#6 of 2010: Madden NFL 11

by
Posted December 28th, 2010 at 11:00 am

Madden faces far and away the heaviest scrutiny of any sports game franchise. Various boundaries placed on the series have kept the game from really breaking out of the perception that each year simply brings about a marginal upgrade. Madden 10 was an excellent attempt even exceeding many expectations but Madden 11 failed to follow-up on that. A change in philosophical direction and a move to appeasing casual players proved to be a mistake but one that could be corrected going forward.

The ranking of games in the best of 2010 list is based on the personal amount of enjoyment had with a particular title, whether advertised features were fully delivered on, post-release support, community interaction and communication, overall gameplay experience, feature set, and online play performance. Again this is largely a personal take on the games and not a recap of those with the highest scores on Metacritic. The analysis is weighted heavily towards those which I had the most fun with while considering them as a whole and compared relatively to the field.

(Related: Hits and MissesOnline ImpressionsFull Pre-Release Impressions3D ImpressionsDeveloper Podcast w/Pastapadre)

The big features for Madden 11 were centered on accessibility, though there were other features buried within upgrades that did improve the gameplay experience. Heavily marketed in particular was GameFlow, which quickened the pace of games by having plays chosen by the CPU. In conjunction with GameFlow the feature could be tailored more to the individual, but it still had its share of issues. There is a lot of potential to turn GameFlow into a feature that appeals to both the casuals and the hardcore players but as-is it probably wasn’t loved or embraced completely by either group.

The focus on casuals and accessibility was warranted but ultimately didn’t succeed in drawing in new consumers, it may have actually damaged some of the relations with longtime fans of the series. Decisions like implementing the Strategy Pad (standard pre-play controls later patched back in) and ignoring Franchise and Online Franchise really stung beyond just the initial reactions. Even a 3D mode made available months after release bordered on insulting in the manner needed to activate it and the final on-screen product after all of that. At least they didn’t market that as a serious worthwhile feature.

Beyond just the lack of compelling features the gameplay also had some fundamental issues that hurt the experience and left some unsatisfying feelings at times. Play action resulted in pretty much automatic sacks, there was horrendous kick return blocking, the QB storylines that were to play out before games were mostly missing, CPU kickers couldn’t make even the easiest of kicks in weather, and tackles were being broken at astounding rates. Still I did like the unpredictable nature, I just wish it was seen with more spectacular plays or blown coverages or things of that nature instead of broken tackles.

Madden 11 did remain one of the most fully featured sports titles available, the problem though still that none of the modes feel completely fleshed out. Franchise, Online Franchise, and Superstar modes went untouched from Madden 10. There is just a sense of emptiness throughout the game.

On the positive side there were strides made in presentation, and Gus Johnson injected some excitement into the commentary. The atmosphere was much better also due to stadium specific chants and fight songs. Player control was excellent and the running game felt really good in particular because of it. The fun factor was high in gameplay which really shouldn’t be discounted despite everything else being laid out here that needed work.

Online play was a disappointment especially early after release of the game. Quitters weren’t receiving losses, the new kick meter lagged, the ability to use or not use GameFlow made for disjointed pacing, and the ability for friends to be challenged to ranked games was removed. While some of the issues were ironed out there were also periods where disconnects become troublesome and even that had attempted fixes implemented in patches. Online Team Play was a nice addition but not a game changer. Online performance otherwise was solid.

One gripe that has been building relates to the prominence of downloadable content, with microtransactions playing a larger role in the game than ever before. Even with the “Online Pass” for online functionality, reaching the online area just brings about more options of things to purchase. Scouting Reports online were particularly useless and Madden Moments Live haven’t been selling. On the other hand Madden Ultimate Team has been extremely lucrative for EA and in that sense it is understandable that resources are being put into that area of the game.

The post-release support has been unmatched. An unprecedented five patches have been released and by the end of the season there will have been 20 roster updates. The success of each particular patch can be questioned, but the dedication to trying to improve the game should not be.

In a lot of ways Madden 11 represented the series in general this generation. It was a game that was solid in all areas but really spectacular in none and had questionable priorities and resource allocation. Still the game hit well on fun factor, delivered on all the advertised features, and had outstanding post-release support and these days even providing that much can be an accomplishment relative to the field.

#6: Madden 11
#7: Kinect Sports
#8: MLB 10 The Show
#9: NHL 11
#10: NBA Jam
The Worst of 2010
Community Awards Voting

  • Jason

    Good job. I liked M11 but as you said they need to take it to another level (see NBA2K11)

    • Anonymous

      I guess all you people who call Pasta a Madden dickrider are looking like some fucking fools now eh?!?!? Everyone knows this year’s version was wack.

      Pasta I will say, you are wrong about that “dedication” to improve the game. They should have shown that before they dropped the exact same game as last year. I told you to stop extending a hand to these sinking ships before they drag you down too.

      • http://pastapadre.com/ pastapadre

        I wouldn’t say it was the same game, they just put their focus on the wrong things. What they added/improved didn’t advance the game the way they should be able to considering the circumstances.

      • http://pastapadre.com/ pastapadre

        I wouldn’t say it was the same game, they just put their focus on the wrong things. What they added/improved didn’t advance the game the way they should be able to considering the circumstances.

        • Anonymous

          In my eyes releasing a game with EXTREMELY similar game-play as the previous version, and focusing on additional features for the sake of maximizing revenue rather than the wants of the community is “releasing the same game”. Not touching franchise, Superstar mode etc is pretty weak.

          I understand your unique position forces you to make “politically correct” statements so I bear you no ill will LOL

          • Infemous

            i do wonder how much of a bearing pasta’s relationship with EA has on how he words things.

            in no way am i saying pasta has been compromised, but i feel that his bright side of things perspective is definitely not harming EA at all nor inspiring any change.

            you are right pasta saying it feels hollow, mainly because it is, and while Gus Johnson is an improvement, elements of presentation are still sorely lacking.

            FIFA World Cup shows you how to do presentation in a Sports Game.
            FIFA 11 shows you how to make a game that appeases hardcore fans and casual online fans.

            I have much more to say but will save it for a more relevant thread.

            Peace

          • http://pastapadre.com/ pastapadre

            To answer your question, I have almost no relationship with EA, certainly not in the traditional sense. I do not deal at all with the company’s PR department. They don’t even send copies of games to me, or invite me to their events. That allows me to speak freely on anything I want! If you disagree with certain things I say you certainly have that right, but it is not because of any sort of outside influence because none exists.

