remained even after “Allow Time Savers” was turned off.
•Schools with D+ Program Tradition grades didn’t increase with wins and championships.
•In the off-season, post season games were not shown to have been played.

Custom Playbooks
•Fixed where CPU coaches with custom playbooks had players lining up close to the ball.
•Fixed where user unable to create offensive playbook that consisted of 1 of every formation.
•Fixed where user sometimes lost functionality after the UI disappears in Custom Playbooks.