Madden NFL 13 Basic Online Play Impressions

by
Posted September 4th, 2012 at 9:30 am

With Madden NFL 12 EA Sports delivered arguably the best online experience to date for a sports game and came out on top in the community choice awards voting for the category. Madden NFL 13 looks to continue the impressive online performance with an expanded suite of features that includes true multi-season online leagues via Connected Careers mode, a new skill points ranking system, and ties to social media accounts. 

Especially considering it was a release week that brought a jump in sales and with it a surge in online usage the online performance for Madden NFL 13 has been quite good. Games have generally been smooth and responsive. There are of course the occasional games hampered by some lag or ending in disconnects but those experiences have been few and far between. From personal experience to gauging the results of others in varying circumstances it’s another real encouraging start for the online games themselves.

Where concerns have arisen have been with the EA Servers and the necessity of a constant connection to them for “Online” Connected Careers to work. Those servers have been completely down at times – though this has seemed to be isolated only to some users and not all suggesting there may be some sort of capacity cap – and connections to the server have been lost during play. It’s troubling because losing connection during a game, even against a CPU, in “Online” CC means the results don’t count and game’s have to be restarted. It also causes any changes since the last save to the server to be lost.

Reliability of the EA Server for CC mode has seemed to improve since release. Still it can be somewhat unnerving knowing that a lost connection, which could occur at any point for any number of reasons, would result in such a loss of time invested in the mode.

Games have proven to be competitive with good balance between offense and defense. Often online play is where gameplay deficiencies get exposed but for the most part it’s again been a strategic experience with an emphasis on execution rather than exploiting issues.

Ranked games are available through quick match and direct challenges and are set to All-Pro with 6 minute quarters. That quarter length, coupled with accelerated clock, is slightly on the short side as a single extended drive can sometimes take up a full quarter and severely limit the overall number of possessions per game. However it’s not so short that the results feel artificial but even a bump up to 7 minute quarters would make for more strategic games.

For those who like those longer games though there is still the “Communities” feature – a Pastapadre one is set up on the 360 with 8 minute quarters – and it’s a nice option to have available. Nothing has been done to “Communities” for this year which is somewhat unfortunate since it had a strong debut but interest wasn’t really sustainable in the feature’s current state. A problem within “Communities” that has been cited comes with results not being recorded in both Online Team Play and standard games when a user quits or is disconnected.

One concern that needs to be addressed comes with the few number of seconds provided to select a play on defense. This is actually not anything new, but what causes the problem is GameFlow will present a very limited option (sometimes just a single one) on 4th downs. It’ll often only offer punt or FG block and doesn’t take into consideration whether the opposition might go for it or if a regular return or safer play might be the best option. This can also cause a problem when trying to base a play call off the offensive personnel. Finding the desired play within the right formation again is difficult to do with such limited time. By the point the opposition has selected a play (which if they’re using GameFlow could happen immediately) backing out and finding the right play within five seconds is anywhere from tenuous to impossible.

Last year Madden introduced what was a breakthrough in the handling of the kicking game. Latency was taken into consideration on kicks providing much more accurate timing. Cases of kicks being shanked because of lag were really eliminated. Losing the button kicking made it a concern that trouble with kicking would return but thus far things have been very responsive. It’s not clear if the work done to improve kicking was transferred over or if the consistent online performance has simply made that a non-issue. The kick meter is slower online than offline so adjustments have to be made in that sense. It’s also great having the “Ball Hawk” feature as timing was very difficult considering any lag when going for picks, deflections or receptions. Now being able to just hold the button down in advance can result in a big play.

Kinect for Xbox 360 can be used online – and it’s implemented in a smart way when it comes to voice chat. Unfortunately this is something I’ve turned off and might recommend for others who would only use it sparingly. In one tight game the Kinect picked up something Jim Nantz said and blew two second half timeouts. That had never happened offline, and may have just been a coincidence, but it became not worth the risk to have the Kinect functionality turned on.

The commentary can also be frustrating as Nantz calls out all the adjustments being made and in doing so tips off the opponent. It’d be one thing if pre-snap adjustments were pointed out from time to time but it’s another when he notes it on every play and alerts opponents to the tactics.

The streaming videos in the online section of the game finally play smoothly! It’s a wonder it took years to get that running properly. Now the annoyance of having a video buffering every two seconds when in that area is gone.