          • Infemous

            thank you for the reply yet again.

            and this is good news.

            i often agree with you but am maybe a bit more negative, although i probably play madden more than you do lol!

            your work is greatly appreciated and i’m sure you are as intrigued as i and the rest of the community are as to seeing what the Tiburon team produce for Madden 12. whether I buy it or not totally depends on the approach they take and the improvements they make.

            what are you expecting the team to do with regards to direction and new content?
            do you think we’ll see more of a physics and fundamentals improvement as opposed to the window dressing content of this year?
            have the team said anything to you that you can’t state due to privacy and such laws?
            i know you can’t say what if they have, but surely you can say if they’ve given you an indication? :P

            Peace

          • http://pastapadre.com/ pastapadre

            I think the focus will be towards more hardcore features, and franchise modes. I don’t think we’ll see anything like real time physics though. Maybe not revolutionary advances but a better trending in a better direction.

          • Infemous

            thanks again for the response, and this is positive.

            do you think we’ll get an animation or physics system like Fifa? which I find very satisfying.
            The way Goalkeepers catch the ball is how WRs and DBs should catch balls in Madden, and when players battle for headers that should be how Dbs and Wrs compete for balls in Madden… in my opinion.

            I hear that NHL also have this same engine but I have not played it.

            Any way Madden gets this next year or the year after?

            also with the direction they are headed (by your estimation) do you see Madden 12 being a successful game or another disappointment with regards to window dressing and the fixing of fundamentals?

            I may sound tough to please, but while I want Franchise mode fixed and to the level of Football Manager or Head Coach I’d also like to see a lot more animations and physics upgrades along the lines of run blocking this year.

            are these improvements likely to be small yearly things due to the ‘stretching of resources’?
            or can we see one big Physics leap any time soon?

            having spoken to Ian and co do you feel the game is in the right hands to reach the levels of FIFA (and apparently NHL)?

            Thanks for the replies.

            Peace

          • Anonymous

            That’s all people have been asking for the last 2 years and we haven’t got it. I pray you are right Pasta

          • Infemous

            thank you for the reply yet again.

            and this is good news.

            i often agree with you but am maybe a bit more negative, although i probably play madden more than you do lol!

            your work is greatly appreciated and i’m sure you are as intrigued as i and the rest of the community are as to seeing what the Tiburon team produce for Madden 12. whether I buy it or not totally depends on the approach they take and the improvements they make.

            what are you expecting the team to do with regards to direction and new content?
            do you think we’ll see more of a physics and fundamentals improvement as opposed to the window dressing content of this year?
            have the team said anything to you that you can’t state due to privacy and such laws?
            i know you can’t say what if they have, but surely you can say if they’ve given you an indication? :P

            Peace

          • Kkodosky

            I like your site, Pasta, but technically speaking, weren’t you one of the original EA Game Changers? If I’m mistaken about that, I apologize. I’ve always assumed that’s where you originally met some of these knuckleheads from Tiburon.

          • http://pastapadre.com/ pastapadre

            To answer your question, I have almost no relationship with EA, certainly not in the traditional sense. I do not deal at all with the company’s PR department. They don’t even send copies of games to me, or invite me to their events. That allows me to speak freely on anything I want! If you disagree with certain things I say you certainly have that right, but it is not because of any sort of outside influence because none exists.

        • Anonymous

          Yea, like that Madden Cards slash players feature. I was quickly annoyed with it after I lost my Tom Brady contract after 4 games… Waste of 40 minute games.

        • justin mitchell

          hey pasta, few question what kind of affiliation do you have with madden and EA games? and how do i get my input taken seriously as you obviously do, as a madden customer since 92′ it would be cool to see some of my ideas and thoughts looked at and actually be taken serious or to another level, thank you and e-mail is kingmitchell05@aol.com.

        • justin mitchell

          PASTA, please get a message to donny moore and ian cummings: HIRE ME I WILL FIX THE GAME !! or atleast give you good ideas!
          lol…
          P.S. love the articles pasta please keep em commin’

        • justin mitchell

          PASTA, please get a message to donny moore and ian cummings: HIRE ME I WILL FIX THE GAME !! or atleast give you good ideas!
          lol…
          P.S. love the articles pasta please keep em commin’

      • Samkaveli

        child please that don’t mean he don’t Dickride EA he’s trying to save face I don’t believe you pasta you needs more People.

  • http://www.ndeddiemac.blogspot.com NDEddieMac

    I sadly couldn’t stick with it to know if patches helped it. The fact that Franchise was an exact duplicate from 10 and the inability to run a playaction made the game a waste for me. A shame as I really enjoyed 10 and thought they had made some great strides. They will have to really pull off something impressive to make me ever want to come back though. I’ll stick to NCAA. Good read Pasta

    • Philly

      I repurchased M10 last week for 10 bucks at gamestop, and to me it’s better than Madden 11. You can tell where M11 improved, but nothing was a huge step up at all; even in the locomotion it’s not much different if you tweak the game to where you can actually run the ball. I’ve had more time throwing the ball out of play action in a few games than I ever had in M11.

      One thing I’d like to see is just a bit more honesty from the PR/Marketing guys that work with the game. Each and every year they make the new features/additions/bull… sound so great, so new, so much better, and before the demo drops so many of us are hooked. Of course, it’s their job to sell the game, but I mean let’s face facts here; until a new console or new engine is created, the year to year changes with this game (at least up to this point have shown) will be marginal, maybe one or two things will be vastly improved from the previous year. Sad to say… but I’ve just simply lowered my expectations for them game until otherwise noted.

  • Anonymous

    “An unprecedented five patches have been released…”

    Wow…that’s more of a negative than a positive in my opinion. And to say that they are “dedicated to improving the game” by releasing those patches? It just means that game needed that much extra work or that a lot of things were broken and needed fixing.

    I have played both Madden 11 and MLB 10 The Show and am amazed that Madden is above it. Despite its flaws, The Show was still a better overall game.

  • Anonymous

    “An unprecedented five patches have been released…”

    Wow…that’s more of a negative than a positive in my opinion. And to say that they are “dedicated to improving the game” by releasing those patches? It just means that game needed that much extra work or that a lot of things were broken and needed fixing.

    I have played both Madden 11 and MLB 10 The Show and am amazed that Madden is above it. Despite its flaws, The Show was still a better overall game.

    • Blondeviking64

      LOL, MLB really only had one major flaw and that was online play. Otherwise it was the best sports game I have ever played.

