More on EA Sports UFC Fighter Realism

Posted February 15th, 2014 at 1:30 pm


Earlier this week EA Sports released a new trailer for UFC touting the realism being built into the fighters. The company followed that up with more information on how they are being crafted to represent their unique nature – both in how they look and how they fight. 

Beyond Fighter Likeness
Reality is in the details. In the past, games could only recreate certain aspects of an athlete’s likeness. In EA SPORTS UFC, the true essence of each fighter’s appearance has been designed down to the very last detail.

After scanning fighters using the most advanced capture technology available, our developers have integrated high-res textures and dynamic lighting to bring an unparalleled level of realism to each and every character model in the game.

Emotion in Action
EA SPORTS UFC’s advanced capture process goes far beyond the surface to capture unique expressions and reactions, specific to the fighters themselves.

Instead of generic expressions, UFC stars will react just as they would in real life, providing a true range of emotion and credibility to fighters on the EA SPORTS UFC roster.

Octagon Awareness
Not only will athletes in EA SPORTS UFC each feature believable looks and personality, expect them to display a sense of awareness and intelligence throughout their fights.

From eyes that track opponents to facial expressions that change as each fight unfolds, every character in EA SPORTS UFC will act the way they would in a real fight.

Reach Advantage
Faces don’t win fights, and for that reason just as much attention has been put into each fighter’s unique physical attributes as we did their features.

Arms, legs and torsos have all been recreated to scale in-game, providing fighters the same advantages in EA SPORTS UFC that they would have in the real Octagon. Whether you’re powering through takedowns with Benson Henderson’s massive legs, or picking opponents apart with Jon Jones’ reach, every action in the Octagon will feel accurate and authentic.

Signature Moves
The UFC’s biggest personalities all do things a little differently. EA SPORTS UFC has captured hundreds of distinctive fighter animations ranging from walkout rituals to knockout celebrations that make the fighters feel more like themselves than ever before.

  • GREM

    Have to like all the gameplay stuff on this game so far. EA seems to have a good idea of what can make it a great game.

    • abc

      lmao, if people want to thumbs down this comment, at least have the balls to tell us why you disagree. Anonymity is fine, but at least present your points. I liked the Fight Night series and these graphics look sick. What else do you want from them in their first attempt at this game??

  • B-Dog

    Yeah yeah yeah. Heard all this bullshit before from EA with the Fight Night games, and the fighters fought nothing like they did in real life. All EA is good for is promises, promises, promises and they never deliver.

  • bltzkrieg666

    I love this entitlement generation we have here. Nobody owes you a damn thing. You will see it when EA wants you to see it. Get over yourself.
    It’s really simple. Wait until EA shows it or releases a demo, then buy it if you like it. Stop with this bullshit that game companies owe you a demo or owe you videos pre release..

  • Endzone16

    As long as Brian Brizzo Hayes is the gameplay developer on this game it will NEVER be a true simulation, trust me. I don’t give a fuck how good the graphics look. There WILL be some arcade aspects to this game because he’s just an asshole that doesn’t listen to the hardcore fan.

    • Sean Patrick Sinagra

      Hayes said that the team is practicing Brazilian Jiu-Jitsu to get better grasp of MMA