The new skill points system for ranked games is a bit of a mystery. Points given out after each game appear to be related primarily, or solely, on the skill level of the opponent. It’s unclear if the level of teams chosen factors in at all.

Replays can be saved following the games and stat emails can be set up to go out automatically after every game. Madden really needs a better way to view your own personal (career and game-by-game) stats as well as that of others. Depth charts can be set offline to carry over to online games. Results can be sent out via Twitter or Facebook but they don’t cite the opponent’s gamertag or community name.

A separate look at “Online” Connected Careers will come at a later date. There are already issues being cited with the handling of disconnects (no ability to reset games – user disconnected automatically gets a loss) and that accelerated clock doesn’t seem to be working for those head-to-head games. There’s a lot to dig into though including the functionality of the website, how it works when a “Coach” takes on a “Player”, the procedures during the off-season, whether night games happen when they should and how often bad weather games occur, and of course the continued evaluation of the reliability of the servers.

Based on the early evaluation it’s another very strong entry in regards to online play for the Madden series. There are a wide variety of ways to play (standard games, within communities, team play, online franchise, online superstar) and performance has been good particularly considering the heavy traffic of a release week. How well online ultimately will be perceived for Madden NFL 13 though will in part fall on the Connected Careers feature and whether (acting as online leagues) they’ll prove to have been properly designed for sustainability and whether the necessary reliability in terms of performance, result reporting, and advancement will have been delivered.

  • OrO

    online has been great so far. ive had a ton of fun games and only one had any lag. ea does a great job with online.

    • Julian Dunbar

      Amen

  • jc2222

    laggggg lagggg and more laggg kills online gameplay… not even fun

  • iKGeezie

    I’d still love to see fairplay settings return and have injured players unavailable in online games. Other than that, it gets an A

    • Huejac2

      This game cost too much not to be able to use team stars online at all due injury. Leave like it is.

  • Jeremy

    IF EASPORTS ARE SO CONFIDENT IN THERE GAME IN BEING THE BEST THEN LET GO THE NFL LICENSE AND LET OTHER FOOTBALL GAMES CHALLENGE EASPORTS. BUT YET THEY WONT DO SO BECAUSE THEY KNOW EVERYONE PRETTY MUCH KNOW BUT AFRAID TO ADMIT THAT 2K WILL SHUT THEM DOWN LIKE THEY CONTINUE TO DO WITH THERE NBA2K SERIES.

    • homer hater

      EA wanted to get rid of the NFL license – the NFL wouldn’t let them.
      The NFL makes the money on the exclusive license, not the game manufacturers

      • Keith.

        LoL at some of the nonsense people post on here.

    • GoPackGo

      You know, you’re right. It’s not like they’re a business or anything. Maybe Burger King and McDonalds should let each other make the Whopper/Big Mac, to see who little things put the others out of business. Mayne EA should let 2k make Hockey games so they can blow them out of the water. Maybe Sony should let them make a MLB game so they can blow them out the water. Maybe 2k should focus more on gameplay and servers than presentation, so they would stop putting out the same game since NBA:2k7.

    • Retro

      Jesus, people still don’t get it! It was THE NFL that forced the exclusive license deal. 2K had a shot at it but could not afford it. EA was the ONLY company willing to shell out the money for it. You want EA to walk away, good luck getting a new NFL game anytime in the near future. 2K walked away from producing NFL games because of the cost of the NFL license. EA did not demand exclusivity, THE NFL DID!

  • doug

    I’ve enjoyed the regular online so far, but one major issue i’ve seen is the difficulty of connected careers online against the cpu. All-madden is still extremely easy by default, and only by changing the sliders can i get a challenging game

  • Agent916

    Pasta,
    Surely you have heard about the slider set being non-functional in online CC? The games in a season vs. the cpu are nothing like the games offline in a play now game. The slider set as of now is broken, or should I say possibly not turned on. We have tinkered with the slider set for days attempting to get a challenge from the cpu but it’s impossible unless EA fixes it on their end. All-Madden in CC plays like “PRO” level and it’s extremely easy to beat the cpu.
    A friend of mine did contact Donny Moore, who actually replied with a statement they were looking into the issue. No further word from EA as to what they plan to do about it.
    Very frustrating for those of us that want to play an online season against the cpu. Or in my case, we have some players, but not 32, which means every game played against the CPU is going to result in an easy win w/ inflated stats.
    Pasta if you have connections with EA can you find out any info on this? Our BIG LG is even holding off because we realize the slider adjustments are not working properly.