      • Chris

        Online play being unplayable is a big deal!

        • Anonymous

          Online gameplay was The Show’s biggest issue. There were other issues as well (Tropicana Field lock up, etc.)

          But The Show’s gameplay is light years above Madden. The Show also captures the presentation better, with better commentary (I like Gus, but Madden’s commentary is not all that great. Vasgersian makes it sound like you’re watching a real game in The Show), a deep Franchise mode and robust Road to the Show mode (a LOT better than Superstar mode in Madden).

          I’m not saying The Show is the best sports game out there (it is top 5 for me), but it is miles ahead of Madden, especially after the step back EA took with Madden 11.

        • Anonymous

          Online gameplay was The Show’s biggest issue. There were other issues as well (Tropicana Field lock up, etc.)

          But The Show’s gameplay is light years above Madden. The Show also captures the presentation better, with better commentary (I like Gus, but Madden’s commentary is not all that great. Vasgersian makes it sound like you’re watching a real game in The Show), a deep Franchise mode and robust Road to the Show mode (a LOT better than Superstar mode in Madden).

          I’m not saying The Show is the best sports game out there (it is top 5 for me), but it is miles ahead of Madden, especially after the step back EA took with Madden 11.

    • http://pastapadre.com/ pastapadre

      If the patches were to fix things they broke that would be a different story. Continuing to try and improve the game further is not a bad thing.

    • http://pastapadre.com/ pastapadre

      If the patches were to fix things they broke that would be a different story. Continuing to try and improve the game further is not a bad thing.

      • Anonymous

        “Play action resulted in pretty much automatic sacks, there was horrendous kick return blocking, the QB storylines that were to play out before games were mostly missing, CPU kickers couldn’t make even the easiest of kicks in weather, and tackles were being broken at astounding rates.”

        These are broke parts of the game. Terrible that an NFL SIMULATION would include these. The fact that a patch would be needed AT ALL to fix play action passes is an embarrassment.

        Not to mention the alienation of Madden’s fan base with the Strategy Pad debacle.

        • Infemous

          agree entirely

          Pasta, they broke fundamental NFL gameplay things, and animations were often horrible too and were not addressed.

          the best thing about the patches is that it made the game playable. JUST.
          an issue with patches means that a lot of people already gave up on it. (an example being MAG. i enjoy that game a lot yet a lot of people threw it away after the first month, and now it is entirely overhauled)

          they need to make sure the shipped product is watertight before they start putting jets on it to make it go faster or give it a new paint job to look flashier.

          fundamentals need to be down and that includes tackling, blocking, passing, catching, running, AI, Franchise, Online, Superstar and Single Screen multiplayer before all bells and whistles are attached.

          So before I see AFL presentation I want to see muddy jerseys? you get me?

        • Infemous

          agree entirely

          Pasta, they broke fundamental NFL gameplay things, and animations were often horrible too and were not addressed.

          the best thing about the patches is that it made the game playable. JUST.
          an issue with patches means that a lot of people already gave up on it. (an example being MAG. i enjoy that game a lot yet a lot of people threw it away after the first month, and now it is entirely overhauled)

          they need to make sure the shipped product is watertight before they start putting jets on it to make it go faster or give it a new paint job to look flashier.

          fundamentals need to be down and that includes tackling, blocking, passing, catching, running, AI, Franchise, Online, Superstar and Single Screen multiplayer before all bells and whistles are attached.

          So before I see AFL presentation I want to see muddy jerseys? you get me?

      • sad

        Really Padre, that’s what you’re going to go with? The latest patch was an attempt to tighten up the defense. Do you suppose that they had to fix the D because it *wasn’t* broken? What do you call it when switching from ’10 to ’11 suddenly means you can’t play defense? What do you call it when they patch the game to specifically address the lack of defense?

        Please padre, explain to me how the latest patch wasn’t a result of them breaking the D between ’10 and ’11.

    • Melr2

      I agree “The Show” is heads and shoulders better then ANY Madden on next gen. EA talks about if its in the game, its in the game…blah blah blah, but Sony delivered. I have actually started to follow baseball again because of this game. EA actually makes a mockery of the NFL in my opinion.

  • Anonymous

    “An unprecedented five patches have been released…”

    Wow…that’s more of a negative than a positive in my opinion. And to say that they are “dedicated to improving the game” by releasing those patches? It just means that game needed that much extra work or that a lot of things were broken and needed fixing.

    I have played both Madden 11 and MLB 10 The Show and am amazed that Madden is above it. Despite its flaws, The Show was still a better overall game.

  • http://twitter.com/Bgamer90 Bgamer90

    Franchise modes and Superstar mode should have been worked on before the implementation of gameflow. I don’t know how it’s really going to be but it seems to me that they are going to have a harder time in terms of improving franchise modes & superstar mode due to the fact that they have to keep gameflow in mind for the ones that like it and/or want to use it.

  • http://twitter.com/Bgamer90 Bgamer90

    Franchise modes and Superstar mode should have been worked on before the implementation of gameflow. I don’t know how it’s really going to be but it seems to me that they are going to have a harder time in terms of improving franchise modes & superstar mode due to the fact that they have to keep gameflow in mind for the ones that like it and/or want to use it.

    • bustabusta

      The gameplay needs to be fixed before I start caring about anyof that.

    • Giantjedi

      If anything, why did they have to take away features from PS2? they need to take what they did on PS2 and add on to it with (what they should have done in the first place) some more features like having a practice squad or something

  • http://twitter.com/Bgamer90 Bgamer90

    Franchise modes and Superstar mode should have been worked on before the implementation of gameflow. I don’t know how it’s really going to be but it seems to me that they are going to have a harder time in terms of improving franchise modes & superstar mode due to the fact that they have to keep gameflow in mind for the ones that like it and/or want to use it.

  • Dre2778

    I’ve been saying if they don’t improve Superstar then just take it out and have it as a $5 PSN and XBL purchase in the future. If the disc space it uses can be used to improve the Franchise mode then I’m all for it. I find it dry and lacking and relying on a dumb A.I coach to win or loose games just don’t cut it for me.

  • gunner

    Not sure I agree with the high ranking. It is funny that it took the last patch which took almost 5 months that actually made the game playable. I have owned every madden since Madden 93 and can say Madden 11 has gotten the least play time out of any of them, the main reason is you can’t play defense.

