#10 of 2009: Fight Night Round 4

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Posted December 16th, 2009 at 9:18 am

fnr4#10

The ranking of games in the best of 2009 list is based primarily on the personal amount of enjoyment had with a particular title. Some other factors include whether advertised features were fully delivered on, post-release support, community interaction and communication, overall gameplay experience, feature set, and online play performance. Again this is a personal take on the games. The analysis is weighted largely towards those which I had the most fun with while considering them as a whole and compared relatively to the others.

I had serious difficulty deciding on what game would ultimately take the #10 slot in my Top 10 Sports Games of 2009. Really I would have been more comfortable with a top nine but a determination had to be made on which one after those most deserved recognition.

Eventually I settled on Fight Night Round 4. The biggest reason for doing so has been the post-release support which rivals any other game released this year in what has been provided. There have been multiple patches and several downloadable content offerings with more to come in both areas.

The ironic thing about all this is that FNR4 started out by stubbornly refusing to include an option for button punching. Despite outcries from the community the producers ignored the request and the EA Canada community manager went as far as to tell people that it wasn’t going to change and to learn to like it or move on. With the disappointing sales and lack of enthusiasm over the game it appears some actually heeded that advice. EA finally responded to the wave of support for button controls and included them in a patch which arrived three months after release.

Another disruption to community relations came with a demo that was exclusive to those who had pre-ordered at Gamestop. The demo actually ended up arriving at three different times based on whether or not pre-ordered and then whether it was for the 360 and PS3. It created confusion and stunted momentum that a demo can usually provide.

Sadly the post-release support while having good intentions has been plagued by issues.  The first patch was rejected in certification by Sony but was released by Microsoft and ended up causing numerous problems which had to be fixed with a follow-up patch. Most recently the “Champions Pack 2″ DLC was causing freezing and had to be yanked and won’t return until late January.

Visually and on a technical standpoint FNR4 was exceptional. The graphics and the physics represented a significant advancement the achievements made there were certainly impressive. It was just the detrimental aspects that seemed to overshadow things for me and take away from overall enjoyment. The right stick punching was inconsistent, the camera at times was disorienting, and the online play was imbalanced. To their credit EA did attempt to improve many of the gripes with the game through the patches.

While I may not have liked FNR4 a great deal and have mixed feelings on the way EA has treated the game and the community it is worth noting that a lot of people have enjoyed it. I suspect falling in at #10 will be perceived by many as lower than expected. FNR4 just got overshadowed by the negative buzz and lukewarm response and was never fully able to recover.

  • #10: Fight Night Round 4
  • http://twitter.com/Bgamer90 @Bgamer90

    Am I the only one that remembers how in FNR3 you could win a match by TKO just by doing haymakers? Don't get how some are saying FNR3 needed more strategy to play.

    I guess it all boils down to the way you play the game. If all you do in FNR4 is punch & nothing more then yeah… you more than likely won't enjoy it and think that the game is worse than 3 since your player's stamina will go down fast and your punches will feel sloppy and unresponsive.

  • http://intensedebate.com/people/JawnMurray JawnMurray

    Bgamer90, the reason I feel that way is this; the counter system was great to me, for about a week. If someone bobs and weaves my quick jab, I shouldn't be stuck frozen for 2 seconds, plenty of time to pull off a haymaker. Overall, it is almost as bad as the parry system. The lighting, and overall graphics made me write it off as an arcade game. The game made great strides, but I just feel like it is more arcadey than Round 3.

    • http://twitter.com/Bgamer90 @Bgamer90

      Oh okay. The graphics were less detailed than FNR3 but the boxers in 4 looked a lot more like themselves compared to how they looked in 3.

    • http://twitter.com/Bgamer90 @Bgamer90

      Oh okay. The graphics were less detailed than FNR3 but the boxers in 4 looked a lot more like themselves compared to how they looked in 3.

  • http://intensedebate.com/people/JawnMurray JawnMurray

    Bgamer90, the reason I feel that way is this; the counter system was great to me, for about a week. If someone bobs and weaves my quick jab, I shouldn't be stuck frozen for 2 seconds, plenty of time to pull off a haymaker. Overall, it is almost as bad as the parry system. The lighting, and overall graphics made me write it off as an arcade game. The game made great strides, but I just feel like it is more arcadey than Round 3.

    • http://twitter.com/Bgamer90 @Bgamer90

      Oh okay. The graphics were less detailed than FNR3 but the boxers in 4 looked a lot more like themselves compared to how they looked in 3.

  • http://intensedebate.com/people/Mo_Diddley Mo_Diddley

    I can't wait to see the writeup on UFC.

  • http://intensedebate.com/people/Mo_Diddley Mo_Diddley

    I can't wait to see the writeup on UFC.

  • jusmegamer

    Have not touched it the fact that they tried to make you play how they wanted turned me totally off.