  • http://twitter.com/LucasEatWorld Lucas Howe

    The thing that really bugs me the most is that you can’t tell what your opponent’s record is when playing online, unless I’m missing where it is.

    • Huejac2

      That a good thing, it prevents bum hunting which makes for more accurate rating system. You can however, see your opponents level after the game is over which gives a good indication has to how good he or she is.

      • http://twitter.com/LucasEatWorld Lucas Howe

        I mainly just want to see the record ALONG with the DNF %. I don’t want to face some scrub who quits half the time.

        • Huejac2

          I still what for other than bum hunting. The system is going to pair you with similar ability. So what if he or she quits, it’s a quit win for you. What’s wrong with that. It’s the best way to accurately rate players & I love it.

  • rolltiderollSEC

    Im so sick of companies releasing games that haven’t been fully tested! They use us as the testers now and rely on patches to fix it!!

    • jr

      So you’re sick of all gaming companies

  • Keith.

    Huge controversy over at OS about disconnections and the wrong player getting credited with the win. Pasta, haven’t you run across that problem in your league(s)?

    • Chris

      I have not ran into anything like that soo, dafuq you talkin about?

      • Keith.
        • Chris

          I honestly do not care what that thread says sir, no one in my league has been credited a win if they lost. Thats just rediculous.

          • Keith.

            If you want to keep your head in the sand, be my guest. You’re certainly not the first person I’ve come across in the last 8 years who’s wanted to ignore the problems with Tiburon football.

          • freddie

            man..shut the fuck up!!!

          • Keith.

            See, Chris — here’s a second guy (freddie) who likes to keep his head in the sand.

          • Christopher5

            haha its a safer place to be sometimes. Hard to see the truth when your out 60 bucks and giving your face a highfive every night.

          • Chris

            you keep your head in your ass when it comes to talking about the flaws of 2k dumb ass.

          • Amen_Ra

            Truth hurts…WEAR IT BOI!!!

          • freddie

            you shut the fuck up too!! If you dumb asses don’t like the game, don’t buy it, stay off the review sites, go to a site of a game you like!! EA is not going to change because you quote stock figures, and pray for them to go bankrupt!! Why don’t you, and Keith, and crimson make a NFL game to your liking???? I don’t like Halo, so i don’t play it, review it, nor go to its site every time something is written about it!!

          • Amen_Ra

            It’s about disconnections clown

        • Chris

          Oh and another thing, did you buy the game? I’m guessing no, have you played the full version of madden? I’m guessing no beings you do not have it, so why are you posting things about how bad the game is and shit if you have not experienced anything hands on you are going off of what other people are saying and on the negative.

          • Amen_Ra

            What does it matter if he bought it. I bought it and the glitch is real

  • EA Drops the ball AGAIN

    CC Mode…ACC Clock doesnt work in user games, INJ reset if you try to sim with INJ off or move the slider at all, Cant accept a CC game invite in CC mode, Taken away all roster control from Commish, No more scoring summary in game box scores, People cant practice once set to away even for 30 seconds, User settings dont matter(Kinect is always on even if settings are set to off and the same with gameflow) and they placed an arrow above the user players head which is on present on reg online game modes which is very distracting…So EA has again put out a product that they didnt test and let EVERYONE down who was expecting things to work…Comment on this shit from EA Pasta!!!

    • CSaintSwag

      Everything you just said is stupid, and in no way does it make the gameplay worst.

      • Christopher5

        not even worth a reply, but i have to…read this comment again and again and again and see if that makes any sense to you. Take your time, it will come to you.

    • Amen_Ra

      Yeah I picked the game up and noticed all these glitches in 30 minutes. Yo Pasta stop the spin and produce a post showing all the glitches in Madden. I guess your contract states that you have to create 5 positive posts first, but this CC mode has some pretty bad shortcomings mayne.

      LOL, i haven’t bought Madden or played the CPU since Madden ’08 and I wrecked the Saints with the Panthers 38-10 on All-Madden level first game. Either it’s a glitch or you dudes playing on All-Pro level are pathetic

      • homer hater

        Amen_Ra never plays a Madden game, but when he does, he hates it
        Stay thirsty my friends

        • Amen_Ra

          Where did I say I hate it?