    For the first time ever I think I might sit out madden next year. I used to buy NCAA every year until two years ago, and I haven’t looked back. You can’t recycle old shit and call it new and think I am that dumb. I can see the headline “Vision Cone is Back” Then why did you take it out in the first place?

    • http://pastapadre.com/ pastapadre

      6th place is not a high ranking. Madden, as the only NFL game and considering the resources it gets, should never fall out of the top five. Anything below is a disappointment.

    • http://pastapadre.com/ pastapadre

      6th place is not a high ranking. Madden, as the only NFL game and considering the resources it gets, should never fall out of the top five. Anything below is a disappointment.

      • gunner

        I know its not “that” high, I guess my frustration is more directed in general to all the top “whatever” lists that come out, whether its Xplay, IGN, etc, that automatically put madden in their best sports game of the year lists and I didn’t think Madden deserved to be in any of them this year. I feel the press feels obligated to put Madden in every year on their best of lists.

  • gunner

    Not sure I agree with the high ranking. It is funny that it took the last patch which took almost 5 months that actually made the game playable. I have owned every madden since Madden 93 and can say Madden 11 has gotten the least play time out of any of them, the main reason is you can’t play defense.

    For the first time ever I think I might sit out madden next year. I used to buy NCAA every year until two years ago, and I haven’t looked back. You can’t recycle old shit and call it new and think I am that dumb. I can see the headline “Vision Cone is Back” Then why did you take it out in the first place?

  • gunner

    Not sure I agree with the high ranking. It is funny that it took the last patch which took almost 5 months that actually made the game playable. I have owned every madden since Madden 93 and can say Madden 11 has gotten the least play time out of any of them, the main reason is you can’t play defense.

    For the first time ever I think I might sit out madden next year. I used to buy NCAA every year until two years ago, and I haven’t looked back. You can’t recycle old shit and call it new and think I am that dumb. I can see the headline “Vision Cone is Back” Then why did you take it out in the first place?

  • Keith.

    Madden 11 in front of The Show? LoL — what a joke. Guess Pasta, Ian and Donnie are all pretty tight after all — just can’t bring yourself to burn those bridges, eh Pasta?

    7 years and counting and still no in-game saves on next gen. Inexcusable.

    • http://pastapadre.com/ pastapadre

      The Show…which had a ton of problems and didn’t do much if anything to advance from the previous year? 6th place is not a good ranking for Madden. There is no excuse that it shouldn’t finish in the top five, or top three, every year being the only NFL game and getting the resources it gets.

    • http://pastapadre.com/ pastapadre

      The Show…which had a ton of problems and didn’t do much if anything to advance from the previous year? 6th place is not a good ranking for Madden. There is no excuse that it shouldn’t finish in the top five, or top three, every year being the only NFL game and getting the resources it gets.

      • Keith.

        The Show had a ton of problems? Not sure where you’re getting that from. Most serious sports gamers think it and NBA2k11 are 2 of the best — if not the best — representations of their sports ever made.

        Madden should’ve been dropped from the list if only because of their extreme focus on MUT and paid DLC, unabashedly milking whatever loyal customers they have left.

        • http://pastapadre.com/ pastapadre

          MUT and DLC are all optional things. I think they contribute to a poor perception though as I mentioned in the article.

          • http://twitter.com/vlnj13 vlnj13

            The overall level of the Show was still outstanding, and I felt it made greater strides than Madden. I don’t see why people were so upset with the lack of change in the game. Still, both games were fun but had their detractions.

          • Keith.

            They may be “optional,” but EA’s only fooling themselves when they say these “optional” money grab additions are not taking away from development resources elsewhere.

            You don’t think those same development resources could have been used to add in-game saves? Or functioning play-action pass plays? Or a halftime and end-game show with highlights and commentary?

            Then again, it’s Tiburon we’re talking about, and based on the last 6 years, I’m not sure all the development time/resources in the world would make a difference with these clowns.

          • http://pastapadre.com/ pastapadre

            I can’t fault that reasoning. I don’t think there is a correlation like the ones you stated, but obviously resources spent on MUT could be put to use elsewhere.

          • Keith.

            Not just MUT — although there is most obviously a tie there between the guys behind MUT and the non-existent improvements to franchise modes (online and off). Josh Looman, I’m talking to you.

            It also extends to Madden Arcade, purchase-able scouting reports, 3D Doritos Mode, paid-for Madden Moments, etc. You just don’t see developers of quality games like The Show and 2k11 milking their loyal customers like that.

            Then again, since Ian Cummings started as a tester and apparently has little to no programming experience, I guess we can’t really call him a developer anyways. To me, he’s just the douchebag with the backwards hat who gets paid to say “we didn’t have the time to add feature x” or that “feature y is just too hard.” What a clown.

          • sad

            “To me, he’s just the douchebag with the backwards hat”

            Heh. Serious talk: if these guys spent less time acting cool on twitter and playing “witty” for the podcast audience, they’d have at least another 5-10 hours a week between them to work on the game. Along with milking the customers they milk the hell outta the whole “it’s my job to watch football games!” thing, what with Donny sitting there throwing out rating adjustments in realtime on twitter based on plays that he’d just seen. Hard at work as usual, and applying the normal level of diligence and research that goes into their roster updates.

          • sad

            Playing MUT is optional but we don’t have a choice about them having Looman drop franchise to work on it. MUT is affecting people whether or not they choose to play it.

          • Sbrady2412

            people dont spend money on franchise mode, EA is in it for the money and until people sack up and stop spending money on the game, it will probably always be the same minor tweaks and add on…the day having a crappy game starts hurting their wallets, is the day you will see a better game

          • Sbrady2412

            people dont spend money on franchise mode, EA is in it for the money and until people sack up and stop spending money on the game, it will probably always be the same minor tweaks and add on…the day having a crappy game starts hurting their wallets, is the day you will see a better game

      • Keith.

        I’d also argue that The Show’s new broadcast fielding cam — which makes the game look identical to what we see on TV — was a bigger addition than anything Madden has added in years. Then again, Madden hasn’t even really tried to implement a new playable camera angle in years, so…

        • Anonymous

          Pasta,

          I am afraid I am going to have to agree with Keith. The Show does a much better job emulating baseball than Madden does with football. I would rank the show higher just for the difficulty of emulating baseball, which is damned tough.

          Madden SHOULD be a top 5 game (I enjoyed it) but The Show did so many things better. Just my opinion….

