#2 of 2009: Madden NFL 10

by pastapadre
Posted January 2nd, 2010 at 11:36 am

The ranking of games in the best of 2009 list is based primarily on the personal amount of enjoyment had with a particular title. Some other factors include whether advertised features were fully delivered on, post-release support, community interaction and communication, overall gameplay experience, feature set, and online play performance. Again this is a personal take on the games. The analysis is weighted largely towards those which I had the most fun with while considering them as a whole and compared relatively to the others.

This was the year that the Madden franchise finally realized its potential this generation. While much of Madden 10 was just establishing itself for the future in terms of technology and new features the gameplay came right along making it one of the most enjoyable offerings in the series’ history.

The most beneficial change to gameplay that really made this year exceptional was slowing down the game speed. That resulted in one of the most balanced experiences between offense and defense that the series has been able to provide. The default use of accelerated clock made the pacing much better as well allowing for longer quarters to be played thereby producing more realistic stats. My full impressions of the game from around release can be found here.

One of the most discussed new elements came with the Pro-Tak animations. It did end up making a big difference without being overwhelming like many new features have been in their first attempts in the past. Between the game speed and Pro-Tak it was a stunning shift going from NCAA Football 10 to Madden 10 and really accented just how far Madden had come in a single year.

It was also really interesting to me how much the small details affected my overall feeling of enjoyment. Things like being able to mix-and-match uniforms and secondary accessories ended up factoring in a great deal. It provides fans more of a connection to their team and players. This is an area that the MLB: The Show franchise has excelled in and the Madden team took notice and it paid off.

Bringing in more presentational elements to Franchise mode really added a lot. The “Extra Point” show and Franchise halftime show were really cool though there is a lot that could be done with them to make them better. Adding video highlights is probably the most obvious step to take next. And I would still love having cutaways to games in progress like the old days!

One of the big additions this year was Online Franchise. Though the mode was touted as including everything people would expect, it lacked crucial elements such as contracts, CPU trade logic, and the ability to trade draft picks. There were different thoughts on how to work around those omissions but it really took a lot of effort and there was no ideal way to do so. There were also issues with tie-breakers where the wrong teams made the playoffs.

Despite all of those things it was a step in the right direction after a few years languishing with sub-par league structures. The potential is there and hopefully next year Online Franchise will be identical to offline. Ultimately it needs to function exactly the same so just a handful of users can play in one instead of relying on a full 32. That is why Online Dynasty in NCAA Football was so much more successful right off the bat. For more check out my full detailed write-up on Madden 10’s Online Franchise mode.

Online co-op mode was the other online addition for this year. Thankfully EA didn’t promote it all that much because it wasn’t very compelling. It was difficult to adjust to and some design decisions were puzzling. The suggestions that it would be a way for people to learn Madden really didn’t come about as it would be hard to imagine anyone getting better at the regular game by playing the co-op mode. Bringing in more users by making it 3vs3 would probably make it a lot more intriguing and that is probably what will happen next year.

Overall Madden 10 saw its online usage skyrocket. That was probably less about the new modes and more about the general improvements to the game and how much people were enjoying it. Online has also become much more stable with the lag and disconnect issues of the past few years having been largely overcome.

On to some general things that bothered me while playing the game. The absence of sideline catch animations was a big one. They were blogged about and I even pointed out that they weren’t triggering while at E3 but they never worked properly even following the patches. The weather effect on field goals was too strong with very makeable attempts coming up short. There was difficulty getting sacks on QBs as they would get passes off at the last split second too often. The CPU running game was inconsistent and ineffective at times. There were also instances where the clock would keep running late in games when it should have been stopped. Despite my mentioning these issues they were all relatively minor in the grand scheme of things.

Madden 10 took heavily into consideration community feedback in both of the patches that released. Given that there were no severe issues that required patching immediately EA was able to take a little extra time on the first patch. The biggest problem that was corrected was the holding on field goal attempts. That patch actually caused a few issues including turning the numbers on the back of some helmets into solid squares. The second patch took a while to arrive but fixed those, made a few additions such as helmet stickers and new uniforms, and adjusted a few things to make the gameplay experience better.

The AFL downloadable content was a pleasant surprise as it didn’t just add in the uniforms but also included a retro presentation style, field art, and new ‘Madden Moments’. With additional content coming in the way of Madden Ultimate Team still to be factored in Madden 10 definitely provided a ton of value. Far more than it has before for anyone that didn’t dig in deep to Franchise or play a lot of ranked online games.

One disappointment in the post-release support came with the roster updates which were going strong and then suddenly dropped off. There will be a total of 12 updates for Madden 10 compared to 18 that were released for Madden 09. The rosters for Online Franchises haven’t been updated since October. At the very least there needed to be better communication but really the updates should be consistent and regular. A good compromise would be weekly roster changes but bi-weekly or monthly ratings changes.

