Within the Operation Sports impressions it was mentioned that 2K Sports’ Anthony Chau stated how they are considering All-Pro Football as a title that could be released every other year. However it depends on how well this one sells whether or not the franchise will have a future.
Now, if everything is riding on how well 2K8 does, why are they pushing out a bare bones game that has no depth? This is a game that has no franchise mode, lacks presentation, doesn’t have full customization options, has little to no commentary improvements, and has mediocre graphics all with a $60 price tag. What does it have going for it? 2K5 fans will feel familiar with the game and will likely enjoy the gameplay. That in itself is not enough to sell the game though to more than the small group of hardcore 2K fans.
Right now the appearance is that the game is being rushed to beat Madden to the market (and Chau admitted that they wanted to beat Madden out) and in doing so still has to go head-to-head with NCAA Football. What is so important about getting the game out right away?
Since even before the official announcement that a game was going to be made, I’ve talked about how the best time to release All-Pro Football (or whatever game they were going to make) would be following the Super Bowl. That is when Madden really dies down and NCAA has already worn off before that. People lose interest after the season is over and once players move to new teams. I know personally I don’t like playing with guys who have signed elsewhere and that I don’t have the new acquisitions or draft picks to use. So having generic players or legends can be much more appealing then.
Chau stated that Take Two doesn’t believe that a game would sell at that time of the year. Yet instead, they believe it will sell when up against two highly touted football licensed franchises within the span of a month? Come on now.
Another belief is that they wouldn’t want to compete with their own MLB 2K series which generally releases at the end of February. This is another concern that really isn’t valid. Within the span of a month and a half, you have the following releases from mid-August to early October from EA. Madden, Nascar, Tiger Woods, NHL, and NBA Live. You can’t tell me that having All-Pro in early February and MLB in late February or early March would damage the sales of either significantly enough that it would offset the gains of releasing in a much more friendly period.
He also stated that they limited customization options so as not to upset the NFL or bring about a possible lawsuit, and that they are interested in bidding on the NFL license when the current contract ends. Looking at the state of Take Two right now, I don’t think anyone could say they have a legit chance of winning a bidding war with EA. It seems doubtful that it will even come to that as EA will likely be able to extend the contract before it expires. The only competition for the license last time other than 2K was Disney, and to my knowledge Disney made a stronger bid than Take Two/2K did.
I still look at 2K turning their backs on the current gen consumers, the ones who still have not bought into a 360 and PS3, as being potentially the most devastating misstep they will have made. These are the fans who bought 2K5 cause it was $20. And now that the game doesn’t appear to have anything extraordinary that couldn’t have been done on the PS2, that decision is made even more puzzling.
Regardless of the validity, many still see this as a game that has “raised” its price from $20 to $60. Yet it has lost staples of football gaming and some of what made 2K5 a success. Perception certainly can be a big influence on how well something can ultimately do. That puts it in a very tough spot. Signing all those legends individual backed them into a corner that probably forced them to stick with the $60 price tag.
It seems to me that they are simply looking to cut their losses with this game and that they don’t truly believe that there is a future for the franchise. And that is unfortunate for consumers not only this year but in the future.
June 16, 2007 at 8:49 am
Nice write-up Pasta….
I pretty much agree with you on the release window and 100% agree that they should have tested the waters with a current-gen version. Going head-on with NCAA is not much better for APF than had they stayed in the Madden steamroller pathway. Either way, whether facing down NCAA or Madden, the depth of the 2K offering is light by comparison.
NCAA has Dynasty Mode, Campus Legend, Mini-Games, and the regular game modes. Madden has Franchise Mode, Owner Mode, Training Camp, Practice Mode and the regular game modes. 2K has the regular game modes. Independent of quality of gameplay, the 2K game is seriously lacking in options that help draw a casual or less-than-bloodless-hardcore player in.
The best move IMO (which is worth a little less than nothing), would have been to release a current-gen version and to highlight the way that EA’s football titles have truly maxed out on the XB and the PS2. NCAA 2008 and Madden 2008 just don’t plan to offer a whole lot new over their 2007 versions. 2K could have positioned themselves in THAT market a whole lot better than in next-gen with an essential replay of the disasterous Madden NFL 2006.
June 16, 2007 at 2:19 pm
wow this guy sounds like a flamer the graphics if you read are getting upgraded as we speak, the animations are amazing and i garentee will be better than anything madden puts out.
Also who cares about presentation more than half the people skip it anyway, and its all about on the feild gameplay which madden does not have or they wouldnt be releasing the same game over and over.
All Pro Football if you like it or not is going to be better than madden on the field, and is for only SIM players and i always here that 2K5 was to hard for madden fans LEARN HOW TO PLAY ACTUAL FOOTBALL!
June 18, 2007 at 8:12 am
Apparently te trailer was of two builds. Apparently the graphics have improved since then, according to Operation Sports.