Archive for the ‘SSX’ Category
  • SSX now backwards compatible on Xbox One
    Posted May 26th, 2016 at 10:15 am 3 Comments »
    While games like Fight Night Round 4 and Skate 2 are expected to be made backwards compatible for Xbox One in June, one new Xbox 360 title has been added today. 2012's reboot of the SSX series will now be playable on Xbox One. SSX excelled with its technical achievements, exhilarating gameplay, and social-based online but also grew excessively frustrating to play at times. A post-release patch added in two head-to-head online modes while DLC was released featuring additional charact...
  • #4 of 2012: SSX
    Posted January 2nd, 2013 at 6:00 pm 13 Comments »
    Attempting a reboot of SSX was a daunting task for EA Sports. They faced inevitable backlash due to the inherent nostalgia fans of the series carried - which could naturally have inhibited creativity and use of new technology - and a shrinking base of consumers open to arcade-style games in general. The end result however was the best sports related offering in the first half of 2012. SSX delivered great gameplay, innovation, and superb post-release support. (more…)...
  • SSX Patch Adds Two New Modes
    Posted August 7th, 2012 at 9:45 am 12 Comments »
    The teases from EA Sports regarding new content for SSX materialized today in a patch for the game that delivers two new modes for free. As expected head-to-head live online multiplayer races are now in and known as "3-2-1-GO" as is the ability to simply explore a mountain in "Freeride" mode. Online races now support up to 5 live competitors. "3-2-1-GO" events can be found at the wall or browsing the globe and are available for both "Race It" and "Trick It" runs. The winner in the latter ...
  • Online Races Appear Headed to SSX
    Posted August 4th, 2012 at 2:15 pm 8 Comments »
    Despite the excellent social-based online system for SSX fans never stopped clamoring for traditional head-to-head racing. Two new screenshots and a video just released point towards that being a likely addition with upcoming DLC.  (more…)...
  • New Additions Being Teased for SSX
    Posted July 13th, 2012 at 6:45 pm 6 Comments »
    Though SSX struggled to gain market traction - retailers dropped the price in stunning fashion promptly following its late February release - EA Sports has continued to support the product well. A patch and tuner set was pushed out at the end of March and DLC followed a month later. Now they're promoting more to come for the well-regarded game this summer. A new video of a run in SSX has hit and EA claims that "even the cleverest eyes eyes will only spot a just some of what's on the way."...
  • SSX Downloadable Content Now Available
    Posted May 1st, 2012 at 9:00 am 1 Comment »
    The “Classic” downloadable content for SSX has arrived for the Xbox 360 (can be queued up for download here) and will be out later today for the PS3 when the store is updated. The “Mt. Eddie Pack” and “Classic Characters Pack” is available for $6 on an individual basis or the better value which comes with a bundle of the two for $8 total. Mt. Eddie Pack •Mt. Eddie – an over the top, TRICKY inspired, ultra-long track (9 drops) •Three classic music tracks: Gin and Sin, T...
  • EA Sports Announces DLC for SSX
    Posted April 16th, 2012 at 5:15 pm 14 Comments »
    "Classic" downloadable content will be coming to SSX on May 1. EA Sports today revealed plans for the DLC detailing the content and pricing. The "Mt. Eddie Pack" and "Classic Characters Pack" will be available for $6 individually or $8 bundled together.  (more…)...
  • SSX Price Keeps Plummeting
    Posted April 3rd, 2012 at 11:30 am 8 Comments »
    SSX has barely been out a month and it's already been halved in price. Amazon (Xbox 360 - PS3) and Best Buy have already dropped the game to $30. It's a fantastic deal for a very good game but does not bode well for the future of the series. SSX has undoubtedly failed to gain traction at retail and follows in what has become a long line of arcade-style titles that have struggled to justify their development this generation. It's hard to imagine a scenario in which a sequel comes about no...