          • daley7199

            You cant hide from your record. Just last year you said you have never bought a Madden game in years and you still were playing 2k5 and that you have hated every madden game up to last year b/c they haven’t given franchise mode any love. Now this year you have picked the game up….hmmm a first in how many years and you proceed to nit pick some glitches as if no video game you have ever played in your life had glitches. Your a fool RA. Madden 13 is clearly superior to any other Madden game ever made and there IS NO OTHER GAME TO COMPARE IT TO so you have no basis for any argument. You cant keep playing the 2k5 argument b/c it just doesn’t hold water.

          • Amen_Ra

            I have never once said anything about 2K5. I didn’t play 2K back then, I was all Madden.

  • Keith.

    Look for yet another reboot of the Madden series next year — there’s just no way they’re going to be able to recover from all the negativity surrounding M13.

    For example, amazon now has 20 five star reviews and 132 one star reviews for PS3. In comparison, M12 on PS3 had 75 five star reviews and only 50 one star reviews. Look for another big shake-up coming from Tiburon soon.

    • Chris

      I don’t understand so far every day i have seen 800,000+ people online every day and one day i saw 1,000,000. How is that bad??????

      • Keith.

        At one time Madden sold 7-8 million copies. This year they’ll be lucky to hit 5 million. My guess is that they’ll barely hit 4 million.

        • smsixx

          Madden peaked in sales in 2005 and 2006…The game was released on 8-9 platforms those two years.
          Since Madden 2008 the game has been released on no more then 6 platforms with Madden 13 being released on 6 (Wii U still pending so five currently).
          I agree with most of your points…but don’t you think this has more to do with sales drops then the game just falling out of favor? I mean EA has to be saving some kind of coin (big or small) by not releasing on as many platforms as they used to.

          • Keith.

            Based on what I’ve read, the astronomical price EA agreed to pay for the exclusive license isn’t affected by the number of platforms on which Madden is released. So, just because Madden is releasing on fewer platforms than in 2005-2006, doesn’t mean EA has to pay the NFL any less for its exclusive license fee.

            But to answer your question, I do believe the declining sales numbers have more to do with Madden and NCAA falling out of favor. Every year, the number of households with either a PS3 or 360 has gone up, yet Madden’s total sales numbers have gone down. Meanwhile, COD doesn’t have any problem whatsoever selling 12 million copies, or 2-3 times the number of Madden units sold.

          • Tee

            I wonder how much those numbers are affected by how many gamers obtain their copies via giveaways, contests, and other means….Most gamers seem to be getting their copies these days through “underground” means more than any previous period of gaming….plus I wonder why some titles are affected by it more than others…for instance as you pointed out COD doesn’t seem to have that sort of a problem but I wonder how readily available it is through unconventional/non-retail means?

    • Seriously Guys

      The one star reviews are meaningless to EA. One and five star reviews are not taken seriously as they represent an obvious union of a group of disgruntled people that make up an extremely small percentage of their customer base. People are just mad that they were fooled again. They had a vision in their mind of how Madden would be..and that vision was not realized with Madden 13. I sound like a broken record on these comments, but the only way to really send a message is to NOT BUY THE PRODUCT. Merely SAYING that you are not going to buy the product only to end up buying it at the midnight release then bitch about it on Amazon will not help you achieve your desired effect. You have to RESIST your temptation to buy the game.

      • Keith.

        I’m betting that some people will look at the Amazon reviews and have their purchasing decision influenced. Nobody wants to just waste $, especially in this economy.

        The days of people paying good money for whatever garbage Tiburon wants to offer are long over. Don’t believe me? Take a look at NCAA’s dismal sales numbers this year. Madden’s next.

    • Tee

      I thinking the same especially if the NFL doesn’t like the negativity the game is receiving…it may be incorrect on my part to assume this but I’m suspecting that the NFL is calling most of the shots in many factors of this franchise right now…well the NFL and ESPN :P ….if they reboot again next year, it’ll probably be because they push Looman into the background also as this CC (a point of great praise and great contention) was his baby alone….