The increase in sales this year can probably be most attributed to the boost that came from price drops for the 360 and PS3 but also the good word-of-mouth. While it opened down 3% the following months have picked up and it is now up over 5% year-over-year. That should be a good indication that consumers have responded to the changes and improvement in quality.

In a lot of ways Madden 10 felt like the beginning of something big. New modes such as Online Franchise and the presentation additions have so much potential going forward. There was no game I put more hours into this year which goes to show how much more fun I had with it than previous iterations. Last year Madden finished 7th on my list because there was little about it that compelled me to keep playing it after a few weeks. Madden 10 brought a lot more to the table in terms of features, modes and gameplay enhancements.

#2: Madden NFL 10
#3: MLB 09 The Show
#4: FIFA 10
#5: The BIGS 2
#6: NBA Live 10
#7: Madden Arcade
#8: NCAA Football 10
#9: NBA 2K10
#10: Fight Night Round 4
The Worst of 2009

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  • HempKnight757
    too bad the onlince franchise is garbage compared to the regular franchise. i would be better off having all my friends come over & do a franchise rather than online. its pretty sad. hopefully next year will be better, but i doubt it because EA wants you to buy the game every year just for a roster update.
  • xX L Boogie Xx
    I agree misused all the time. But you cant expect some people especially on this site to stop and think and call the "next gen" consoles "current-gen". wont happen. and yes i remember when we went from cartridges to cd's thats a different type of console gaming at the time so yes it deserved the title of next gen. but if the next console add no real new aspect to gaming besides better hardware with higher specs then the title isnt granted. becasue we are basically in the same generation with higher specs.
  • Sir, I respectfully disagree. While an interesting theory, we've been calling each next new group of consoles a "generation" of gaming. We WILL be calling the PS4/Xbox 720 the NEXT-GEN of gaming... just like we called the original Xbox/PS2 the next-gen while we were still playing with PSones. The PSone was the "next-gen" to us while playing the Sega Genesis. HD gaming was a huge leap this generation (which I still have yet to see 'cause I don't have the TV for it yet), it is still just a great initial feature of this current generation of gaming.

    I get riled up because the consoles have been out for 4 years and people just can't let go of the obsolete terminology. As soon as we get official word of the next consoles and the magazines/websites start getting info on the great technology/games that we have to look forward to, we'llbe hearing about the TRUE next-gen again. As far as I'm concerned... the "next-gen" moniker can drop on the day the console releases. If not then... at least a year into the new generation is should go.
  • Dcooks
    Man, madden looked great this year visually, but i cant say the same about the gameplay. The gameplay is still trash. Too many issues to list. If only this game played like all pro football 2k8 then I wouldnt mind agreeing wit those of you tht say this is the best sports game. Heck, the last gen madden games on ps2, gamecube, and xbox are more realistic then the current gen madden. Hate to say ,but until backbreaker comes out or 2k can make football games, we will never have a respectable next gen nfl game.
  • E Town
    nhl 10 wins
  • Keith.
    It's a shame that Pasta is still suckin' on Ian cummin's nut sack. Madden doesn't come close to nba2k10, the Show or either of the NHL games when it comes to mimicking the sport that the game represents. Time for Tiburon to go...those guys suck ass and are a bunch of talentless fucks.

    No wonder why Madden and ncaa's sales keep going down each year. I'm done buying into the hype...so suck on this Ian/pasta!
  • gfsdfgdsfgds
    Great game, deserves the 2 spot. I love College Football more than NFL though, so I hope that NCAA 11 takes some tips from the Madden team. Great step forward for Madden and for Sports games in general. People who rip on it just have a grudge against EA or havent played it. Or they nitpick, whatever it is they're queers.
  • TheBoss147
    I wasnt too sold on Madden this year but I bought it in late September and played for about a week, but havent touched it since. I have had a lot more fun playing sports games like NHL 10, FIFA 10, and even NCAA 10 (mainly because I love college football). I consider myself fairly good at past Madden games but in this one I felt like I was completely at the mercy of the computer in one game I would hang 42 on the Eagles D and completely shut down their offense, but against the Chiefs I could not move the ball past the 50 and the computer was playing like a god. I read that a patch or two has been released, is it worth firing the game back up again and giving it another try?
  • Amen Ra
    Add in a true online Franchise and this game will be the shit. Without it I still prefer NCAA.
  • I loved this game, this and NHL 10 were my top games of the year
  • For Real
    The Show still pisses and shits all over this game.