        • Infemous

          i think however it’d be a travesty for madden to focus on including new camera angles over fixing fundamentals.

          the camera like the old pre snap controls is something that madden gamers are used to and it is not something anyone takes issue with. it’s a franchise staple and to change or remove it is basically to continue the trend of fixing (aka breaking) something that wasn’t broken and calling it an overhaul/reimagining or improvement.

          so while a broadcast cam would be awesome and would definitely be welcome, i could name a million things i would put before it and as such think it’s a moot point and we should not give them any more ammunition to disappoint us with.

          MADDEN 12 NEW FEATURE: NEW GAMEPLAY CAM

          Madden 12 fans: WTF IS GOING ON HERE I CAN’T PLAY THIS SHIT

          Ian Cummings: well Keith on PastaPadre said a new cam was needed so we just did what was requested by fans.

          we as a community have to say the same things so we don’t get fobbed off with shit anymore

          • sad

            “we as a community have to say the same things so we don’t get fobbed off with shit anymore”

            That’s impossible. We’re a bunch of scattered individuals with different opinions. It isn’t our job to come together with a strong message and campaign for what we want — this isn’t frigging politics. We voice our opinions here, on OS, etc. and it’s their job to check in and see what we’re saying and weigh how much support there is for particular features/enhancements/etc. If they’re having trouble deciding they can always set up a poll or something of their own.

            I’ve seen this a few times now, and this idea that if the Madden community doesn’t come together behind a single message then it’s our fault the game continues to suck just isn’t cutting it. The responsibility is on Tiburon, period.

          • Infemous

            i’m not saying the responsibility is on us.
            i’m saying let’s give them less of a chance to fob us with shit.

            of course people will have differing opinions, wants and rankings of importance.

            for me, physics such as consecutive hit tackles and MORE animations is a priority.
            if other people with the same requests are equally as vocal then there is more weight to a request.
            we know EA will not directly reach out, they will pick and choose. we give them a limited field and it’s less of a chance for them to give us shit.

            whether tiburon do it or not is entirely on them and they will be responsible regardless.
            but it won’t be without want or trying by us to lobby for the product WE want.

        • Infemous

          i think however it’d be a travesty for madden to focus on including new camera angles over fixing fundamentals.

          the camera like the old pre snap controls is something that madden gamers are used to and it is not something anyone takes issue with. it’s a franchise staple and to change or remove it is basically to continue the trend of fixing (aka breaking) something that wasn’t broken and calling it an overhaul/reimagining or improvement.

          so while a broadcast cam would be awesome and would definitely be welcome, i could name a million things i would put before it and as such think it’s a moot point and we should not give them any more ammunition to disappoint us with.

          MADDEN 12 NEW FEATURE: NEW GAMEPLAY CAM

          Madden 12 fans: WTF IS GOING ON HERE I CAN’T PLAY THIS SHIT

          Ian Cummings: well Keith on PastaPadre said a new cam was needed so we just did what was requested by fans.

          we as a community have to say the same things so we don’t get fobbed off with shit anymore

      • sad

        “The Show…which had a ton of problems and didn’t do much if anything to advance from the previous year?”

        Fair enough on the rankings, but how is that not a description of Madden 11 as well?

      • sad

        “The Show…which had a ton of problems and didn’t do much if anything to advance from the previous year?”

        Fair enough on the rankings, but how is that not a description of Madden 11 as well?

  • IonG

    Thanks for laying everything out on Madden this year Pasta. Love the site for how you tell things like they are instead of ignore or sugarcoat like every other website out there.

  • Anonymous

    I think you said it perfectly in terms of too much pandering to the casual crowd. You won’t find many larger hardcore fanbases out there than NFL fans. This carries over into Madden and EA just got it wrong.

  • Anonymous

    I think you said it perfectly in terms of too much pandering to the casual crowd. You won’t find many larger hardcore fanbases out there than NFL fans. This carries over into Madden and EA just got it wrong.

  • Timmy458

    I didn’t play Madden this year, but from what I heard about it and from this article with a lot of the negatives mentioned I am a little surprised it is #6 on the list. I would have thought it would have been in the 7-9 range. Hope next year Madden shows a lot more improvement gameplay and career mode wise.

  • Josh

    EA’s major problem is that they keep trying to add to the house without having a solid foundation. You can only sweep crap under the rug for so long before you start to get exposed. They still don’t even have the fundamental aspecs of gameplay down & its 2011! Where are DOUBLE HIT/CONSECUTIVE HIT TACKLES? Anyone??? Build a foundation before adding on gimic features. EA doesn’t have their priorities in order. I’m so sick & tired of hearing “WAIT TIL NEXT YEAR”!

    • Pkeane80

      personally id be up for that!! lay someone out high and low and seeing the body twist and fly in the air!! give me that and no gimics and defense who can actually defend.. no more missed tackles and all other defensive glitches..

      • sad

        “WAIT TIL NEXT YEAR!”

        They’ll be hearing that from my wallet until they show they can put out a real football game.

  • volusiaboy83

    I believe the problem with PA was the blocking assignments or lack of/lack of sustaining blocks…against the CPU PA doesn’t work because the CPU blitzes everytime…against a USER your linemen simply don’t block

  • http://twitter.com/shimbomba Shim Shim

    Very nice piece that brings a lot of my issues to the fore. One thing I really wished you grilled the Madden team on was why the promised us developments in Online Franchise when madden 10 came out and never did. How can they expect the customer to buy their product when they can’t even live up to their own promises?.

    I would also say the fun factor disappeared from Madden 10 as well. At least in Madden 10, it was possible to kind of play defensive. This year, it’s pretty much impossible with the shocking coverages. Do they really think every game should be ending 43-40 etc??

    It’s not just Madden though. While EA’s sales figures for FIFA have increased, they have slowly ruined the game.

    • http://pastapadre.com/ pastapadre

      They’ve explained the decision as due to low usage numbers. Which everyone can either argue was because there was little interest (their POV) or because it wasn’t fully fleshed out (many others POV). Bottom line is they explained it, many including myself disagreed and held them accountable on that, but it doesn’t change their reasoning.

      • sad

        It’s their typical number-slanting copout. They put out a halfassed mode and then justify leaving it that way by the fact that people aren’t playing it. Imagine trying to run a restaurant where the owner justifies selling a bun with no hamburger meat on it by saying that people clearly don’t like to eat hamburgers.

        If that makes sense then welcome to EA’s world.

