On the first night of the 2016 NFL Draft, EA Sports added in the 31 first round selections to Madden NFL 16’s Ultimate Team. You can check out all the details on those players here.
Today they’veÂ introduced even more incoming rookies to the popular team-building mode. Rather than just adding in all the second rounders (there are still 10 missing) they’ve also mixed in some seemingly random selections from the third and fourth rounds.Â Read more
One of the more unique video game spins being put on a sport this yearÂ is with Dangerous Golf, which has drawnÂ obvious comparisons to the Crash Mode from the Burnout series. New studio Three Fields Entertainment was formed by the original founders of Criterion Games. Dangerous Golf is all about creating the most destruction with a golf ball in a numberÂ of unique locations.
The release date for Dangerous Golf of June 3 has just been revealed but a price has yet to be announced. It’ll be coming digitally to Xbox One, PlayStation 4, and PC. Read more
The effectiveness and usefulness of rookies in the Madden NFL franchise is not necessarily linked directly to their draft positioning or even their Overall Rating. The position they play, specific attributes which carry more importance than others, whether they are user or CPU controlled, and the opportunity theyâ€™ll have in the NFL to perform and earn ratings upgrades over the course of the season all play a huge role in whether theyâ€™ll have a major impact or none at all in the upcoming video game.
With a look ahead to Madden NFL 17, what teams did the most in the NFL Draft to enhance their status in both one-off games and for Franchise Mode? Which teams did the least to improve? Among the 12 teams profiled on one side or the other are the Jaguars, Eagles, Redskins, Cowboys, and Patriots.Â Check out all the teams considered as the big winners and losers for the upcoming video game in the piece put together on Sporting News.
Thereâ€™s been a heavy focus with recent episodes of the Press Row Podcast on the two big games that released in March, but now attention turns to some news relating to titles that are still off in the future and a favorite that has just been updated. The trio this week discuss the first features to have been revealed for NHL 17, how EA Sports is considering adding Virtual Reality to the next UFCÂ game and what that might mean for others out before then, and how a basketball mode is the latest success from Rocket League.
Check out the podcast through iTunes for iOS,Â onÂ Android with the Stitcher app,Â or withÂ Pocket Casts on iOS, Android, and Windows. The show can also now be found on the just launched Google Play Music for podcasts.Â Subscribe and review to help support the show! You can also listen with the streaming player below.
There’s no better time to be a subscriber to the EA Access service on Xbox One than right now. The back library of titles in the EA Access Vault is always building but this is the point in the year in which nearly all of the relevant sports titlesÂ can be found through the service.
With post-release support apparently wrapped up following the latest free DLC courseÂ Rory McIlroy PGA Tour will go into the Vault on May 10.Â Madden NFL 16 was added to the Vault in early February. NHL 16 went in back in late March. FIFA 16 followed in mid-April.Â The only sports game from last year remaining now is NBA Live 16 which, unless EA just forgot about it, will likely be added later this month or next month.
EA Access is $30 for a year or $5 month-to-month and in addition to the Vault subscribers receive 10 free hours with each new game and 10% off all digital transactions.
The fifth post-release patch for NBA 2K16 wentÂ out today on PS4 and is expected to follow soon on Xbox One. It does not appear this is the possibleÂ “Steph Curry Patch” first discussed back in March based on the provided notes, however instead it will heavily affect the sketchy ongoing “Road to the Finals” competition by addressing heavily utilized gameplay exploits.
â™¦Updated player portraits for a number of players.
â™¦Tuned the effectiveness of long outlet passes for players with the Break Starter badge.
â™¦Delay branching from Kobe Bryant Back size-up.
â™¦Re-worked size-up dribble launches to prevent unnaturally explosive first steps.
â™¦Tune miss chances for deep downcourt and cherry picking.
â™¦Dock vertical and rebounding when you go behind the basket. Donâ€™t reset 3-in-the-key offense timer in baseline behind paint for human controlled blacktop players.
The third patch for MLB The Show 16 has just gone out and is the update many have been waiting for as it deals with some of the community feedback received on the game since releasingÂ in late March. While most notably auto-baserunning should supposedly workÂ properly now, there has been no mention made regardingÂ check swings or the lethargic animations into throws seen on occasion from both infielders and outfielders.
Unfortunately the patch has seeminglyÂ reintroduced some problems related to online play, with freezes and “Challenge Failed” errors being seenÂ at an alarming rate. It also has broken pitch speeds, swing analysis, and other aspects ofÂ baserunning.Â Read more
The fourth in-season roster update has gone out for MLB The Show 16 and for the first time this yearÂ it contains some significant ratings movement.
Bryce Harper has moved up to a 99 Overall after a fantastic April in which heÂ hit .286 with 9 home runs and 24 RBI. Zack Greinke has gone the opposite direction, dropping down to 91 after going 2-2 in 6 starts with a 5.50 ERA.Â Read more