    True Story!
  • frank n beans
    word
  • jusmegamer
    So does NBA 2K10. It's his list but it's not a good representation of the truth amongst gamers
  • stephen
    read my friend it says.."The ranking of games in the best of 2009 list is based primarily on the **personal** amount of enjoyment had with a particular title."...its not suppose to be a representation of the truth amongst gamers lol...
  • NHL 10 is an amazing game. Both online and single player are balanced and fun. Even people that don't watch hockey can still pick it up and have a fun time playing it. The online team-play is easily the best of any sports game with that same feature. I can't believe it's not in the top 3, let alone the top 10.
  • I look at the debate between Madden and MLB The Show this way - head to head matchups:

    Franchise mode - The Show
    Single player mode (Superstar vs. RTTS) - The Show
    Online play - Madden
    Presentation - The Show
    Nuances (all the attention to detail) - The Show
    Representation of the sport - The Show
    Customization (uniform selection, gameplay tuning, etc.) - Push

    I think The Show was the best game of the year. Madden did improve this year, but it still lags behind. Madden is a Top 10 game in my book, but should not yet be in the Top 5.
  • The show dont have much stats overlays during the game something I hope they would add more instead of pressing the select buttom to see if i struck out the batter or walked him the last time I faced him.
  • Sure, The Show could use more stat overlays...but the ones The Show has are better than what Madden offers.

    Just one example...The Show has a game update box score about 1/2 way through each game, detailing what the entire lineup has done to that point. In Madden, you have to pause and go to the stats screen just to find out anything in terms of stats.

    Like I said, Madden is improved and The Show is not a perfect game either. But The Show blows Madden out of the water in most areas.
  • kant_do
    most well rounded sports game this year IMO. very fun and big improvement from last year
  • jusmegamer
    This game is not a top 5 game IMO. The game is totally void of defense. It's like you pick a guy and try to rush the QB if you don't get him it's game over. I like the game other than defense but defense is half of gameplay. This game is a half-ass attempt at a Sim Football game. It's so half-ass that I took it back after about a month and a half. It's his list but it is a joke to me.
  • Tito
    I've been complaining about your ranking of the top 10 but like you said it's what YOU liked not what everyone else did so I'm glad you liked Madden. I wouldn't rank Madden above 10 in my sports catalog but if you think it was #2 then next year it should be the same knowing it will be the same. I would think NCAA would of been higher knowing most of you think the Mascot games are a good addition to the game. :)
  • AJ G
    I really liked this year's Madden but there are a few things that I would really hope to see in Madden 11. I won't go into details about some of the things that a few other people mentioned, but I would really like to see the offline Franchise mode improved. This year, the only real differences with the Franchise mode are that some players are harder to sign to extensions and first round draft picks are harder to sign, which is a nice touch. However, I would like to see more realistic trades accepted by the CPU. I once offered a 1st, 3rd, and 5th round pick for Anquan Boldin, just to see what would happen, and they rejected, much to my surprise. Another thing is that I hope CPU teams offer me trades. I first saw this with the NBA 2k series, and I was hopeful that EA would put this into Madden. Small details matter now that the gameplay has been fixed. But after seeing this year's progress, I am optimistic for next year's game.
  • annop-diop
    great effort this year loved the game
  • ricky
    Ian Suckinns must be happy.
  • HuaHuaHua
    And Pasta makes a huge leap from EA's sack! NICE
  • alexsherry23
    MADDEN 4 life
  • allmaddenking
    game was terrible cant defend the flaats even after the patch, no emotion in the game. when u get a sack they just stand there and bump into other players. cant hit stick the qb. no momentum. cant hit stick low a lot of times. (they will juss jump over the tackle which is complete bull shit) to many dropped ints. to many nanos no pass commit. pass blocking and run blocking is terrible.
  • Joe Form
    I saw it coming--yet I still dont believe it.
  • allmaddenking
    game was terrible cant defend the flaats even after the patch, no emotion in the game. when u get a sack they just stand there and bump into other players. cant hit stick the qb. no momentum. cant hit stick low a lot of times. (they will juss jump over the tackle which is complete bull shit) to many dropped ints. to many nanos no pass commit. pass blocking and run blocking is terrible.
  • frank n beans
    just because u suck doesn't make it that the game sucks as well
  • allmaddenking
    i was top 300 dumb ass dont tell me about sucking
  • johhnyguitar
    Top 300 eh. Top anything online means get a life bro
  • ...
    lol i was top 300!!!
  • Chad Rogers
    Like many have said, a huge improvement. Still not real representative of the NFL, but a step in the right direction. Slowing the game down was a good first step.
    Now go further and bring in momentum, stop having guys be able to turn and be full speed in one step. Make the passing game beyond Jr. high level, recievers need to be able to sight adjust on routes and not run through zone defenses. This is a main reason why there are so many INT's.
    Moving the right way, maybe the team will see that the more realistic they make it the higher the score will be and the more people will buy it.
  • limp noodle
    this is a garbage game, and doesn't deserve to be on anyone's list.
  • frank n beans
    your garbage
  • jay kelly
    then dont play it
  • ricky
    I agree
  • jusmegamer
    So do I.
  • BigBaller23
    this game would be fun if people didnt ruin it
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