    • Infemous

      i agree about online franchise

      but FIFA 11 is amazing dude? lol

    • Infemous

      i agree about online franchise

      but FIFA 11 is amazing dude? lol

    • Infemous

      i agree about online franchise

      but FIFA 11 is amazing dude? lol

  • Giantjedi

    “#6 of 2010: Madden NFL 11″ What’s the title mean?

  • Anonymous

    Honestly, They’re Superstar mode was the best in Madden ’05-’07. Back 4 years ago when you create a player in SuperStar mode, you’re character actually has off-field activities. Much more fun than the past 3 years SuperStar. Before they had quiz, Movie roles trying to remember your lines etc.

    Remove that crummy Card mode. Oh, wait a sec. People are actually using it?! They’re really gonna bring it back next year… Well then add some more game modes or even Madden’s form of Fantasy Football linked in to NFL.com… Would’nt that be better than the Card game.

    I could go on about what needs to be implemented or improved. But Yea 6 is a good spot.
    KEEP ‘EM COMING PASTA!

    • sad

      That crappy card mode? Yeah, the one they moved the franchise guy to full-time… oddly enough they’re still pretending he’s going to dive into franchise mode hardcore for ’12. Yeah, sure. They’ll stop having him work up new sets of imaginary purchasables any time now. It’s probably reasonable to expect that they’ll focus on a mode that leads to one-time sales (franchise, either online or off) than one that generates a constant stream of revenue at practically no cost.

      If people are into MUT I’m fine with that but it needs to be a separate piece of DLC that’s usable & developed independently from Madden. Charging someone $60 for the right to pay for money imaginary football cards has got to be the stupidest thing I’ve ever heard of.

      • sad

        Yknow I made a mistake referring to MUT as something that has “practically no cost.” That’s clearly inaccurate; you have to buy Madden for the ability to play MUT, and there are certainly some people out there who are buying it purely for the card game. Looman was already on the team and they haven’t hired any new people to do the game, so if anything MUT has a negative cost.

        Getting paid to get paid. Call it getting paid squared. We can cube it if we throw in the in-game ads. It’s the EA way.

    • sad

      That crappy card mode? Yeah, the one they moved the franchise guy to full-time… oddly enough they’re still pretending he’s going to dive into franchise mode hardcore for ’12. Yeah, sure. They’ll stop having him work up new sets of imaginary purchasables any time now. It’s probably reasonable to expect that they’ll focus on a mode that leads to one-time sales (franchise, either online or off) than one that generates a constant stream of revenue at practically no cost.

      If people are into MUT I’m fine with that but it needs to be a separate piece of DLC that’s usable & developed independently from Madden. Charging someone $60 for the right to pay for money imaginary football cards has got to be the stupidest thing I’ve ever heard of.

  • Anonymous

    Oh and don’t ask me how can they improve Madden Online Franchise cuz I’ll spew Venom..

    • http://twitter.com/shimbomba Shim Shim

      Spew it

      As someone who plays online franchise as their main mode, I was frankly disgusted they changed NOTHING, even with promises. I sold my Madden 11 as it’d effectively be me playing the same mode as the previous year on a worse game. Waste of money

      • JA2

        All of our griping, do you think EA will please a loud crowd and add better (2Kish) presentation, games modes, AI, etc? Or will we just get more of the same, but “better” as it’s been developed longer?

      • JA2

        All of our griping, do you think EA will please a loud crowd and add better (2Kish) presentation, games modes, AI, etc? Or will we just get more of the same, but “better” as it’s been developed longer?

      • Anonymous

        Yea, I can’t even imagine what these Developers was thinking in any stage of development for this game. I mean, Online Franchise is the #1 feature to HARDCORE NFL gamers. Managing (hopefully) your favorite team to win countless amount of Superbowls in your Best and hated friends. lol

        But honestly Im ready to rip a Developer in pieces with all the upgrades that should be made in Online Franchise.

      • Anonymous

        Yea, I can’t even imagine what these Developers was thinking in any stage of development for this game. I mean, Online Franchise is the #1 feature to HARDCORE NFL gamers. Managing (hopefully) your favorite team to win countless amount of Superbowls in your Best and hated friends. lol

        But honestly Im ready to rip a Developer in pieces with all the upgrades that should be made in Online Franchise.

      • Infemous

        i just realised you have jeremy beadle as your dp. AWESOME.

        with regards to spitting venom it’s found pretty much everywhere. but what makes online franchise playable now is xtremefootballnet. where a dude called Vince has created a stat tracking system and hub for power rankings and everything.

        in a few weeks a draft system with functioning trading draft picks will be included too. this dude is like jesus to me and should work for EA

      • Infemous

        i just realised you have jeremy beadle as your dp. AWESOME.

        with regards to spitting venom it’s found pretty much everywhere. but what makes online franchise playable now is xtremefootballnet. where a dude called Vince has created a stat tracking system and hub for power rankings and everything.

        in a few weeks a draft system with functioning trading draft picks will be included too. this dude is like jesus to me and should work for EA

      • Infemous

        i just realised you have jeremy beadle as your dp. AWESOME.

        with regards to spitting venom it’s found pretty much everywhere. but what makes online franchise playable now is xtremefootballnet. where a dude called Vince has created a stat tracking system and hub for power rankings and everything.

        in a few weeks a draft system with functioning trading draft picks will be included too. this dude is like jesus to me and should work for EA

      • sad

        I’ve never played a single game of online franchise — the way they mangled drafting, etc. was just too big of a barrier for me — and I agree. They made all these big promises about what they were going to do, played up online franchise as a big reason for purchase, talked up how awesome their serverside infrastructure was and all this and in reality came as closer to delivering nothing as is humanly possible. There has been what, one update ever? A single roster update for the ’10 online franchise? That’s an absolute travesty, and something that should be getting mentioned in every review of Madden 11. Isn’t it fair for the customer to know that an advertised mode that may very well be their reason for purchase WILL NOT be updated under any circumstances? Not as far as the videogame media’s concerned.

        Every podcast that goes by without a mention of online franchise and an acknowledgement of their failures just makes them a bigger and bigger joke.

        • sad

          And honestly, the problem isn’t just with online franchise. It’s just an example of the bigger problem with this team, this game etc. They introduced online franchise and then promptly dropped support for it. They stripped the flawed-but-at-least-playable superstar mode down to nothing in ’10, saying they were going to work on it and make it worthwhile in the future but it appears to have been dropped as well. Now they’re telling the same story about franchise mode this year: can’t give us anything because they have to use the time to make it awesome for ’12. What reason is there to believe this? Do we really think they’re going to work out the kinks in gameplanning, the new acceleration/cutting system etc next year?