  • jusmegamer

    Have not touched it the fact that they tried to make you play how they wanted turned me totally off.

  • SDwinder

    FN R4 is a solid game on the PS3. I have only fought the classic bouts, but being able to fight with the alltime boxers using their style has been awesome. Having seen most of these fights when they were actually first fought, it is very close to reality in FN4 in a lot of ways. Styles make matches. I use the sticks, because it makes for a better sim game, which is what EA wanted in the first place. FN4 was a definite upgrade from FN3 fro me. Top 10 of year, no doubt.

  • SDwinder

    FN R4 is a solid game on the PS3. I have only fought the classic bouts, but being able to fight with the alltime boxers using their style has been awesome. Having seen most of these fights when they were actually first fought, it is very close to reality in FN4 in a lot of ways. Styles make matches. I use the sticks, because it makes for a better sim game, which is what EA wanted in the first place. FN4 was a definite upgrade from FN3 fro me. Top 10 of year, no doubt.

  • SDwinder

    FN R4 is a solid game on the PS3. I have only fought the classic bouts, but being able to fight with the alltime boxers using their style has been awesome. Having seen most of these fights when they were actually first fought, it is very close to reality in FN4 in a lot of ways. Styles make matches. I use the sticks, because it makes for a better sim game, which is what EA wanted in the first place. FN4 was a definite upgrade from FN3 fro me. Top 10 of year, no doubt.

  • johnshaft23

    This is actually a great game. Buttons were added a while back, but i prefer the sticks now, cause the more you get to play it with sticks, the more enjoyable it becomes.
    I bought it, played it a lot, then stopped bacause of UFC 2009, then played it again a couple of months ago with a friend who got into it and we had some nasty battles. With the updates this game is actually one of the better games of 2009, cause they address all the cheesing and the weird stuff in the game.

    UFC 2009 is also a great game, i still play it daily. They are two different types of games. I hope guys would stop comparing them all the time and enjy both. t is possible, cause i can do it. why can't you guys?

  • johnshaft23

    This is actually a great game. Buttons were added a while back, but i prefer the sticks now, cause the more you get to play it with sticks, the more enjoyable it becomes.
    I bought it, played it a lot, then stopped bacause of UFC 2009, then played it again a couple of months ago with a friend who got into it and we had some nasty battles. With the updates this game is actually one of the better games of 2009, cause they address all the cheesing and the weird stuff in the game.

    UFC 2009 is also a great game, i still play it daily. They are two different types of games. I hope guys would stop comparing them all the time and enjy both. t is possible, cause i can do it. why can't you guys?

  • johnshaft23

    This is actually a great game. Buttons were added a while back, but i prefer the sticks now, cause the more you get to play it with sticks, the more enjoyable it becomes.
    I bought it, played it a lot, then stopped bacause of UFC 2009, then played it again a couple of months ago with a friend who got into it and we had some nasty battles. With the updates this game is actually one of the better games of 2009, cause they address all the cheesing and the weird stuff in the game.

    UFC 2009 is also a great game, i still play it daily. They are two different types of games. I hope guys would stop comparing them all the time and enjy both. t is possible, cause i can do it. why can't you guys?

  • http://intensedebate.com/people/okafor43 okafor43

    Pasta i see you put the emphasis on personal choice but you know we will be on here voicing our displeasure with your rankings, this year you wont hear a peep out of me if live is rated ahead of 2k due to the fact 2k was soo broken and a broken patch that came out about a month later.

  • http://intensedebate.com/people/okafor43 okafor43

    Pasta i see you put the emphasis on personal choice but you know we will be on here voicing our displeasure with your rankings, this year you wont hear a peep out of me if live is rated ahead of 2k due to the fact 2k was soo broken and a broken patch that came out about a month later.

  • Dskillzhtown

    I liked FN4 alot, but I felt that they made one mistake that spoiled the game, especially when you advance in your career. They made the Haymaker not require as much energy. So the CPU would spam them throughout the fight. The previous games in the series used to take so much energy that you were deterred from using it until you really had to. But with the CPU spamming them, it really screwed up the dynamic of the game.

    I have heard that in one of the patches they have returned the stamina hit, so I may pick this game up again.

  • Dskillzhtown

    I liked FN4 alot, but I felt that they made one mistake that spoiled the game, especially when you advance in your career. They made the Haymaker not require as much energy. So the CPU would spam them throughout the fight. The previous games in the series used to take so much energy that you were deterred from using it until you really had to. But with the CPU spamming them, it really screwed up the dynamic of the game.

    I have heard that in one of the patches they have returned the stamina hit, so I may pick this game up again.

  • http://www.troy-aikman-jersey.com troy aikman jerseys

    i agree with you, FNR4 haven't go out of the shadow, expect their better performance.

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