Early Madden 10 Wii Preview

by
Posted April 29th, 2009 at 11:55 pm

madden10wii1

Ever since the Wii exploded onto the scene there has been the question what the user base would respond to when it came to licensed sports games. By in large the efforts so far have been met with apathy. The only one that has been a real success is the Tiger Woods series. That and Grand Slam Tennis now get the enhancement that comes with Wii MotionPlus. Nascar Kart Racing recently joined the success column as they went away from sim to completely arcade. However team sports games don’t  seem to translate as well to the console and attempts to straddle the hardcore-casual line (All-Play) have not worked out.

Thankfully EA Sports seems to have realized this and we’re seeing the start of a new direction for the Wii with Madden 10. No one gets excited about playing the PS2 version of Madden on the Wii. Instead the idea was to create a completely new and fun experience. This is the first year the Wii version has been developed at the Tiburon studio which is significant and should result in better offerings going forward.

Madden 09 on the Wii was a decent game. Outside of the 5 on 5 mode however there really wasn’t any reason to play that over the 360/PS3 version. Even as the game tried to be attractive to the casual crowd it remained a little over-complicated and unnatural to play.

The most obvious change for 10 is the new art style which presents five different body types, all of which are exaggerated to fit the different positions. The Wii version isn’t supposed to be completely serious so having that unique look is refreshing. I got a good laugh out of seeing Matt Hasselbeck so oddly shaped. The graphics aren’t going to be spectacular so they should attempt what they can to offset that. The cartooney style they have this year does an admirable job. I almost thought they could’ve gone more ridiculous looking though. It half looks like they went for the new style and half that it was unintended and just a result of the mediocre graphics of the Wii.

Last year the game introduced “Call Your Shot” where you could draw receiver routes on the screen and run quasi-created plays. For 10 they’ve added what is being called “Call Your Coverage” to defense. Simply point on and select a player and then place their assignment. Choosing an offensive player they will be put into man on that individual while choosing an open area will put them in a zone coverage.

The controls in 09 were deemed to be too complicated so they were simplified this year. Instead of selecting the receiver then making a throwing motion you just point the wiimote at the receiver you want to throw to and hit the button. Also instead of having different moves based on the motion made now just shake the wiimote and the game will make the best suited move for the situation. The old control scheme can be switched back to, but really I think the crowd who just wants to play and enjoy the game will like the changes that have been made.

All the stadiums have been completely re-built. While they aren’t 100% accurate they are a reasonable representation of their real-life counterparts. The gameplay screen is easier to read with score and clock now much larger.

I was encouraged by what I saw of Madden 10 on the Wii. These are just some basic changes that have been made to the game and the new direction it is headed. They developers seem know what has to be done and that is to create something that attracts the casual/family crowd as well as those purchasing it as a complimentary title to the 360/PS3 version.

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  • blake.

    It's funny, because the only way that you could get a true football simulation is with motion control, i.e. looking off the defender, moving in the pocket, throwing the ball exactly where you want, instead of having the game choose where to throw it based on where the defender is running.

    I don't know how many interceptions I have thrown because I was trying to throw the ball into a gap in the zone and the QB threw it right at the linebacker.

    If the Wii's graphics were on par with the PS3or 360 it would definitely be the console of choice, if the system and gameplay were used to max effectiveness.

    I mean seriously, a football game with a controller? It would be way better with a motion controlled type thing.

  • blake.

    It's funny, because the only way that you could get a true football simulation is with motion control, i.e. looking off the defender, moving in the pocket, throwing the ball exactly where you want, instead of having the game choose where to throw it based on where the defender is running.

    I don't know how many interceptions I have thrown because I was trying to throw the ball into a gap in the zone and the QB threw it right at the linebacker.

    If the Wii's graphics were on par with the PS3or 360 it would definitely be the console of choice, if the system and gameplay were used to max effectiveness.

    I mean seriously, a football game with a controller? It would be way better with a motion controlled type thing.

  • COLTS!!!!!STEELERS

    What a joke.

  • COLTS!!!!!STEELERS

    What a joke.

  • joey

    madden 10 for the wii is better than xbox because on xbox it take 10 people to talkle one guy on the wii it takes 1 or 2 guys

  • joey

    madden 10 for the wii is better than xbox because on xbox it take 10 people to talkle one guy on the wii it takes 1 or 2 guys

  • GrowUpAlready

    "but i would rather be chainsawing locusts on Gears of War 2 than collect stars on Super Mario Galaxy"

    Yes, because the mark of a great game is chainsawing locusts. Too many of you PS3 and 360 fanboys liken a good game to the amount of violence and blood in it. You say the wii is a kiddie system because it has many games that are aimed at a younger audience, and that is true, but at the same time the wii has accomplished something neither the PS3 or 360 has, and that is have something to appeal to everyone. The wii doesn't have the same power as the other systems, but a great game should not be based on graphics. Does Pac-Man have good graphics? Super Mario Bros.? Tetris? No, but we still regard them highly today. A great game is based on gameplay and innovation, as well as story and replayability depending on the genre, and I would rather play a game with those qualities, something nintendo is better at than any other company, than play my umpteenth zombie/bug/alien slaughtering game that just makes the blood more lifelike.

  • GrowUpAlready

    "but i would rather be chainsawing locusts on Gears of War 2 than collect stars on Super Mario Galaxy"

    Yes, because the mark of a great game is chainsawing locusts. Too many of you PS3 and 360 fanboys liken a good game to the amount of violence and blood in it. You say the wii is a kiddie system because it has many games that are aimed at a younger audience, and that is true, but at the same time the wii has accomplished something neither the PS3 or 360 has, and that is have something to appeal to everyone. The wii doesn't have the same power as the other systems, but a great game should not be based on graphics. Does Pac-Man have good graphics? Super Mario Bros.? Tetris? No, but we still regard them highly today. A great game is based on gameplay and innovation, as well as story and replayability depending on the genre, and I would rather play a game with those qualities, something nintendo is better at than any other company, than play my umpteenth zombie/bug/alien slaughtering game that just makes the blood more lifelike.

  • Big E

    Outside of Mario Kart. the wii has been a total Bust. and seriously… Fitz looks like a toned aids patiant. seriously… wtf.

  • Big E

    Outside of Mario Kart. the wii has been a total Bust. and seriously… Fitz looks like a toned aids patiant. seriously… wtf.

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