WWE on Board with Take Two for Five Years; 2K14 Developed by Yukes For Fall Release

Posted February 20th, 2013 at 11:15 am


Last week brought confirmation of the WWE license moving to Take Two and some of the details behind how the deal came together. Now ESPN has gone further into the partnership with news on it being a five year agreement, the franchise falling under the 2K Sports brand, Yuke’s continued involvement, and oversight from Visual Concepts.

“With Yukes, we have a lot of history, and we’ve been very happy with what Yukes has done in the past,” said Collins. “What we’re going to do moving forward is meld Yukes with the team at Visual Concepts, so we can have the best of both worlds. Having Yukes’ experience and then getting the Visual Concepts guys on board with them, we think this is going to be a dynamic duo.”

Though there is no shortage of frustration out there regarding Yuke’s being on board that was the only way WWE 2K14 could be produced. Involving Visual Concepts, even just in limited capacity immediately, could be a sign though of an eventual transition to developing in-house.

  • alex

    I’ll just expect 2K14 to be the typical Yukes crap then and check back in a year or two on progress.

  • ben

    I was excited knowing WWE would get a fresh start somewhere but nope. Expect them to use the same PS2 engine even on the PS4 with their track record.

  • 8for10


    • CMPunked

      TNA Impact had some of the best graphics I’ve seen in a wrestling game. It’s just a shame that it was either rushed or half-assed because it could of been an amazing game. The gameplay itself was fun but there wasn’t a lot of moves. Not to mention limited options like you see in wrestling games today such as a tiny Caws mode and not having belts in the game and defending them among other things.