“Signal stealer” attribute in All-Pro Football 2K8

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Posted June 15th, 2007 at 5:02 am

All-Pro Football 2K8 Screen 12

In one of the first true hands-on previews to come out, Vetzballin mentioned that there is an attribute for some quarterbacks called "signal stealer".

Joe Montana had one listed for Signal Stealer for his ability to read and know exactly what the defense was doing. Quarterbacks with signal stealer as one of their attributes will be able to see what play you called on defense by pressing the X button.

Not knowing all of the specifics makes it difficult to judge at this point. This was the first we had heard of this particular attribute. However the immediate reaction has been strongly against this idea in general. That is going to be the case unless it is restricted or rewarded, similar to how Madden 08 is dealing with it. If done in the right way, this could add another element of realism to the game.

In Madden, one of the new weapon categories is for a "smart quarterback". The handful of QBs who have this weapon will be able to see the defense's play on occasion. This is only when the defense has called the same play several times throughout the game. The defense also has players that may have "smart" weapons allowing them to view the offense's play (minus the specific WR routes) when they call one too often.

If APF has something similar where possibly an event or series of events triggers the opportunity to recognize the defense that would seem to be acceptable. However if a "signal stealer" can have the defense's play displayed every time that would really be a detriment to everyone. The game would lose a lot of the balance that it has built itself up to offer. No QB, no matter how great they are/were, can know exactly what a defense is doing all of the time.

The "signal stealer" QBs would become a staple on every team. Online everyone would have one. It would take a lot of strategy out of the game as well by doing the work of reading defenses for the user.

The other thing to consider is if other positions have advantages that could counter-balance it. If when selecting the legends for a team, there are attributes that could pay off just as much as a QB that can view the defense's plays, it could lead to people being more creative in how they shape the team. It just seems that even if it was the case, the "signal stealer" QB would be so critical to success in an over-powered way that no one would pass on having one.

I like the idea of accenting the great QBs over the mediocre or poor ones, although I feel that is more necessary to do in Madden than it is to do with players that are all considered "legends". Since QBs are user-controlled, the traditional "awareness" rating has been useless and essentially if you were good in the game you could get any QB to produce well. By giving them different weapons such as Madden has, it brings more of an importance to how good the player that is being used actually is. It also balances out against things such as a poor scrambling QB being more valuable than a good pocket QB.

Until we get the full details on how it works, the "signal stealer" attribute will be a worry for many people interested in the game. In theory the idea of giving certain QBs unique attributes and abilities is a good one, yet it is the execution of such that is so critical.  

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  • shoeprint

    we will know more after today’s press day, just more speculation… that would make the game cheat in a way if it does happen to be true. I pretty sure that is not gonna happen, if it does its probably will work every once in a while… not the whole game. No game would let that go on buddy.

  • shoeprint

    we will know more after today’s press day, just more speculation… that would make the game cheat in a way if it does happen to be true. I pretty sure that is not gonna happen, if it does its probably will work every once in a while… not the whole game. No game would let that go on buddy.

  • igjoe

    I’m glad we are getting a small glimpse at one of the features. I think its a great addition, just as pasta said, if it is used correctly.

    I would normally say that 2K would take the time to balance a feature like this, but with all of the info that came out about “we will see how the game sells” makes me feel like they didn’t put too much effort this time around.

    I don’t really doubt that the game will be fun, but I hope that I won’t be dealing with too many frustrations.

  • igjoe

    I’m glad we are getting a small glimpse at one of the features. I think its a great addition, just as pasta said, if it is used correctly.

    I would normally say that 2K would take the time to balance a feature like this, but with all of the info that came out about “we will see how the game sells” makes me feel like they didn’t put too much effort this time around.

    I don’t really doubt that the game will be fun, but I hope that I won’t be dealing with too many frustrations.

  • Brent

    I like the way you write this one. You say it’s difficult to judge this at this point, and then you write four to five paragraphs stating why it will be bad. No, that’s not putting the horse behind the cart…

  • Brent

    I like the way you write this one. You say it’s difficult to judge this at this point, and then you write four to five paragraphs stating why it will be bad. No, that’s not putting the horse behind the cart…

  • http://www.pastapadre.com/ pastapadre

    I’m not sure where you get out that I say it “will” be bad. Simply that it could present a problem.

    If done right it would be a nice element to the game IMO. But just like with many features you have to be careful with how it affects everything else in the game.

  • http://www.pastapadre.com pastapadre

    I’m not sure where you get out that I say it “will” be bad. Simply that it could present a problem.

    If done right it would be a nice element to the game IMO. But just like with many features you have to be careful with how it affects everything else in the game.

  • All day

    Have you ever thought is simply have a text that said 3-4 or zone or something innocuous like that and not simply the assignments of each person and it will most likely have a counter on the defensive side…it would be useful if you disguise your defense and Montana is able to decipher that your in X base defense..i doubt it would have a pop-up that reads:…… is in base defense 4-3 with RE and LE stunting Inside and Sam Delay blitz

  • All day

    Have you ever thought is simply have a text that said 3-4 or zone or something innocuous like that and not simply the assignments of each person and it will most likely have a counter on the defensive side…it would be useful if you disguise your defense and Montana is able to decipher that your in X base defense..i doubt it would have a pop-up that reads:…… is in base defense 4-3 with RE and LE stunting Inside and Sam Delay blitz

  • shoeprint

    yeah that will not happen… it probably will just say zone coverage or prevent or something. I doubt it will the what player is going where… that’s silly. BUT!, pasta likes the new SD Charger Uni’s… They’re so cute (Im Joking).

    Shoe

  • shoeprint

    yeah that will not happen… it probably will just say zone coverage or prevent or something. I doubt it will the what player is going where… that’s silly. BUT!, pasta likes the new SD Charger Uni’s… They’re so cute (Im Joking).

    Shoe

  • http://www.pastapadre.com/ pastapadre

    Operation Sports impressions cleared this up. So it sounds like it’ll be a good addition to me.

    “The Signal stealer ability will only work a few times a game depending on the defensive players on the other team and how often the defense calls the same play.”

  • http://www.pastapadre.com pastapadre

    Operation Sports impressions cleared this up. So it sounds like it’ll be a good addition to me.

    “The Signal stealer ability will only work a few times a game depending on the defensive players on the other team and how often the defense calls the same play.”

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