  • smsixx

    In my short experience with the game last week the kinect functions were horrible on defense but a little bit more responsive on offense…
    I was using the Lions and their strong safety is “Amari SPIvey”…So whenever I put the cursor on a linebacker and said “spy” it would switch off him and go to Spivey…Which is obviously not what I wanted to do.
    Setting your offensive and defensive hot routes is still much faster and efficent by the quick menus…The idea of the kinect functions was ok…but lets face facts…Most users do not want to wake up the neighbors shouting commands when they can do it faster and quieter by using menus…
    Kinect functionality= useless addition…fun for 8 year olds, not adults.

  • CSaintSwag

    game of year!!!EA RULES!!

  • GKage

    That EA server problem with Online Connected Careers has kept me away from purchasing. I dont feel like hoping that every time I play it doesn’t disconnnect from a server.

    Who at EA thought having Nantz call out every defensive adjustment was a smart move? I mean do they even do that in real life?

    • CSaintSwag

      ok first of all if you can’t see for yourself every time someone calls press or sags off then you my friend are an idiot. Them calling out defensive adjustments is not ruining the game. Are they saying when you blitz? no are they saying the name of your play? no are they telling you its zone coverage? no are they saying if its man coverage? no. They say, only if you press the receivers or if you sag off.

      • GKage

        Who said anything about not being to see for yourself if there’s a press or sag? It’s still dumb to call it out so the opponent can hear. Even if one does it before everyone is lined up, it’s still called out.

        • CSaintSwag

          Are you fucking stupid?

          • GKage

            great articulation. really got the point across

            /sarcasm

  • jastone837

    a few things I’ve noticed that i didn’t think would be a concern…the AI seems to make a miraculous comeback on me in the 4th quarter of games when he’s played like crap up until the last 4 minutes…after not having a single turnover the whole game, in the 4th i’m throwing picks and giving up fumbles and easy completions against good corners…also..has anyone else noticed the extreme lighting effect when playing afternoon games in the sun? when the play is going into the direction of the sun, the further downfield you look, the harder it is to tell who’s teams the players are on…the shadow effect is so much that the jerseys are blacked out and you can’t tell who you’re supposed to run from…i noticed it right away and every once in a while it screws me up because the jersey colors black out…no reason for it to be like that…free agency is completely ruined because of the one year contract crap, and if you plan on doing multiple seasons for franchise, you have no idea what your team salary cap is for future years when signing deals..that’s inexcusable…the gameplay is a little better overrall but the options given to the user have been stripped to almost nothing…and i’m finding the EA servers to disconnect more and more often the more i play…just looking at my roster it disconnected four times in a span of 10 minutes,,how am i supposed to finish a game like that?

  • Steelers43

    Anyone know when the next roster update will be? I know they usually update on Fridays but I was hoping it could be earlier

  • ojegr81

    Hello I am a Madden faithful the staff at EA has put out another nice game of Madden football, my only complaint is with Tennessee Titans linebacker Zach Brown, he recorded the fastest time for lb’s at combine , a tra k star. to boot and he only got an 80 spd

  • http://www.facebook.com/terrell.t.hannah Terrell ‘Turtle’ Hannah

    This may seem insignificant, but for a game that is trying to be “real”, why in the crap did they take out the progressive daylight feature!?!? EA, PLEASE fix this.

  • ojegr81

    Dear EAI am a fan of your franchise have been probably always will be! I am also a Titans fan, I know that team inside out back and forward!Zach Brown was the fastest lb at combine how can Will Witherspoon be faster than him! Brown also a track star, I saw Acc nice but he was drafted largely for his Spd, him an 80 and spoon an 85 makes no sense, no disrespect to spoon! Please fix ASAP or explain just as fast! Thks!!

  • gmcgee

    Hut! Hut! Ea put in our B$#@ We got Sanduskied!

  • fran2424

    how can you view an opponents record after an online ranked game? Also it sucks that you cant challenge a user in a lobby room or from your friends list to a ranked game. I’m guessing it cuts down on spam wins, but does anyone really care about the ranking system in online mode???

  • http://www.facebook.com/j.mosaby J Mo Mosaby

    anybody having lag issues playing online on the ps3 version of madden 13? i have a very good connection and still have problems playing online due to lag

  • Big House Fan

    My games played record is not recording. Do unranked games not get recorded or is something wrong? I have only played 5 games, I’m 4-1 but it’s still showing my record to be 0-0.

Quantcast