          Every year they just throw more crap at the wall and hope it sticks when the best thing they could do is to spend *at least* a year fixing what’s already in the game. Get with the marketing guys and figure out a way for them to call it “True Play” or some crap like that. “The most authentic Madden ever!” Probably a little harder to turn into a marketing buzzword than gameplanning, etc. but it’s what they’d do if they actually gave a crap about making a good game.

          • Anonymous

            Wow, Just seen that Vince site. I know exactly who that is.

            I played Madden 08 on the PC. And I have to tellyou. THE BEST MADDEN ONLINE FRANCHISE I HAVE EVER EXPERIENCED!!!!! From top to bottom. But then they canceled the PC platform with excuses that PC isn’t making enough money.

            They’re were sites like YourFootball League, Elite Madden Ballaz Club, PMB, & etc. I have Commished 3 leagues at once for 2 years. I was addicted to the Online Franchise with all the features it allowed you to minipulate. Like Player progressions; you can change it to every 5 weeks or every 1 week (Your players performance reflects on the progression date and may alter the players attributes). My </3 can't take all this 2nd GEN Madden with no features.

            Vince is making the Madden site just like how the PC leagues were displayed. It's great to see the PC users from back in the day are still lurking.. muhuhahahahaha.

  • Iamseanb11

    The franchise mode in Madden could use lots of changes. Players do not get any better if they have a spectacular season (only rookies to 4 year players get rating bumps). The draft is pathetic. It gives guys first round projections and then you draft them and their rating is a 58 or something absurd like that. Its a good thing I know how to find the best players in the draft but I can see how it could annoy many other users.

    The commentary is just a bit better with Gus Johnson. And its very annoying to hear him sing “San Diego super chargers” every time the Chargers score a TD.

    When a running back or a scrawny little receiver is getting gang tackled by 8 guys, he should not be able to just spin out and run toward the end zone. They need a “tackle” button on the controls. I don’t like the fact that I just have to run toward the guy for the computer to attempt a tackle. And the hit button doesn’t exactly get the job done every time.

    This game needs a lot of improvements.

    • sad

      The progression in this game is ridiculous. I had a season w/ Greg Jennings where he had something like 1800 yards, 20+ yards/catch and 28 TD. Completely absurd numbers, and he went up a point. Meanwhile guys who were on IR are going up 6-8 points because they’re in the first few years in the league.

      Young guys get better no matter what, and then after that nobody gets better at all regardless of production. It’s completely backwards.

  • Bigdaddybama11

    Madden’s going back to a 4 year buying cycle for me, I cant’ believe some dude just walked into Ian’s office and said let’s do this with playing calling…….and freaking Gameflow is what that came up with…..Like I said maybe in 4 years this game will be worth buying, but not this year EA, not in 2010!!!

    • Bigdaddybama11

      and I would like to add they Stole my fucking $60 bucks with this game!!!! What a complete waste of money this has been for me.

    • http://pastapadre.com/ pastapadre

      I’m pretty sure the original idea came from John Madden. Not specifically the implementation, but the faulty way of just flipping through a giant playbook. They took his suggestion to streamline and made GameFlow.

      • sad

        And it’s not a bad idea but with the level of depth they’re willing to build into it currently it’s a monstrosity. When they have all this hype about “call plays the way the pros do” and it doesn’t even have the ability to take the score into account or trigger any type of hurry-up situation other than a 2-minute drill and hail mary then what’s the point? Say a casual player’s down 2 scores with 5 minutes left in the game. They’re going to be at a disadvantage if they use the gameplan, because it’s not going to give them plays that reflect the situation. Sim/hardcore players can’t customize the gameplan enough to be satisfying at the realism level and casual players are worse-off letting it call their plays than they are picking them normally. That’s fail all around.

        That’s leaving aside all the technical issues where it’ll call the same plays repeatedly, call plays that aren’t in your plan, etc.

  • Rda03c

    Pasta said:

    “but as-is it [Game-Flow] **probably** wasn’t loved or embraced completely by either group [Hardcore/Casual].

    Rda03c said:

    Your use of the word [probably] is a canard and an intentional curtsy toward Ian and Donny. You know the majority of hardcore and casual players rejected game-flow, in all its monstrosity. Ian and Donny can cuff your ears and you can close your eyes as tight as possible, but it does not change this reality.

    Pasta said:

    “it **may** have actually damaged some of the relations with longtime fans of the series.”

    Rda03c said:

    Again, your use of the word [may] is a canard and a second curtsy. The game will never get better if the media refuses to stop masturbating EA Sports.

    Pasta said:

    “I just wish it was seen with **more spectacular plays** or blown coverages or things of that nature instead of broken tackles.”

    Rda03c said:

    Madden 11 is nothing but a highlight reel and you want more [spectacular plays]? Aren’t the broken tackles complicit in this virtual highlight reel that is Madden 11???

    Pasta said:

    “Online performance otherwise was **solid**.”

    Rda03c said:

    You just lowered and discredited yourself with this one by dropping to the level of every other outlet that pays endless homage to EA in their reviews of online play.

    If my memory serves, wasn’t it you whom raged against the generic use of the word [solid] when reviewing online play?

    Pasta said:

    “the dedication to trying to improve the game[Madden 11] **should not be questioned**.”

    Rda03c said:

    Really? Are Ian and Donny in the room with you right now?? These guys spearheaded the effort to destroy a storied franchise. You know this. Stop being dishonest.

    • http://pastapadre.com/ pastapadre

      You, apparently, want me to speak in absolutes. There is no 100% consensus out there about any single one of those things. Even the negatives.

    • Infemous

      challenging pasta is all well and good, but you need to avoid attacking him imo.

      he does a very good job and has already explicitly stated he has no relationship with EA and doesn’t even get the games.

      people attacking pasta will only make him less likely to listen to our criticisms and opinions (human reaction) and it’s pasta’s response and in touch nature with the fanbase that sets him apart.

      while i don’t always agree (gameflow a positive pasta? lol) he is only speaking his opinion.

      let’s try and get some unity on this site so that Ian and co. can at least see what ‘hardcore’ madden fans actually want instead of the mixed signals that are often spewed and ranted at them.

      a cohesive point would really make it tough for them to fobb us off with shit and then say we asked for it.

      My requests: overhauled physics – see Euphoria or at least FIFA
      DEEP Franchise mode – offline and online – they should be indistinguishable besides one requiring internet access and the other not.
      RELIABLE ONLINE CONNECTIVITY
      eradication of money plays and cheese plays.
      better presentation
      An actual Superstar mode? if they want to take it up a notch in a few years make it online? like FIFA pro clubs?
      plus more… my mind is getting clogged with possibilities lol

      • sad

        Right, no relationship with EA at all. Other than appearing on their official Madden podcast, right?

        This line about questioning the dedication to *try* and improve the game — I don’t know about anyone else, but I’m not paying them to *attempt* making a good game. If this game falls below my expectations and it seems like they aren’t putting a strong effort in to improve it significantly from year to year then you’re damn right I’m going to question the dedication — or least ability — to improve the game. We aren’t handing out participation awards here, and that line from Padre is as bizarre as the part where he says in the same paragraph that Madden is the most full-featured game *and* all the modes feel empty.

        Pasta, I have no idea if you’re an EA shill. But if you really can’t tell where people would get that idea, you need to re-examine some of the stuff you’re writing. There are several statements in this post that’re flatly ridiculous.

        • Keith.

          I’m pretty sure Pasta was one of the original EA Game Changers, which he seems to want to hide for obvious reasons.

  • Jamez

    Agreed Pasta. It was a good game but def not a great one. It could be so much more but they have to try and appeal to everyone and that waters it down.

  • Beef Jerky Fanatic

    game of the year, really great except for commentary

  • Beef Jerky Fanatic

    game of the year, really great except for commentary

  • sheredia

    madden 11 wasn’t as great as i wanted it to be, but it’s still a great game none the less. it wasn’t very much improved over madden 10, but still solid, especially with the new gameplanning system. i’ve actually had more success in this madden than any other madden, ever…..

  • Philly

    Pasta, do you have any idea or maybe a guess as to how small a team they have for Madden? Listening to the podcasts it sounds like they don’t have many working on it; maybe that’s a reason as to why little changes every year? I mean, I don’t know what the average number of people is that develop a game; I’m sure it varies based on genre. Either way they seem small in number.

  • sad

    “Various boundaries placed on the series have kept the game from really breaking out of the perception that each year simply brings about a marginal upgrade.”

    How about the actual, real-life fact that the vast majority of the time each year really does bring only a marginal upgrade? Suppose that has anything to do with the perception? To call that bit of writing mealy-mouthed would be an understatement of epic proportions.

  • sad

    “Beyond just the lack of compelling features … Madden 11 did remain one of the most fully featured sports titles available, the problem though … is just a sense of emptiness throughout the game.”

    Seriously dude: make up your mind. You’re either doing what you can to cover for Tiburon, or you’re posting this stream-of-consciousness and really need to stop and edit it first. You have 3 different opinions on on whether or not Madden has good features in just over a paragraph.

  • sad

    “Beyond just the lack of compelling features … Madden 11 did remain one of the most fully featured sports titles available, the problem though … is just a sense of emptiness throughout the game.”

    Seriously dude: make up your mind. You’re either doing what you can to cover for Tiburon, or you’re posting this stream-of-consciousness and really need to stop and edit it first. You have 3 different opinions on on whether or not Madden has good features in just over a paragraph.

  • Guest1

    Game was not fully functional out of the box, too many flaws – not worth the money.

  • Negativecreep270

    one thing that bugs me and alot of pple i kno is how most linebackers and some safeties can jump like 5 feet in the air and block a pass or how some defensive backs will drop intercptions that are right in there hands…. :-(

  • jusmegamer

    Seriously, Madden has never been better than the Show, meaning not once on this generation of consoles has Madden been even close to representing football the way that the Show represents baseball. To each his or her own though.

  • Blakktalon

    I wonder how much money they spent to figure this all out. All they had to do is read some of the forums for madden once and a while, the writing is on the walls.

    Madden sales were to the point where people just bought it out of habit every year.When it comes to madden 12, They wont really do anything drastic, like rework the game from the ground up. They will just patch it, and put some more ribbons and sprinkles like they always do.

    Ea will really start whining when the 10 percent of their revenue that comes from the madden franchise takes a beating. Good luck to all of you that threaten to not buy it. For the rest of us, well there may be a back breaker 2 to look forward to.

  • Blakktalon

    I wonder how much money they spent to figure this all out. All they had to do is read some of the forums for madden once and a while, the writing is on the walls.

    Madden sales were to the point where people just bought it out of habit every year.When it comes to madden 12, They wont really do anything drastic, like rework the game from the ground up. They will just patch it, and put some more ribbons and sprinkles like they always do.

    Ea will really start whining when the 10 percent of their revenue that comes from the madden franchise takes a beating. Good luck to all of you that threaten to not buy it. For the rest of us, well there may be a back breaker 2 to look forward to.

  • EaHater

    Lord, it’s me…please let EA lose the exclusive license and let us have choice in NFL football….thanks alot,me

  • http://www.facebook.com/people/Zach-Aguiar/100000707805274 Zach Aguiar

    If the Madden team were to follow suit with NCAA dynasty mode and etc.,Madden would have been awesome. It was just okay for me. FIFA and NCAA, as of yet, have really shown what developers can do with career modes like franchise mode. Maybe the Madden team will listen to its hardcore fan base instead of trying to pick up the casual gamers.

  • gmanmane91

    i would just like to see real defense being played overall the game was herendous ive neva seen a player in the nfl(NATIONAL FOOTBALL LEAGUE) have no effect on a play wat so ever and hes in the area of the play its crazy and when will we see strip sack fumbles its been the key to pass ruching for the last 5 to six years smh

  • Truth Speaker

    The guys who make Madden are not talented, and beyond the programmers they aren’t very bright. Marketing is too involved in the process of making the game, and they shouldn’t be involved at all. I don’t play football games anymore, thanks to EA. They killed something I really loved. I wish they’d all lose their jobs along with the NFL license. I’m so glad their sales are currently down about 1 million units. Perhaps some of those clowns will indeed get fired.

  • Truth Speaker

    The guys who make Madden are not talented, and beyond the programmers they aren’t very bright. Marketing is too involved in the process of making the game, and they shouldn’t be involved at all. I don’t play football games anymore, thanks to EA. They killed something I really loved. I wish they’d all lose their jobs along with the NFL license. I’m so glad their sales are currently down about 1 million units. Perhaps some of those clowns will indeed get fired.

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